namespace lyx {
class DocIterator;
+class Encoding;
+class FontSpan;
+class InsetIterator;
class LyXErr;
class MathAtom;
class Paragraph;
class Text;
-class InsetIterator;
-class FontSpan;
DocIterator doc_iterator_begin(Buffer const * buf, Inset const * inset = 0);
DocIterator doc_iterator_end(Buffer const * buf, Inset const * inset = 0);
//
/// return the mathed cell this cursor is in
MathData & cell() const;
+ ///
+ InsetMath & nextMath();
+ ///
+ InsetMath & prevMath();
/// the mathatom left of the cursor
MathAtom & prevAtom() const;
/// the mathatom right of the cursor
Paragraph & innerParagraph() const;
/// return the inner text slice.
CursorSlice const & innerTextSlice() const;
+ // convert a DocIterator into an argument to LFUN_PARAGRAPH_GOTO
+ docstring paragraphGotoArgument() const;
/// returns a DocIterator for the containing text inset
DocIterator getInnerText() const;
/// the first and last positions of a word at top cursor slice
//
// elementary moving
//
+ /// move one step backwards
+ bool posBackward();
+ /// move one step forward
+ bool posForward();
/**
* move on one logical position, descend into nested insets
* including collapsed insets
/// push one CursorSlice on top and set its index and position
void append(idx_type idx, pos_type pos);
+ ///
+ docstring getPossibleLabel() const;
+
+ ///
+ Encoding const * getEncoding() const;
private:
friend class InsetIterator;
friend DocIterator doc_iterator_begin(Buffer const * buf, Inset const * inset);
explicit DocIterator(Buffer * buf, Inset * inset);
/**
* Normally, when the cursor is at position i, it is painted *before*
- * the character at position i. However, what if we want the cursor
+ * the character at position i. However, what if we want the cursor
* painted *after* position i? That's what boundary_ is for: if
* boundary_==true, the cursor is painted *after* position i-1, instead
* of before position i.
*
* Note 1: Usually, after i-1 or before i are actually the same place!
- * However, this is not the case when i-1 and i are not painted
+ * However, this is not the case when i-1 and i are not painted
* contiguously, and in these cases we sometimes do want to have control
* over whether to paint before i or after i-1.
* Some concrete examples of where this happens:
* a. i-1 at the end of one row, i at the beginning of next row
* b. in bidi text, at transitions between RTL and LTR or vice versa
*
- * Note 2: Why i and i-1? Why, if boundary_==false means: *before* i,
- * couldn't boundary_==true mean: *after* i?
- * Well, the reason is this: cursor position is not used only for
+ * Note 2: Why i and i-1? Why, if boundary_==false means: *before* i,
+ * couldn't boundary_==true mean: *after* i?
+ * Well, the reason is this: cursor position is not used only for
* painting the cursor, but it also affects other things, for example:
* where the next insertion will be placed (it is inserted at the current
* position, pushing anything at the current position and beyond forward).
}
-inline
+inline
bool operator>(DocIterator const & p, DocIterator const & q)
{
return q < p;
}
-inline
+inline
bool operator<=(DocIterator const & p, DocIterator const & q)
{
return !(q < p);
}
-inline
+inline
bool operator>=(DocIterator const & p, DocIterator const & q)
{
return !(p < q);