#include "Encoding.h"
-#include "debug.h"
#include "LaTeXFeatures.h"
#include "Lexer.h"
#include "LyXRC.h"
+#include "support/debug.h"
#include "support/FileName.h"
#include "support/lstrings.h"
#include "support/unicode.h"
-#include <sstream>
+#include <boost/cstdint.hpp>
-#ifndef CXX_GLOBAL_CSTD
-using std::strtol;
-#endif
-using std::endl;
-using std::string;
+#include <sstream>
+using namespace std;
+using namespace lyx::support;
namespace lyx {
-using support::FileName;
-
Encodings encodings;
namespace {
};
-typedef std::map<char_type, CharInfo> CharInfoMap;
+typedef map<char_type, CharInfo> CharInfoMap;
CharInfoMap unicodesymbols;
} // namespace anon
+EncodingException::EncodingException(char_type c)
+ : failed_char(c), par_id(0), pos(0)
+{
+}
+
+
+const char * EncodingException::what() const throw()
+{
+ return "Could not find LaTeX command for a character";
+}
+
+
Encoding::Encoding(string const & n, string const & l, string const & i,
bool f, Encoding::Package p)
: Name_(n), LatexName_(l), iconvName_(i), fixedwidth_(f), package_(p)
// We do not need to check all UCS4 code points, it is enough
// if we check all 256 code points of this encoding.
for (unsigned short j = 0; j < 256; ++j) {
- char const c = j;
- std::vector<char_type> const ucs4 = eightbit_to_ucs4(&c, 1, iconvName_);
+ char const c = char(j);
+ vector<char_type> const ucs4 = eightbit_to_ucs4(&c, 1, iconvName_);
if (ucs4.size() == 1) {
char_type const c = ucs4[0];
CharInfoMap::const_iterator const it = unicodesymbols.find(c);
// therefore we need to check all UCS4 code points.
// This is expensive!
for (char_type c = 0; c < max_ucs4; ++c) {
- std::vector<char> const eightbit = ucs4_to_eightbit(&c, 1, iconvName_);
+ vector<char> const eightbit = ucs4_to_eightbit(&c, 1, iconvName_);
if (!eightbit.empty()) {
CharInfoMap::const_iterator const it = unicodesymbols.find(c);
if (it == unicodesymbols.end() || !it->second.force)
// c cannot be encoded in this encoding
CharInfoMap::const_iterator const it = unicodesymbols.find(c);
if (it == unicodesymbols.end())
- lyxerr << "Could not find LaTeX command for character 0x"
- << std::hex << c << std::dec
- << ".\nLaTeX export will fail."
- << endl;
+ throw EncodingException(c);
else
return it->second.command;
}
}
+bool Encodings::isKnownScriptChar(char_type const c, string & preamble)
+{
+ CharInfoMap::const_iterator const it = unicodesymbols.find(c);
+
+ if (it == unicodesymbols.end())
+ return false;
+
+ if (it->second.preamble != "textgreek" &&
+ it->second.preamble != "textcyr")
+ return false;
+
+ if (preamble.empty()) {
+ preamble = it->second.preamble;
+ return true;
+ }
+ return it->second.preamble == preamble;
+}
+
+
Encoding const * Encodings::getFromLyXName(string const & name) const
{
EncodingList::const_iterator it = encodinglist.find(name);
Encoding const * Encodings::getFromLaTeXName(string const & name) const
{
- // We don't use std::find_if because it makes copies of the pairs in
+ // We don't use find_if because it makes copies of the pairs in
// the map.
// This linear search is OK since we don't have many encodings.
// Users could even optimize it by putting the encodings they use
string flags;
if (symbolslex.next(true)) {
- std::istringstream is(symbolslex.getString());
+ istringstream is(symbolslex.getString());
// reading symbol directly does not work if
- // char_type == std::wchar_t.
+ // char_type == wchar_t.
boost::uint32_t tmp;
- if(!(is >> std::hex >> tmp))
+ if(!(is >> hex >> tmp))
break;
symbol = tmp;
} else
info.force = false;
while (!flags.empty()) {
string flag;
- flags = support::split(flags, flag, ',');
+ flags = split(flags, flag, ',');
if (flag == "combining")
info.combining = true;
else if (flag == "force")
else
lyxerr << "Ignoring unknown flag `" << flag
<< "' for symbol `0x"
- << std::hex << symbol << std::dec
+ << hex << symbol << dec
<< "'." << endl;
}
if (!info.preamble.empty())
info.feature = info.preamble[0] != '\\';
- LYXERR(Debug::INFO)
- << "Read unicode symbol " << symbol << " '"
+ LYXERR(Debug::INFO, "Read unicode symbol " << symbol << " '"
<< to_utf8(info.command) << "' '" << info.preamble
- << "' " << info.combining << ' ' << info.feature
- << endl;
+ << "' " << info.combining << ' ' << info.feature);
unicodesymbols[symbol] = info;
}
"Unknown package: `$$Token'");
}
- LYXERR(Debug::INFO) << "Reading encoding " << name << endl;
+ LYXERR(Debug::INFO, "Reading encoding " << name);
encodinglist[name] = Encoding(name, latexname,
iconvname, fixedwidth,
package);