Cursor new_cur = *this; // where we will move to
pos_type left_pos; // position visually left of current cursor
pos_type right_pos; // position visually right of current cursor
- bool new_pos_is_RTL; // is new position we're moving to RTL?
getSurroundingPos(left_pos, right_pos);
// we're currently to the left of 'right_pos'). In
// order to move to the right, it depends whether or
// not the character at 'right_pos' is RTL.
- new_pos_is_RTL = paragraph().getFontSettings(
+ bool const new_pos_is_RTL = paragraph().getFontSettings(
buffer()->params(), right_pos).isVisibleRightToLeft();
// If the character at 'right_pos' *is* LTR, then in
// order to move to the right of it, we need to be
Cursor new_cur = *this; // where we will move to
pos_type left_pos; // position visually left of current cursor
pos_type right_pos; // position visually right of current cursor
- bool new_pos_is_RTL; // is new position we're moving to RTL?
getSurroundingPos(left_pos, right_pos);
// currently to the right of 'left_pos'). In order to
// move to the left, it depends whether or not the
// character at 'left_pos' is RTL.
- new_pos_is_RTL = paragraph().getFontSettings(
+ bool const new_pos_is_RTL = paragraph().getFontSettings(
buffer()->params(), left_pos).isVisibleRightToLeft();
// If the character at 'left_pos' *is* RTL, then in
// order to move to the left of it, we need to be