#endif
#include FORMS_H_LOCATION
-#include "BackStack.h"
-#include "LaTeX.h"
#include "undo.h"
-
-#define NEW_WA 1
+#include "support/utility.hpp"
class LyXView;
+class LyXText;
+class TeXErrors;
class Buffer;
class LyXScreen;
-class Inset;
-class LyXText;
class WorkArea;
///
-class BufferView {
+class BufferView : public noncopyable {
public:
+ ///
+ enum UpdateCodes {
+ ///
+ UPDATE = 0,
+ ///
+ SELECT = 1,
+ ///
+ FITCUR = 2,
+ ///
+ CHANGE = 4
+ };
+
///
BufferView(LyXView * owner, int , int , int, int);
///
~BufferView();
///
- Buffer * buffer() const { return buffer_; }
-#ifdef USE_PAINTER
+ Buffer * buffer() const;
///
Painter & painter();
-#endif
-#ifdef NEW_WA
///
- WorkArea * getWorkArea() { return workarea; }
-#else
+ LyXScreen * screen() const;
///
- FL_OBJECT * getWorkArea() { return work_area; }
-#endif
+ WorkArea * workarea() const;
///
void buffer(Buffer * b);
-#ifdef NEW_WA
///
void resize(int, int, int, int);
-#endif
///
void resize();
///
void fitCursor();
///
void update();
- ///
- void update(signed char f);
- ///
- void smallUpdate(signed char f);
+ //
+ void update(UpdateCodes uc);
///
void updateScrollbar();
///
+ Inset * checkInsetHit(LyXText *, int & x, int & y,
+ unsigned int button);
+ ///
void redoCurrentBuffer();
///
int resizeCurrentBuffer();
///
bool available() const;
///
- LyXView * owner() const { return owner_; }
- ///
- LyXScreen * getScreen() {
- fl_set_timer(timer_cursor, 0.4);
- return screen;
- }
+ LyXView * owner() const;
///
void beforeChange();
///
void savePosition();
///
void restorePosition();
+ ///
+ bool NoSavedPositions();
/** This holds the mapping between buffer paragraphs and screen rows.
This should be private...but not yet. (Lgb)
*/
LyXText * text;
///
+ int workWidth() const;
+ ///
UpdatableInset * the_locking_inset;
///
+ void updateInset(Inset * inset, bool mark_dirty);
+ ///
bool inset_slept;
///
int slx;
void menuUndo();
///
void menuRedo();
+#ifndef NEW_INSETS
///
void toggleFloat();
///
void openStuff();
+#endif
///
void insertNote();
+#ifndef NEW_INSETS
///
void allFloats(char flag, char figmar);
+#endif
/// removes all autodeletable insets
bool removeAutoInsets();
///
void insertErrors(TeXErrors & terr);
///
void setCursorFromRow(int row);
- /** Insert an inset into the buffer
- Insert inset into buffer, placing it in a layout of lout,
- if no_table make sure that it doesn't end up in a table. */
- void insertInset(Inset * inset, string const & lout = string(),
+ /** Insert an inset into the buffer.
+ Placie it in a layout of lout,
+ if no_table make sure that it doesn't end up in a table.
+ */
+ bool insertInset(Inset * inset, string const & lout = string(),
bool no_table = false);
/// open and lock an updatable inset
- void open_new_inset(UpdatableInset * new_inset);
- /// Inserts a lyx file at cursor position. Returns false if it fails.
+ bool open_new_inset(UpdatableInset * new_inset);
+ /** Inserts a lyx file at cursor position.
+ @return #false# if it fails.
