/// The cursor class describes the position of a cursor within a document.
-
-// The public inheritance should go in favour of a suitable data member
-// (or maybe private inheritance) at some point of time.
class Cursor : public DocIterator
{
public:
void undispatched();
/// the event was already dispatched
void dispatched();
- /// Set which update should be done
- void updateFlags(Update::flags f);
+ /// Set which screen update should be done
+ void screenUpdateFlags(Update::flags f);
+ /// Forces an updateBuffer() call
+ void forceBufferUpdate();
+ /// Removes any pending updateBuffer() call
+ void clearBufferUpdate();
+ /// Do we need to call updateBuffer()?
+ bool needBufferUpdate() const;
/**
* don't call update() when done
*
* not need to be re-drawn and all entries in the coord cache stay
* valid (and there are no other things to put in the coord cache).
* This is a fairly rare event as well and only some optimization.
- * Not using noUpdate() should never be wrong.
+ * Not using noScreenUpdate() should never be wrong.
*/
- void noUpdate();
+ void noScreenUpdate();
/// fix cursor in circumstances that should never happen.
/// \retval true if a fix occured.
bool fixIfBroken();