std::string const & buffer_path = std::string());
/// set filename and inzipName.
+ /**
+ * NOTE: inzip_name_ is not unique across operation systems and is not
+ * guaranteed to be the same across different versions of lyx.
+ * inzip_name_ will be saved to the lyx file, and is used to indicate
+ * whether or not a file is embedded, and where the embedded file is in
+ * the bundled file. However, the embedded file will be renamed to the
+ * name set here when an EmbeddedFile is enabled. It is therefore
+ * safe to change the naming scheme here.
+ *
+ * NOTE that this treatment does not welcome an UUID solution because
+ * all embedded files will have to be renamed when an embedded file is
+ * opened. It is of course possible to use saved inzipname, but that is
+ * not easy. For example, when a new EmbeddedFile is created with the same
+ * file as an old one, it needs to be synced to the old inzipname...
+ **/
void set(std::string const & filename, std::string const & buffer_path);
+ /** Set the inzip name of an EmbeddedFile, which should be the name
+ * of an actual embedded file on disk. When an EmbeddedFile is enabled,
+ * this file will be renamed to the default inzipName if needed.
+ */
+ void setInzipName(std::string const & name);
/// filename in the zip file, which is the relative path
std::string inzipName() const { return inzip_name_; }
/// embedded file instead of external file. To make sure inset pointers
/// are up to date, please make sure there is no modification to the
/// document between EmbeddedFiles::update() and this function.
- void updateInsets(Buffer const * buf) const;
+ void updateInsets() const;
/// Check readability of availableFile
bool isReadableFile() const;
/// Calculate checksum of availableFile
unsigned long checksum() const;
+private:
+ // calculate inzip_name_ from filename
+ std::string calcInzipName(std::string const & buffer_path);
+ // move an embedded disk file with an existing inzip_name_ to
+ // an calculated inzip_name_
+ void syncInzipFile(std::string const & buffer_path);
+
private:
/// filename in zip file
std::string inzip_name_;
bool operator!=(EmbeddedFile const & lhs, EmbeddedFile const & rhs);
-class EmbeddedFiles : public std::vector<EmbeddedFile> {
+class EmbeddedFileList : public std::vector<EmbeddedFile> {
public:
/// set buffer params embedded flag. Files will be updated or extracted
/// if such an operation fails, enable will fail.