class WorkArea;
class LyXScreen;
-struct BufferView::Pimpl {
+struct BufferView::Pimpl : public SigC::Object {
Pimpl(BufferView * i, LyXView * o,
int xpos, int ypos, int width, int height);
///
///
void scrollCB(double value);
///
- Inset * checkInsetHit(int & x, int & y, unsigned int button);
+ Inset * checkInsetHit(LyXText *, int & x, int & y, unsigned int button);
///
int scrollUp(long time);
///
///
long current_scrollbar_value;
///
- bool lyx_focus;
- ///
- bool work_area_focus;
- ///
FL_OBJECT * figinset_canvas;
///
Timeout cursor_timeout;