* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
- * \author André Pönitz
+ * \author André Pönitz
*
* Full author contact details are available in file CREDITS.
*/
#include "CursorSlice.h"
#include <vector>
-
+#include <algorithm> // std::min in MSVC 2017
namespace lyx {
+class DocIterator;
+class Encoding;
+class FontSpan;
+class InsetIterator;
class LyXErr;
class MathAtom;
class Paragraph;
class Text;
+DocIterator doc_iterator_begin(Buffer const * buf, Inset const * inset = 0);
+DocIterator doc_iterator_end(Buffer const * buf, Inset const * inset = 0);
-// The public inheritance should go in favour of a suitable data member
-// (or maybe private inheritance) at some point of time.
-class DocIterator // : public std::vector<CursorSlice>
-{
-public:
- /// type for cell number in inset
- typedef CursorSlice::idx_type idx_type;
- /// type for row indices
- typedef CursorSlice::row_type row_type;
- /// type for col indices
- typedef CursorSlice::col_type col_type;
+class DocIterator
+{
public:
///
- DocIterator();
- ///
- explicit DocIterator(Inset & inset);
+ DocIterator() = default;
+
+ // We could be able to get rid of this if only every BufferView were
+ // associated to a buffer on construction.
+ explicit DocIterator(Buffer *buf)
+ : buffer_(buf)
+ {}
+
+ /// access to owning buffer
+ Buffer * buffer() const { return buffer_; }
+ /// access to owning buffer
+ void setBuffer(Buffer * buf) { buffer_ = buf; }
+
+ /// Clone this for given \p buffer.
+ /// \p buffer must be a clone of buffer_.
+ DocIterator clone(Buffer * buffer) const;
/// access slice at position \p i
CursorSlice const & operator[](size_t i) const { return slices_[i]; }
void resize(size_t i) { slices_.resize(i); }
/// is the iterator valid?
- operator const void*() const { return empty() ? 0 : this; }
- /// is this iterator invalid?
- bool operator!() const { return empty(); }
+ explicit operator bool() const { return !empty(); }
/// does this iterator have any content?
bool empty() const { return slices_.empty(); }
+ /// is this the begin position?
+ bool atBegin() const { return depth() == 1 && pit() == 0 && pos() == 0; }
+ /// is this the end position?
+ bool atEnd() const { return slices_.empty(); }
+
+ /// checks the cursor slices for disabled spell checker insets
+ bool allowSpellCheck() const;
//
// access to slice at tip
/// return the last column of the top grid
col_type lastcol() const { return ncols() - 1; }
/// the inset just behind the cursor
+ /// returns 0 if there is no inset (e.g. normal text)
Inset * nextInset() const;
/// the inset just in front of the cursor
Inset * prevInset() const;
/// are we in texted?.
bool inTexted() const
{ return !empty() && !inset().inMathed(); }
+ /// are we in regexp-mode ?
+ bool inRegexped() const;
//
// math-specific part
//
/// return the mathed cell this cursor is in
MathData & cell() const;
+ ///
+ InsetMath & nextMath();
+ ///
+ InsetMath & prevMath();
/// the mathatom left of the cursor
MathAtom & prevAtom() const;
/// the mathatom right of the cursor
Paragraph & innerParagraph() const;
/// return the inner text slice.
CursorSlice const & innerTextSlice() const;
+ // convert a DocIterator into an argument to LFUN_PARAGRAPH_GOTO
+ docstring paragraphGotoArgument() const;
+ /// returns a DocIterator for the containing text inset
+ DocIterator getInnerText() const;
+ /// the first and last positions of a word at top cursor slice
+ /// \warning only works within text!
+ FontSpan locateWord(word_location const loc) const;
///
Text * text() const;
/// the containing inset or the cell, respectively
//
// elementary moving
//
+ /// move one step backwards
+ bool posBackward();
+ /// move one step forward
+ bool posForward();
/**
* move on one logical position, descend into nested insets
* including collapsed insets
void forwardChar();
/// move on one paragraph
void forwardPar();
- /// move on one inset
+ /// move on to the next closest inset
void forwardInset();
/// move backward one logical position
void backwardPos();
+ /// move backward one logical position, skip collapsed insets
+ void backwardPosIgnoreCollapsed();
/// move backward one physical character or inset
void backwardChar();
/// move backward one paragraph
void backwardPar();
/// move backward one inset
- /// FIXME: This is not implemented!
+ /// not used currently, uncomment if you need it
//void backwardInset();
/// are we some 'extension' (i.e. deeper nested) of the given iterator
/// fix DocIterator in circumstances that should never happen.
/// \return true if the DocIterator was fixed.
bool fixIfBroken();
+ /// Repopulate the slices insets from bottom to top. Useful
+ /// for stable iterators or Undo data.
