#ifndef BUFFER_VIEW_H
#define BUFFER_VIEW_H
+#include "support/types.h"
+
#include <boost/utility.hpp>
#include <string>
-
class Buffer;
class Change;
class Encoding;
class ErrorList;
class FuncRequest;
+class InsetBase;
class InsetOld;
class Language;
+class LCursor;
class LyXText;
class LyXScreen;
class LyXView;
class Painter;
+class ParIterator;
+class PosIterator;
class TeXErrors;
class UpdatableInset;
-class WordLangTuple;
/**
* A buffer view encapsulates a view onto a particular
bool fitCursor();
/// perform pending painting updates
void update();
- /** update for a particular inset. Gets a pointer and not a
- * reference because we really need the pointer information
- * to find it in the buffer.
- */
- void updateInset(InsetOld const *);
/// reset the scrollbar to reflect current view position
void updateScrollbar();
/// FIXME
/// FIXME
bool available() const;
- /// FIXME
- void beforeChange(LyXText *);
-
/// Save the current position as bookmark i
void savePosition(unsigned int i);
/// Restore the position from bookmark i
/// return the current change at the cursor
Change const getCurrentChange();
- /**
- * This holds the mapping between buffer paragraphs and screen rows.
- * This should be private...but not yet. (Lgb)
- */
- LyXText * text;
/// return the lyxtext we are using
LyXText * getLyXText() const;
- /// Return the current inset we are "locked" in
- UpdatableInset * theLockingInset() const;
- /// lock the given inset FIXME: return value ?
- bool lockInset(UpdatableInset * inset);
- /// unlock the given inset
- int unlockInset(UpdatableInset * inset);
- /// unlock the currently locked inset
- void insetUnlock();
+ /// update paragraph dialogs
+ void updateParagraphDialog();
/// return the current encoding at the cursor
Encoding const * getEncoding() const;
/// return the parent language of the given inset
Language const * getParentLanguage(InsetOld * inset) const;
- /// Select the "current" word
- void selectLastWord();
/// replace the currently selected word
void replaceWord(std::string const & replacestring);
- /// Update after spellcheck finishes
- void endOfSpellCheck();
- /// return the next word
- WordLangTuple const nextWord(float & value);
+ /// simple replacing. Use the font of the first selected character
+ void replaceSelectionWithString(std::string const & str);
/// move cursor to the named label
void gotoLabel(std::string const & label);
* Insert an inset into the buffer.
* Place it in a layout of lout,
*/
- bool insertInset(InsetOld * inset, std::string const & lout = std::string());
+ bool insertInset(InsetBase * inset, std::string const & lout = std::string());
/// Inserts a lyx file at cursor position. return false if it fails
bool insertLyXFile(std::string const & file);
/// execute the given function
bool dispatch(FuncRequest const & argument);
- /// set target x position of cursor
- void BufferView::x_target(int x);
- /// return target x position of cursor
- int BufferView::x_target() const;
+ /// clear the X selection
+ void unsetXSel();
+
+ /// access to full cursor
+ LCursor & cursor();
+ /// access to full cursor
+ LCursor const & cursor() const;
+ ///
+ LyXText * text() const;
+ ///
+ void setCursor(ParIterator const & par, lyx::pos_type pos);
+ ///
+ void putSelectionAt(PosIterator const & cur, int length, bool backwards);
private:
- /// Set the current locking inset
- void theLockingInset(UpdatableInset * inset);
-
+ ///
struct Pimpl;
+ ///
friend struct BufferView::Pimpl;
-
+ ///
Pimpl * pimpl_;
-
- /**
- * The target x position of the cursor. This is used for when
- * we have text like :
- *
- * blah blah blah blah| blah blah blah
- * blah blah blah
- * blah blah blah blah blah blah
- *
- * When we move onto row 3, we would like to be vertically aligned
- * with where we were in row 1, despite the fact that row 2 is
- * shorter than x()
- */
- int x_target_;
-
};
#endif // BUFFERVIEW_H