public:
/// Which LaTeX package handles this encoding?
enum Package {
- none,
- inputenc,
- CJK,
- japanese
+ none = 1,
+ inputenc = 2,
+ CJK = 4,
+ japanese = 8
};
+ /// Represent any of the above packages
+ static int const any;
///
Encoding() {}
///
/// A list of all characters usable in this encoding
std::vector<char_type> symbolsList() const;
private:
+ /**
+ * Do we have to output this character as LaTeX command in any case?
+ * This is true if the "force" flag is set.
+ * We need this if the inputencoding does not support a certain glyph.
+ */
+ bool isForced(char_type c) const;
///
std::string name_;
///
/// Set of UCS4 characters that we can encode (for singlebyte
/// encodings only)
mutable CharSet encodable_;
+ /// Set of UCS4 characters that we can't encode
+ CharSet const * forced_;
/// All code points below this are encodable. This helps us to avoid
/// lokup of ASCII characters in encodable_ and gives about 1 sec
/// speedup on export of the Userguide.
/// Get encoding from LyX name \p name
Encoding const *
fromLyXName(std::string const & name, bool allowUnsafe = false) const;
- /// Get encoding from LaTeX name \p name
- Encoding const *
- fromLaTeXName(std::string const & name, bool allowUnsafe = false) const;
+ /// Get encoding from LaTeX name \p name and package \p package
+ Encoding const * fromLaTeXName(std::string const & name,
+ int const & package = Encoding::any, bool allowUnsafe = false) const;
+ /// Get encoding from iconv name \p name and package \p package
+ Encoding const * fromIconvName(std::string const & name,
+ int const & package = Encoding::any, bool allowUnsafe = false) const;
///
const_iterator begin() const { return encodinglist.begin(); }
* \p c is a known character matching the preamble entry.
*/
static bool isKnownScriptChar(char_type const c, std::string & preamble);
- /**
- * Do we have to output this character as LaTeX command in any case?
- * This is true if the "force" flag is set.
- * We need this if the inputencoding does not support a certain glyph.
- */
- static bool isForced(char_type c);
/**
* Do we have to display in italics this character when in mathmode?
* This is true if the "mathalpha" flag is set. We use this for