* Repaint pixmap. Used for when we've made a visible
* change but don't need the full update() logic
*/
+ ///
+ bool loadLyXFile(string const &, bool);
+ ///
void repaint();
///
void workAreaResize();
private:
/// An error list (replaces the error insets)
ErrorList errorlist_;
+ /// add an error to the list
+ void addError(ErrorItem const &);
/// track changes for the document
void trackChanges();