// (therefore it has type 'void *') (see bug #7376).
void const * inset = ccd.first;
Point const p = ccd.second.pos;
- LYXERR0("Inset " << inset << " has point " << p.x_ << "," << p.y_);
+ LYXERR(Debug::PAINTING, "Inset " << inset << " has point " << p.x_ << "," << p.y_);
}
}