LyXScreen & screen() const;
///
void buffer(Buffer *);
- ///
- void resize(int xpos, int ypos, int width, int height);
- ///
- void resize();
- ///
- void redraw();
/// Return true if the cursor was fitted.
bool fitCursor();
///
void update();
//
void update(LyXText *, BufferView::UpdateCodes);
- /// Update pixmap of screen
- void updateScreen();
+ /**
+ * Repaint pixmap. Used for when we've made a visible
+ * change but don't need the full update() logic
+ */
+ void repaint();
///
- void workAreaExpose();
+ void workAreaResize();
///
void updateScrollbar();
///
///
void insetUnlock();
///
- bool focus() const;
- ///
- void focus(bool);
- ///
void showCursor();
///
void hideCursor();