+ */
bool insertLyXFile(string const & file);
///
- int lockInset(UpdatableInset * inset);
+ bool lockInset(UpdatableInset * inset);
///
void showLockedInsetCursor(long x, long y, int asc, int desc);
///
- void hideLockedInsetCursor(long x, long y, int asc, int desc);
+ void hideLockedInsetCursor();
///
void fitLockedInsetCursor(long x, long y, int asc, int desc);
///
int unlockInset(UpdatableInset * inset);
///
void lockedInsetStoreUndo(Undo::undo_kind kind);
-private:
- friend class WorkArea;
-
- /// Update pixmap of screen
- void updateScreen();
-#ifdef NEW_WA
- ///
- void workAreaExpose();
- ///
- void ScrollUpOnePage();
///
- void ScrollDownOnePage();
-#else
+ void showCursor();
///
- int workAreaExpose();
+ void hideCursor();
///
- void ScrollUpOnePage(long /*time*/);
- ///
- void ScrollDownOnePage(long /*time*/);
-#endif
+ void toggleSelection(bool = true);
///
- void create_view(int, int, int, int);
+ void toggleToggle();
///
- Inset * checkInsetHit(int & x, int & y);
- ///
- int ScrollUp(long time);
- ///
- int ScrollDown(long time);
-
-public:
-
-#ifdef NEW_WA
+ void center();
+
///
bool focus() const;
///
void focus(bool);
///
bool active() const;
- /// A callback for the up arrow in the scrollbar.
- void UpCB(long time, int button);
- /// A callback for the slider in the scrollbar.
- void ScrollCB(double);
- /// A callback for the down arrow in the scrollbar.
- void DownCB(long time, int button);
-#else
- /// A callback for the up arrow in the scrollbar.
- static void UpCB(FL_OBJECT * ob, long);
- /// A callback for the slider in the scrollbar.
- static void ScrollCB(FL_OBJECT * ob, long);
-
- /// A callback for the down arrow in the scrollbar.
- static void DownCB(FL_OBJECT * ob, long);
-#endif
-
///
- static void CursorToggleCB(FL_OBJECT * ob, long);
- /** Work area free object handler
- */
- static int work_area_handler(FL_OBJECT *, int event,
- FL_Coord, FL_Coord, int key, void *xev);
+ bool belowMouse() const;
+ /// A callback for the slider in the scrollbar.
+ void scrollCB(double);
///
- void SetState();
+ void setState();
-private:
-#ifdef NEW_WA
- ///
- void WorkAreaMotionNotify(int x, int y, unsigned int state);
- ///
- void WorkAreaButtonPress(int x, int y, unsigned int button);
- ///
- void WorkAreaButtonRelease(int x, int y, unsigned int button);
- ///
- void WorkAreaSelectionNotify(Window win, XEvent * event);
-#else
///
- int WorkAreaMotionNotify(FL_OBJECT * ob,
- Window win,
- int w, int h,
- XEvent * ev, void * d);
+ void pushIntoUpdateList(Inset * i);
///
- int WorkAreaButtonPress(FL_OBJECT * ob,
- Window win,
- int w, int h,
- XEvent * ev, void * d);
- ///
- int WorkAreaButtonRelease(FL_OBJECT * ob,
- Window win,
- int w, int h,
- XEvent * ev, void * d);
- ///
- int WorkAreaSelectionNotify(FL_OBJECT *, Window win,
- int /*w*/, int /*h*/,
- XEvent * event, void * /*d*/);
-#endif
- ///
- LyXView * owner_;
- ///
- Buffer * buffer_;
+ void workAreaExpose();
///
- LyXScreen * screen;
+ void workAreaButtonPress(int x, int y, unsigned int button);
///
- long current_scrollbar_value;
+ void workAreaButtonRelease(int x, int y, unsigned int button);
///
- bool lyx_focus;
+ void workAreaMotionNotify(int x, int y, unsigned int state);
///
- bool work_area_focus;
-#ifndef NEW_WA
+ void doubleClick(int x, int y, unsigned int button);
///
- FL_OBJECT * work_area;
+ void tripleClick(int x, int y, unsigned int button);
///
- FL_OBJECT * scrollbar;
+ void enterView();
///
- FL_OBJECT * button_down;
+ void leaveView();
///
- FL_OBJECT * button_up;
-#endif
+ bool ChangeRefs(string const & from, string const & to);
///
- FL_OBJECT * figinset_canvas;
+ void pasteClipboard(bool asPara);
///
- FL_OBJECT * timer_cursor;
- ///
- BackStack backstack;
+ void stuffClipboard(string const &) const;
+private:
+ struct Pimpl;
///
- int last_click_x, last_click_y;
-#ifdef NEW_WA
+ friend struct BufferView::Pimpl;
///
- WorkArea * workarea;
-#endif
+ Pimpl * pimpl_;
};
+
+///
+BufferView::UpdateCodes operator|(BufferView::UpdateCodes uc1,
+ BufferView::UpdateCodes uc2);
+
#endif