lyxerr[Debug::GUI] << "text_height now " << text_height << endl;
lyxerr[Debug::GUI] << "work_height " << work_height << endl;
-
+
/* If the text is smaller than the working area, the scrollbar
* maximum must be the working area height. No scrolling will
* be possible */
void BufferView::Pimpl::scrollCB(double value)
{
lyxerr[Debug::GUI] << "scrollCB of " << value << endl;
-
+
if (!buffer_) return;
current_scrollbar_value = long(value);
paste_internally = true;
}
+ int const screen_first = bv_->text->first_y;
+
if (bv_->theLockingInset()) {
// We are in inset locking mode
selection_possible = true;
screen_->hideCursor();
- int const screen_first = bv_->text->first_y;
-
// Clear the selection
screen_->toggleSelection(bv_->text, bv_);
bv_->text->clearSelection();
selection_possible = false;
owner_->updateLayoutChoice();
owner_->message(inset->editMessage());
- // IMO the inset has to be first in edit-mode and then we send the
- // button press. (Jug 20020222)
- inset->edit(bv_); //, xpos, ypos, button);
+ //inset->edit(bv_, xpos, ypos, button);
+ // We just have to lock the inset before calling a PressEvent on it!
+ // we don't need the edit() call here! (Jug20020329)
+ if (!bv_->lockInset(inset)) {
+ lyxerr[Debug::INSETS] << "Cannot lock inset" << endl;
+ }
inset->insetButtonPress(bv_, xpos, ypos, button);
return;
}
+ // I'm not sure we should continue here if we hit an inset (Jug20020403)
// Right click on a footnote flag opens float menu
if (button == 3) {
inset->insetButtonRelease(bv_, x, y, button);
} else {
inset_hit->insetButtonRelease(bv_, x, y, button);
+ // IMO this is a grosshack! Inset's should be changed so that
+ // they call the actions they have to do with the insetButtonRel.
+ // function and not in the edit(). This should be changed
+ // (Jug 20020329)
inset_hit->edit(bv_, x, y, button);
}
return;
x -= b.x1;
// The origin of an inset is on the baseline
- y -= (text.cursor.y());
+ y -= text.cursor.iy();
return inset;
}