int xo;
int yo;
Inset const * inset = &it.inset();
- std::map<Inset const *, Point> const & data =
+ std::map<Inset const *, Geometry> const & data =
c.bv().coordCache().getInsets().getData();
- std::map<Inset const *, Point>::const_iterator I = data.find(inset);
+ std::map<Inset const *, Geometry>::const_iterator I = data.find(inset);
// FIXME: in the case where the inset is not in the cache, this
// means that no part of it is visible on screen. In this case
return it;
}
- Point o = I->second;
+ Point o = I->second.pos;
inset->cursorPos(c.bv(), it.top(), c.boundary(), xo, yo);
// Convert to absolute
xo += o.x_;