#include <boost/utility.hpp>
+class Change;
class LyXView;
class LyXText;
class TeXErrors;
class Painter;
class UpdatableInset;
class WordLangTuple;
+class Encoding;
/**
* A buffer view encapsulates a view onto a particular
BufferView(LyXView * owner, int x, int y, int w, int h);
~BufferView();
-
+
/// set the buffer we are viewing
void buffer(Buffer * b);
/// return the buffer being viewed
Buffer * buffer() const;
-
+
/// return the painter object for drawing onto the view
Painter & painter() const;
/// return the screen object for handling re-drawing
LyXScreen & screen() const;
/// return the owning main view
LyXView * owner() const;
-
+
/// resize event has happened
void resize();
/**
* repaint of the whole screen.
*/
void repaint();
-
+
/// fit the user cursor within the visible view
bool fitCursor();
/// perform pending painting updates
void updateScrollbar();
/// FIXME
void redoCurrentBuffer();
-
+
/// FIXME
bool available() const;
-
+
/// FIXME
void beforeChange(LyXText *);
-
+
/// Save the current position as bookmark i
void savePosition(unsigned int i);
/// Restore the position from bookmark i
/// does the given bookmark have a saved position ?
bool isSavedPosition(unsigned int i);
+ /// return the current change at the cursor
+ Change const getCurrentChange();
+
/**
* This holds the mapping between buffer paragraphs and screen rows.
* This should be private...but not yet. (Lgb)
LyXText * text;
/// return the lyxtext we are using
LyXText * getLyXText() const;
-
+
/// Return the current inset we are "locked" in
UpdatableInset * theLockingInset() const;
/// lock the given inset FIXME: return value ?
int unlockInset(UpdatableInset * inset);
/// unlock the currently locked inset
void insetUnlock();
-
+
+ /// return the current encoding at the cursor
+ Encoding const * getEncoding() const;
+
/// return the parent language of the given inset
Language const * getParentLanguage(Inset * inset) const;
-
+
/// Select the "current" word
void selectLastWord();
/// replace the currently selected word
void endOfSpellCheck();
/// return the next word
WordLangTuple const nextWord(float & value);
-
+
/// move cursor to the named label
bool gotoLabel(string const & label);
-
+
/// copy the environment type from current paragraph
void copyEnvironment();
/// set the current paragraph's environment type
void pasteEnvironment();
-
+
/// undo last action
void undo();
/// redo last action
void redo();
-
+
/// removes all autodeletable insets
bool removeAutoInsets();
/// insert all errors found when running latex
void insertErrors(TeXErrors & terr);
/// set the cursor based on the given TeX source row
void setCursorFromRow(int row);
-
+
/**
* Insert an inset into the buffer.
* Place it in a layout of lout,
*/
bool insertInset(Inset * inset, string const & lout = string());
-
+
/// Inserts a lyx file at cursor position. return false if it fails
bool insertLyXFile(string const & file);
-
+
/// show the user cursor
void showCursor();
/// hide the user cursor
void toggleSelection(bool = true);
/// FIXME: my word !
void toggleToggle();
-
+
/// center the document view around the cursor
void center();
/// scroll document by the given number of lines of default height
bool ChangeRefsIfUnique(string const & from, string const & to);
/// FIXME
bool ChangeCitationsIfUnique(string const & from, string const & to);
-
+
/// get the contents of the window system clipboard
string const getClipboard() const;
/// fill the window system clipboard
void stuffClipboard(string const &) const;
/// tell the window system we have a selection
void haveSelection(bool sel);
-
+
/// execute the given function
bool dispatch(FuncRequest const & argument);
-
+
private:
/// Set the current locking inset
void theLockingInset(UpdatableInset * inset);
-
+
/// return the lyxtext containing this inset
LyXText * getParentText(Inset * inset) const;
-
+
/**
* Change all insets with the given code's contents to a new
* string. May only be used with InsetCommand-derived insets
*/
bool ChangeInsets(Inset::Code code, string const & from,
string const & to);
-
+
struct Pimpl;
friend struct BufferView::Pimpl;