#include "BufferView.h"
#include "UpdateInset.h"
#include "BackStack.h"
+#include "Timeout.h"
#ifdef __GNUG__
#pragma interface
class WorkArea;
class LyXScreen;
-struct BufferView::Pimpl {
+#ifdef SIGC_CXX_NAMESPACES
+using SigC::Object;
+#endif
+
+///
+struct BufferView::Pimpl : public Object {
+ ///
Pimpl(BufferView * i, LyXView * o,
int xpos, int ypos, int width, int height);
-
+ ///
+ Painter & painter();
+ ///
+ void buffer(Buffer *);
+ ///
+ void resize(int xpos, int ypos, int width, int height);
+ ///
+ void resize();
+ ///
+ void redraw();
+ /// Return true if the cursor was fitted.
+ bool fitCursor(LyXText *);
+ ///
+ void redoCurrentBuffer();
+ ///
+ int resizeCurrentBuffer();
+ ///
+ void update();
+ //
+ void update(BufferView::UpdateCodes);
+ ///
+ void gotoError();
/// Update pixmap of screen
void updateScreen();
///
void workAreaExpose();
///
- void scrollUpOnePage();
- ///
- void scrollDownOnePage();
+ void updateScrollbar();
///
- void create_view();
+ void scrollCB(double value);
///
- Inset * checkInsetHit(int & x, int & y, unsigned int button);
+ Inset * checkInsetHit(LyXText *, int & x, int & y,
+ unsigned int button);
///
int scrollUp(long time);
///
int scrollDown(long time);
///
+ void workAreaKeyPress(KeySym, unsigned int state);
+ ///
void workAreaMotionNotify(int x, int y, unsigned int state);
///
void workAreaButtonPress(int x, int y, unsigned int button);
///
void workAreaButtonRelease(int x, int y, unsigned int button);
///
- void workAreaSelectionNotify(Window win, XEvent * event);
- ///
void doubleClick(int x, int y, unsigned int button);
///
void tripleClick(int x, int y, unsigned int button);
///
+ void enterView();
+ ///
+ void leaveView();
+ ///
+ void cursorToggle();
+ ///
+ void cursorPrevious(LyXText *);
+ ///
+ void cursorNext(LyXText *);
+ ///
+ bool available() const;
+ ///
+ void beforeChange();
+ ///
+ void savePosition();
+ ///
+ void restorePosition();
+ ///
+ bool NoSavedPositions();
+ ///
+ void setState();
+ ///
+ void insetSleep();
+ ///
+ void insetWakeup();
+ ///
+ void insetUnlock();
+ ///
+ bool focus() const;
+ ///
+ void focus(bool);
+ ///
+ bool active() const;
+ ///
+ bool belowMouse() const;
+ ///
+ void showCursor();
+ ///
+ void hideCursor();
+ ///
+ void toggleSelection(bool = true);
+ ///
+ void toggleToggle();
+ ///
+ void center();
+ ///
BufferView * bv_;
///
LyXView * owner_;
///
Buffer * buffer_;
///
- LyXScreen * screen;
+ LyXScreen * screen_;
///
long current_scrollbar_value;
///
- bool lyx_focus;
- ///
- bool work_area_focus;
- ///
FL_OBJECT * figinset_canvas;
///
- FL_OBJECT * timer_cursor;
+ Timeout cursor_timeout;
///
BackStack backstack;
///
- int last_click_x, last_click_y;
+ int last_click_x;
+ ///
+ int last_click_y;
///
- WorkArea * workarea;
+ WorkArea * workarea_;
///
UpdateInset updatelist;
+ ///
+ void pasteClipboard(bool asPara);
+ ///
+ void stuffClipboard(string const &) const;
+private:
+ ///
+ bool using_xterm_cursor;
};
#endif