* \author Alejandro Aguilar Sierra
* \author Alfredo Braunstein
* \author André Pönitz
+ * \author Stefan Schimanski
*
* Full author contact details are available in file CREDITS.
*/
#include <config.h>
+#include "Bidi.h"
#include "BufferView.h"
-#include "bufferview_funcs.h"
#include "Buffer.h"
#include "Cursor.h"
#include "CoordCache.h"
#include "Paragraph.h"
#include "paragraph_funcs.h"
#include "ParIterator.h"
+#include "TextMetrics.h"
#include "insets/InsetTabular.h"
#include "insets/InsetText.h"
#include <limits>
#include <map>
-namespace lyx {
-
using std::string;
using std::vector;
using std::endl;
using std::min;
using std::for_each;
+
+namespace lyx {
+
namespace {
bool
int xo;
int yo;
Inset const * inset = &it.inset();
- std::map<Inset const *, Point> const & data =
+ std::map<Inset const *, Geometry> const & data =
c.bv().coordCache().getInsets().getData();
- std::map<Inset const *, Point>::const_iterator I = data.find(inset);
+ std::map<Inset const *, Geometry>::const_iterator I = data.find(inset);
// FIXME: in the case where the inset is not in the cache, this
// means that no part of it is visible on screen. In this case
return it;
}
- Point o = I->second;
+ Point o = I->second.pos;
inset->cursorPos(c.bv(), it.top(), c.boundary(), xo, yo);
// Convert to absolute
xo += o.x_;
}
+ /*
/// moves position closest to (x, y) in given box
bool bruteFind(Cursor & cursor,
int x, int y, int xlow, int xhigh, int ylow, int yhigh)
for ( ; it != et; it.forwardPos(true)) {
// avoid invalid nesting when selecting
if (!cursor.selection() || positionable(it, cursor.anchor_)) {
- Point p = bv_funcs::getPos(bv, it, false);
+ Point p = bv.getPos(it, false);
int xo = p.x_;
int yo = p.y_;
if (xlow <= xo && xo <= xhigh && ylow <= yo && yo <= yhigh) {
return false;
}
+ */
/// moves position closest to (x, y) in given box
// << " xlow: " << xlow << " xhigh: " << xhigh
// << " ylow: " << ylow << " yhigh: " << yhigh
// << endl;
- Inset & inset = bv.buffer()->inset();
+ Inset & inset = bv.buffer().inset();
DocIterator it = doc_iterator_begin(inset);
it.pit() = from;
DocIterator et = doc_iterator_end(inset);
for ( ; it != et; it.forwardPos()) {
// avoid invalid nesting when selecting
- if (bv_funcs::status(&bv, it) == bv_funcs::CUR_INSIDE
+ if (bv.cursorStatus(it) == CUR_INSIDE
&& (!cur.selection() || positionable(it, cur.anchor_))) {
- Point p = bv_funcs::getPos(bv, it, false);
+ Point p = bv.getPos(it, false);
int xo = p.x_;
int yo = p.y_;
if (xlow <= xo && xo <= xhigh && ylow <= yo && yo <= yhigh) {
odocstringstream ods;
ods << '\n';
// only add blank line if we're not in an ERT or Listings inset
- if (par.ownerCode() != Inset::ERT_CODE
- && par.ownerCode() != Inset::LISTINGS_CODE)
+ if (par.ownerCode() != ERT_CODE
+ && par.ownerCode() != LISTINGS_CODE)
ods << '\n';
return ods.str();
}
// be careful: this is called from the bv's constructor, too, so
// bv functions are not yet available!
Cursor::Cursor(BufferView & bv)
- : DocIterator(), bv_(&bv), anchor_(), x_target_(-1),
- selection_(false), mark_(false), logicalpos_(false)
+ : DocIterator(), bv_(&bv), anchor_(), x_target_(-1), textTargetOffset_(0),
+ selection_(false), mark_(false), logicalpos_(false), current_font(Font::ALL_INHERIT)
{}
fixIfBroken();
FuncRequest cmd = cmd0;
Cursor safe = *this;
-
+
+ // store some values to be used inside of the handlers
+ getPos(beforeDispX_, beforeDispY_);
+ beforeDispatchCursor_ = *this;
for (; depth(); pop()) {
LYXERR(Debug::DEBUG) << "Cursor::dispatch: cmd: "
<< cmd0 << endl << *this << endl;
if (disp_.dispatched())
break;
}
+
// it completely to get a 'bomb early' behaviour in case this
// object will be used again.