+ void sanitize();
+ ///
+ bool isInside(Inset const *) const;
+ /// make sure we are outside of given inset
+ void leaveInset(Inset const & inset);
/// find index of CursorSlice with &cell() == &cell (or -1 if not found)
- idx_type find(MathData const & cell) const;
+ int find(MathData const & cell) const;
/// find index of CursorSlice with inset() == inset (or -1 of not found)
- idx_type find(InsetMath const * inset) const;
- /// cut off CursorSlices with index > above and store cut off slices in cut
- void cutOff(idx_type above, std::vector<CursorSlice> & cut);
+ int find(Inset const * inset) const;
+ /// cut off CursorSlices with index > above and store cut off slices in cut.
+ void cutOff(int above, std::vector<CursorSlice> & cut);
/// cut off CursorSlices with index > above
- void cutOff(idx_type above);
+ void cutOff(int above);
/// push CursorSlices on top
void append(std::vector<CursorSlice> const & x);
/// push one CursorSlice on top and set its index and position
void append(idx_type idx, pos_type pos);
+ ///
+ docstring getPossibleLabel() const;
+
+ ///
+ Encoding const * getEncoding() const;
private:
+ friend class InsetIterator;
+ friend DocIterator doc_iterator_begin(Buffer const * buf, Inset const * inset);
+ friend DocIterator doc_iterator_end(Buffer const * buf, Inset const * inset);
+ ///
+ explicit DocIterator(Buffer * buf, Inset * inset)
+ : inset_(inset), buffer_(buf)
+ {}
+
/**
- * When the cursor position is i, is the cursor after the i-th char
- * or before the i+1-th char ? Normally, these two interpretations are
- * equivalent, except when the fonts of the i-th and i+1-th char
- * differ.
- * We use boundary_ to distinguish between the two options:
- * If boundary_=true, then the cursor is after the i-th char
- * and if boundary_=false, then the cursor is before the i+1-th char.
+ * Normally, when the cursor is at position i, it is painted *before*
+ * the character at position i. However, what if we want the cursor
+ * painted *after* position i? That's what boundary_ is for: if
+ * boundary_==true, the cursor is painted *after* position i-1, instead
+ * of before position i.
+ *
+ * Note 1: Usually, after i-1 or before i are actually the same place!
+ * However, this is not the case when i-1 and i are not painted
+ * contiguously, and in these cases we sometimes do want to have control
+ * over whether to paint before i or after i-1.
+ * Some concrete examples of where this happens:
+ * a. i-1 at the end of one row, i at the beginning of next row
+ * b. in bidi text, at transitions between RTL and LTR or vice versa
*
- * We currently use the boundary only when the language direction of
- * the i-th char is different than the one of the i+1-th char.
- * In this case it is important to distinguish between the two
- * cursor interpretations, in order to give a reasonable behavior to
- * the user.
+ * Note 2: Why i and i-1? Why, if boundary_==false means: *before* i,
+ * couldn't boundary_==true mean: *after* i?
+ * Well, the reason is this: cursor position is not used only for
+ * painting the cursor, but it also affects other things, for example:
+ * where the next insertion will be placed (it is inserted at the current
+ * position, pushing anything at the current position and beyond forward).
+ * Now, when the current position is i and boundary_==true, insertion would
+ * happen *before* i. If the cursor, however, were painted *after* i, that
+ * would be very unnatural...
*/
- bool boundary_;
+ bool boundary_ = false;
///
- std::vector<CursorSlice> const & internalData() const {
- return slices_;
- }
+ std::vector<CursorSlice> const & internalData() const { return slices_; }
///
std::vector<CursorSlice> slices_;
///
- Inset * inset_;
+ Inset * inset_ = nullptr;
+ ///
+ Buffer * buffer_ = nullptr;
};
-DocIterator doc_iterator_begin(Inset & inset);
-DocIterator doc_iterator_end(Inset & inset);
-
-
inline bool operator==(DocIterator const & di1, DocIterator const & di2)
{
return di1.slices_ == di2.slices_;
}
-inline
+inline
bool operator>(DocIterator const & p, DocIterator const & q)
{
return q < p;
}
-inline
+inline
bool operator<=(DocIterator const & p, DocIterator const & q)
{
return !(q < p);
}
+inline
+bool operator>=(DocIterator const & p, DocIterator const & q)
+{
+ return !(p < q);
+}
+
+
// The difference to a ('non stable') DocIterator is the removed
// (overwritten by 0...) part of the CursorSlice data items. So this thing
// is suitable for external storage, but not for iteration as such.
-class StableDocIterator {
+class StableDocIterator
+{
public:
///
StableDocIterator() {}
/// non-explicit intended
StableDocIterator(const DocIterator & it);
///
- DocIterator asDocIterator(Inset * start) const;
+ DocIterator asDocIterator(Buffer * buf) const;
///
size_t size() const { return data_.size(); }
/// return the position within the paragraph
std::vector<CursorSlice> data_;
};
-
} // namespace lyx
-#endif
+#endif // DOCITERATOR_H