#include "support/lstrings.h"
#include "support/unicode.h"
+#include <boost/cstdint.hpp>
+
#include <sstream>
#ifndef CXX_GLOBAL_CSTD
}
-bool Encodings::isKnownLangChar(char_type c, string & preamble)
+bool Encodings::isKnownScriptChar(char_type const c, string & preamble)
{
CharInfoMap::const_iterator const it = unicodesymbols.find(c);