if (!disp_.dispatched()) {
operator=(safe);
disp_.update(Update::None);
disp_.dispatched(false);
+ } else {
+ // restore the previous one because nested Cursor::dispatch calls
+ // are possible which would change it
+ beforeDispatchCursor_ = safe.beforeDispatchCursor_;
}
}
Buffer & Cursor::buffer() const
{
BOOST_ASSERT(bv_);
- BOOST_ASSERT(bv_->buffer());
- return *bv_->buffer();
+ return bv_->buffer();
}
void Cursor::getPos(int & x, int & y) const
{
- Point p = bv_funcs::getPos(bv(), *this, boundary());
+ Point p = bv().getPos(*this, boundary());
x = p.x_;
y = p.y_;
}
{
selection() = true;
// A selection with no contents is not a selection
-#ifdef WITH_WARNINGS
-#warning doesnt look ok
-#endif
+ // FIXME: doesnt look ok
if (pit() == anchor().pit() && pos() == anchor().pos())
selection() = false;
}
}
-int & Cursor::x_target()
+void Cursor::setTargetX(int x)
{
- return x_target_;
+ x_target_ = x;
+ textTargetOffset_ = 0;
}
void Cursor::clearTargetX()
{
x_target_ = -1;
+ textTargetOffset_ = 0;
}
+void Cursor::updateTextTargetOffset()
+{
+ int x;
+ int y;
+ getPos(x, y);
+ textTargetOffset_ = x - x_target_;
+}
+
void Cursor::info(odocstream & os) const
{
if (sel == selection())
return false;
+ if (!sel)
+ cap::saveSelection(*this);
+
resetAnchor();
selection() = sel;
- cap::saveSelection(*this);
return true;
}
}
-void Cursor::setScreenPos(int x, int y)
+void Cursor::setScreenPos(int x, int /*y*/)
{
- x_target() = x;
- bruteFind(*this, x, y, 0, bv().workWidth(), 0, bv().workHeight());
+ setTargetX(x);
+ //bruteFind(*this, x, y, 0, bv().workWidth(), 0, bv().workHeight());
}
// If empty cell, and not part of a big cell
if (lastpos() == 0 && inset().nargs() == 1) {
popLeft();
- // Directly delete empty cell: [|[]] => [|]
+ // Directly delete empty cell: [|[]] => [|]
if (inMathed()) {
plainErase();
resetAnchor();
bool one_cell = inset().nargs() == 1;
if (one_cell && lastpos() == 0) {
popLeft();
- // Directly delete empty cell: [|[]] => [|]
+ // Directly delete empty cell: [|[]] => [|]
if (inMathed()) {
plainErase();
resetAnchor();
{
macroModeClose();
DocIterator save = *this;
- if (goUpDown(true))
+ FuncRequest cmd(selection() ? LFUN_UP_SELECT : LFUN_UP, docstring());
+ this->dispatch(cmd);
+ if (disp_.dispatched())
return true;
setCursor(save);
autocorrect() = false;
- return selection();
+ return false;
}
{
macroModeClose();
DocIterator save = *this;
- if (goUpDown(false))
+ FuncRequest cmd(selection() ? LFUN_DOWN_SELECT : LFUN_DOWN, docstring());
+ this->dispatch(cmd);
+ if (disp_.dispatched())
return true;
setCursor(save);
autocorrect() = false;
- return selection();
+ return false;
}
}
+int Cursor::textTargetOffset() const
+{
+ return textTargetOffset_;
+}
+
+
void Cursor::setTargetX()
{
int x;
int y;
getPos(x, y);
- x_target_ = x;
+ setTargetX(x);
}
bool Cursor::inMacroMode() const
{
+ if (!inMathed())
+ return false;
if (pos() == 0)
return false;
InsetMathUnknown const * p = prevAtom()->asUnknownInset();
void Cursor::pullArg()
{
-#ifdef WITH_WARNINGS
-#warning Look here
-#endif
+ // FIXME: Look here
MathData ar = cell();
if (popLeft() && inMathed()) {
plainErase();
void Cursor::touch()
{
-#ifdef WITH_WARNINGS
-#warning look here
-#endif
+ // FIXME: look here
#if 0
DocIterator::const_iterator it = begin();
DocIterator::const_iterator et = end();
}
-bool Cursor::goUpDown(bool up)
+bool Cursor::upDownInMath(bool up)
{
// Be warned: The 'logic' implemented in this function is highly
// fragile. A distance of one pixel or a '<' vs '<=' _really
// matters. So fiddle around with it only if you think you know
// what you are doing!
