///
void setWordSelection(bool set) { word_selection_ = set; }
///
- bool wordSelection() { return word_selection_; }
+ bool wordSelection() const { return word_selection_; }
/// did we place the anchor?
bool mark() const { return mark_; }
/// did we place the anchor?
void clearSelection();
/// check whether selection contains specific type of inset
/// returns 0 if no selection was made
- bool insetInSelection(InsetCode const & inset);
+ bool insetInSelection(InsetCode const & inset) const;
/// count occurences of specific inset type in the selection
/// returns 0 if no selection was made
- int countInsetsInSelection(InsetCode const & inset);
+ int countInsetsInSelection(InsetCode const & inset) const;
/// access to normalized selection anchor
CursorSlice normalAnchor() const;
DocIterator selectionEnd() const;
///
- docstring selectionAsString(bool with_label) const;
+ docstring selectionAsString(bool const with_label,
+ bool const skipdelete = false) const;
/// get some interesting description of top position
void info(odocstream & os, bool devel_mode) const;
///
/// containing the cursor
void recordUndo(UndoKind kind = ATOMIC_UNDO) const;
/// Convenience: prepare undo for the inset containing the cursor
- void recordUndoInset(Inset const * inset = 0) const;
+ void recordUndoInset(Inset const * inset = nullptr) const;
/// Convenience: prepare undo for the whole buffer
void recordUndoFullBuffer() const;
/// Convenience: prepare undo for buffer parameters
DocIterator newWord() const { return new_word_; }
/// are we in math mode (2), text mode (1) or unsure (0)?
- int currentMode();
+ int currentMode() const;
/// Return true if the next or previous inset has confirmDeletion depending
/// on the boolean before. If there is a selection, return true if at least
void setCursorData(CursorData const & data);
/// returns true if we made a decision
- bool getStatus(FuncRequest const & cmd, FuncStatus & flag) const;
+ bool getStatus(FuncRequest const & cmd, FuncStatus & status) const;
/// dispatch from innermost inset upwards
void dispatch(FuncRequest const & cmd);
/// display a message
void message(docstring const & msg) const;
/// display an error message
void errorMessage(docstring const & msg) const;
- /// get the resut of the last dispatch
+ /// get the result of the last dispatch
DispatchResult const & result() const;
/// Set the cursor language from current input method language
* or partial match with the whole list of languages.
*/
void setLanguageFromInput();
- /// Set the current font of the cursor from its location.
+ /// Set the current font of the cursor from its location.
void setCurrentFont();
/**
/// return true if fullscreen update is needed
bool down();
/// move up/down in a text inset, called for LFUN_UP/DOWN,
- /// return true if successful, updateNeeded set to true if fullscreen
- /// update is needed, otherwise it's not touched
+ /// return true if the cursor has moved or can move, updateNeeded
+ /// set to true if fullscreen update is needed, otherwise it's not
+ /// touched
bool upDownInText(bool up, bool & updateNeeded);
/// move up/down in math or any non text inset, call for LFUN_UP/DOWN
/// return true if successful