/// The cursor class describes the position of a cursor within a document.
-
-// The public inheritance should go in favour of a suitable data member
-// (or maybe private inheritance) at some point of time.
class Cursor : public DocIterator
{
public:
int textTargetOffset() const;
/// access to normalized selection anchor
- CursorSlice anchor() const;
+ CursorSlice normalAnchor() const;
+ // FIXME: this can't be a const & and a const function because
+ // LFUN_TAB_* wants to move the real anchor.
+ /// access to real selection anchor
+ DocIterator & realAnchor();
/// sets anchor to cursor position
void resetAnchor();
/// access to owning BufferView
void undispatched();
/// the event was already dispatched
void dispatched();
- /// Set which update should be done
- void updateFlags(Update::flags f);
+ /// Set which screen update should be done
+ void screenUpdateFlags(Update::flags f);
+ /// Forces an updateBuffer() call
+ void forceBufferUpdate();
+ /// Removes any pending updateBuffer() call
+ void clearBufferUpdate();
+ /// Do we need to call updateBuffer()?
+ bool needBufferUpdate() const;
/**
* don't call update() when done
*
* not need to be re-drawn and all entries in the coord cache stay
* valid (and there are no other things to put in the coord cache).
* This is a fairly rare event as well and only some optimization.
- * Not using noUpdate() should never be wrong.
+ * Not using noScreenUpdate() should never be wrong.
*/
- void noUpdate();
+ void noScreenUpdate();
/// fix cursor in circumstances that should never happen.
/// \retval true if a fix occured.
bool fixIfBroken();
void checkBufferStructure();
public:
- ///
- BufferView * bv_;
//private:
- /// the anchor position
- DocIterator anchor_;
- ///
- mutable DispatchResult disp_;
///
DocIterator const & beforeDispatchCursor() const { return beforeDispatchCursor_; }
///
void saveBeforeDispatchPosXY();
private:
+ ///
+ BufferView * bv_;
+ /// the anchor position
+ DocIterator anchor_;
+ ///
+ mutable DispatchResult disp_;
/**
* The target x position of the cursor. This is used for when
* we have text like :