-
int xo = 0;
int yo = 0;
getPos(xo, yo);
+ xo = beforeDispX_;
// check if we had something else in mind, if not, this is the future
// target
- if (x_target() == -1)
- x_target() = xo;
- else
- xo = x_target();
+ if (x_target_ == -1)
+ setTargetX(xo);
+ else if (inset().asTextInset() && xo - textTargetOffset() != x_target()) {
+ // In text mode inside the line (not left or right) possibly set a new target_x,
+ // but only if we are somewhere else than the previous target-offset.
+
+ // We want to keep the x-target on subsequent up/down movements
+ // that cross beyond the end of short lines. Thus a special
+ // handling when the cursor is at the end of line: Use the new
+ // x-target only if the old one was before the end of line
+ // or the old one was after the beginning of the line
+ bool inRTL = isWithinRtlParagraph(*this);
+ bool left;
+ bool right;
+ if (inRTL) {
+ left = pos() == textRow().endpos();
+ right = pos() == textRow().pos();
+ } else {
+ left = pos() == textRow().pos();
+ right = pos() == textRow().endpos();
+ }
+ if ((!left && !right) ||
+ (left && !right && xo < x_target_) ||
+ (!left && right && x_target_ < xo))
+ setTargetX(xo);
+ else
+ xo = targetX();
+ } else
+ xo = targetX();
// try neigbouring script insets
- if (!selection()) {
+ Cursor old = *this;
+ if (inMathed() && !selection()) {
// try left
if (pos() != 0) {
InsetMathScript const * p = prevAtom()->asScriptInset();
push(*const_cast<InsetMathScript*>(p));
idx() = p->idxOfScript(up);
pos() = lastpos();
- return true;
+
+ // we went in the right direction? Otherwise don't jump into the script
+ int x;
+ int y;
+ getPos(x, y);
+ if ((!up && y <= beforeDispY_) ||
+ (up && y >= beforeDispY_))
+ operator=(old);
+ else
+ return true;
}
}
-
+
// try right
if (pos() != lastpos()) {
InsetMathScript const * p = nextAtom()->asScriptInset();
push(*const_cast<InsetMathScript*>(p));
idx() = p->idxOfScript(up);
pos() = 0;
- return true;
+
+ // we went in the right direction? Otherwise don't jump into the script
+ int x;
+ int y;
+ getPos(x, y);
+ if ((!up && y <= beforeDispY_) ||
+ (up && y >= beforeDispY_))
+ operator=(old);
+ else
+ return true;
}
}
}
+
+ // try to find an inset that knows better then we,
+ if (inset().idxUpDown(*this, up)) {
+ //lyxerr << "idxUpDown triggered" << endl;
+ // try to find best position within this inset
+ if (!selection())
+ setCursor(bruteFind2(*this, xo, yo));
+ return true;
+ }
+
+ // any improvement going just out of inset?
+ if (popLeft() && inMathed()) {
+ //lyxerr << "updown: popLeft succeeded" << endl;
+ int xnew;
+ int ynew;
+ getPos(xnew, ynew);
+ if (up ? ynew < beforeDispY_ : ynew > beforeDispY_)
+ return true;
+ }
+
+ // no success, we are probably at the document top or bottom
+ operator=(old);
+ return false;
+}
-// FIXME: Switch this on for more robust movement
-#if 0
- return bruteFind3(*this, xo, yo, up);
-
-#else
- //xarray().boundingBox(xlow, xhigh, ylow, yhigh);
- //if (up)
- // yhigh = yo - 4;
- //else
- // ylow = yo + 4;
- //if (bruteFind(*this, xo, yo, xlow, xhigh, ylow, yhigh)) {
- // lyxerr << "updown: handled by brute find in the same cell" << endl;
- // return true;
- //}
-
- // try to find an inset that knows better then we
- while (true) {
- //lyxerr << "updown: We are in " << &inset() << " idx: " << idx() << endl;
- // ask inset first
- if (inset().idxUpDown(*this, up)) {
- //lyxerr << "idxUpDown triggered" << endl;
- // try to find best position within this inset
- if (!selection())
- setCursor(bruteFind2(*this, xo, yo));
- return true;
+bool Cursor::upDownInText(bool up, bool & updateNeeded)
+{
+ BOOST_ASSERT(text());
+
+ // where are we?
+ int xo = 0;
+ int yo = 0;
+ getPos(xo, yo);
+ xo = beforeDispX_;
+
+ // update the targetX - this is here before the "return false"
+ // to set a new target which can be used by InsetTexts above
+ // if we cannot move up/down inside this inset anymore
+ if (x_target_ == -1)
+ setTargetX(xo);
+ else if (xo - textTargetOffset() != x_target() &&
+ depth() == beforeDispatchCursor_.depth()) {
+ // In text mode inside the line (not left or right) possibly set a new target_x,
+ // but only if we are somewhere else than the previous target-offset.
+
+ // We want to keep the x-target on subsequent up/down movements
+ // that cross beyond the end of short lines. Thus a special
+ // handling when the cursor is at the end of line: Use the new
+ // x-target only if the old one was before the end of line
+ // or the old one was after the beginning of the line
+ bool inRTL = isWithinRtlParagraph(*this);
+ bool left;
+ bool right;
+ if (inRTL) {
+ left = pos() == textRow().endpos();
+ right = pos() == textRow().pos();
+ } else {
+ left = pos() == textRow().pos();
+ right = pos() == textRow().endpos();
}
+ if ((!left && !right) ||
+ (left && !right && xo < x_target_) ||
+ (!left && right && x_target_ < xo))
+ setTargetX(xo);
+ else
+ xo = targetX();
+ } else
+ xo = targetX();
+
+ // first get the current line
+ TextMetrics & tm = bv_->textMetrics(text());
+ ParagraphMetrics const & pm = tm.parMetrics(pit());
+ int row;
+ if (pos() && boundary())
+ row = pm.pos2row(pos() - 1);
+ else
+ row = pm.pos2row(pos());
+
+ // are we not at the start or end?
+ if (up) {
+ if (pit() == 0 && row == 0)
+ return false;
+ } else {
+ if (pit() + 1 >= int(text()->paragraphs().size()) &&
+ row + 1 >= int(pm.rows().size()))
+ return false;
+ }
- // no such inset found, just take something "above"
- if (!popLeft()) {
- //lyxerr << "updown: popleft failed (strange case)" << endl;
- int ylow = up ? 0 : yo + 1;
- int yhigh = up ? yo - 1 : bv().workHeight();
- return bruteFind(*this, xo, yo, 0, bv().workWidth(), ylow, yhigh);
+ // with and without selection are handled differently
+ if (!selection()) {
+ int yo = bv().getPos(*this, boundary()).y_;
+ Cursor old = *this;
+ // To next/previous row
+ if (up)
+ tm.editXY(*this, xo, yo - textRow().ascent() - 1);
+ else
+ tm.editXY(*this, xo, yo + textRow().descent() + 1);
+ clearSelection();
+
+ // This happens when you move out of an inset.
+ // And to give the DEPM the possibility of doing
+ // something we must provide it with two different
+ // cursors. (Lgb)
+ Cursor dummy = *this;
+ if (dummy == old)
+ ++dummy.pos();
+ if (bv().checkDepm(dummy, old)) {
+ updateNeeded = true;
+ // Make sure that cur gets back whatever happened to dummy(Lgb)
+ operator=(dummy);
+ }
+ } else {
+ // if there is a selection, we stay out of any inset, and just jump to the right position:
+ Cursor old = *this;
+ if (up) {
+ if (row > 0) {
+ top().pos() = std::min(tm.x2pos(pit(), row - 1, xo), top().lastpos());
+ } else if (pit() > 0) {
+ --pit();
+ ParagraphMetrics const & pmcur = bv_->parMetrics(text(), pit());
+ top().pos() = std::min(tm.x2pos(pit(), pmcur.rows().size() - 1, xo), top().lastpos());
+ }
+ } else {
+ if (row + 1 < int(pm.rows().size())) {
+ top().pos() = std::min(tm.x2pos(pit(), row + 1, xo), top().lastpos());
+ } else if (pit() + 1 < int(text()->paragraphs().size())) {
+ ++pit();
+ top().pos() = std::min(tm.x2pos(pit(), 0, xo), top().lastpos());
+ }
}
- // any improvement so far?
- //lyxerr << "updown: popLeft succeeded" << endl;
- int xnew;
- int ynew;
- getPos(xnew, ynew);
- if (up ? ynew < yo : ynew > yo)
- return true;
+ updateNeeded |= bv().checkDepm(*this, old);
}
- // we should not come here.
- BOOST_ASSERT(false);
-#endif
-}
+ updateTextTargetOffset();
+ return true;
+}
void Cursor::handleFont(string const & font)
return docstring();
if (inTexted()) {
- Buffer const & buffer = *bv().buffer();
+ Buffer const & buffer = bv().buffer();
ParagraphList const & pars = text()->paragraphs();
// should be const ...
{
if (empty())
return 0;
- if (!bv().buffer())
- return 0;
int s = 0;
// go up until first non-0 text is hit
// (innermost text is 0 in mathed)
CursorSlice const & sl = operator[](s);
Text const & text = *sl.text();
Font font = text.getPar(sl.pit()).getFont(
- bv().buffer()->params(), sl.pos(), outerFont(sl.pit(), text.paragraphs()));
+ bv().buffer().params(), sl.pos(), outerFont(sl.pit(), text.paragraphs()));
return font.language()->encoding();
}
Font Cursor::getFont() const
{
+ // The logic here should more or less match to the Cursor::setCurrentFont
+ // logic, i.e. the cursor height should give a hint what will happen
+ // if a character is entered.
+
// HACK. far from being perfect...
- int s = 0;
// go up until first non-0 text is hit
// (innermost text is 0 in mathed)
+ int s = 0;
for (s = depth() - 1; s >= 0; --s)
if (operator[](s).text())
break;
CursorSlice const & sl = operator[](s);
Text const & text = *sl.text();
- Font font = text.getPar(sl.pit()).getFont(
- bv().buffer()->params(),
- sl.pos(),
+ Paragraph const & par = text.getPar(sl.pit());
+
+ // on boundary, so we are really at the character before
+ pos_type pos = sl.pos();
+ if (pos > 0 && boundary())
+ --pos;
+
+ // on space? Take the font before (only for RTL boundary stay)
+ if (pos > 0) {
+ TextMetrics const & tm = bv().textMetrics(&text);
+ if (pos == sl.lastpos()
+ || (par.isSeparator(pos)
+ && !tm.isRTLBoundary(sl.pit(), pos)))
+ --pos;
+ }
+
+ // get font at the position
+ Font font = par.getFont(bv().buffer().params(), pos,
outerFont(sl.pit(), text.paragraphs()));
return font;
}
-void Cursor::fixIfBroken()
+bool Cursor::fixIfBroken()
{
if (DocIterator::fixIfBroken()) {
clearSelection();
resetAnchor();
+ return true;
+ }
+ return false;
+}
+
+
+bool notifyCursorLeaves(DocIterator const & old, Cursor & cur)
+{
+ // find inset in common
+ size_type i;
+ for (i = 0; i < old.depth() && i < cur.depth(); ++i) {
+ if (&old.inset() != &cur.inset())
+ break;
}
+
+ // notify everything on top of the common part in old cursor,
+ // but stop if the inset claims the cursor to be invalid now
+ for (; i < old.depth(); ++i) {
+ if (old[i].inset().notifyCursorLeaves(cur))
+ return true;
+ }
+
+ return false;
}
+void Cursor::setCurrentFont()
+{
+ CursorSlice const & cs = innerTextSlice();
+ Paragraph const & par = cs.paragraph();
+ pos_type cpit = cs.pit();
+ pos_type cpos = cs.pos();
+ Text const & ctext = *cs.text();
+ TextMetrics const & tm = bv().textMetrics(&ctext);
+
+ // are we behind previous char in fact? -> go to that char
+ if (cpos > 0 && boundary())
+ --cpos;
+
+ // find position to take the font from
+ if (cpos != 0) {
+ // paragraph end? -> font of last char
+ if (cpos == lastpos())
+ --cpos;
+ // on space? -> look at the words in front of space
+ else if (cpos > 0 && par.isSeparator(cpos)) {
+ // abc| def -> font of c
+ // abc |[WERBEH], i.e. boundary==true -> font of c
+ // abc [WERBEH]| def, font of the space
+ if (!tm.isRTLBoundary(cpit, cpos))
+ --cpos;
+ }
+ }
+
+ // get font
+ BufferParams const & bufparams = buffer().params();
+ current_font = par.getFontSettings(bufparams, cpos);
+ real_current_font = tm.getDisplayFont(cpit, cpos);
+
+ // special case for paragraph end
+ if (cs.pos() == lastpos()
+ && tm.isRTLBoundary(cpit, cs.pos())
+ && !boundary()) {
+ Language const * lang = par.getParLanguage(bufparams);
+ current_font.setLanguage(lang);
+ current_font.setNumber(Font::OFF);
+ real_current_font.setLanguage(lang);
+ real_current_font.setNumber(Font::OFF);
+ }
+}
+
} // namespace lyx