/// Scrollbar Parameters.
struct ScrollbarParameters
{
- void reset(int h = 0, int p = 0, int l = 0)
- {
- height = h;
- position = p;
- lineScrollHeight = l;
- }
-
- /// Total document height in pixels.
- int height;
+ ScrollbarParameters()
+ : min(0), max(0), position(0), single_step(1), page_step(1)
+ {}
+ /// Minimum scrollbar position in pixels.
+ int min;
+ /// Maximum scrollbar position in pixels.
+ int max;
/// Current position in the document in pixels.
int position;
/// Line-scroll amount in pixels.
- int lineScrollHeight;
+ int single_step;
+ /// Page-scroll amount in pixels.
+ int page_step;
};
/// Screen view of a Buffer.
class BufferView {
public:
///
- BufferView(Buffer & buffer);
+ explicit BufferView(Buffer & buffer);
///
~BufferView();
Buffer & buffer();
Buffer const & buffer() const;
+ ///
+ void setFullScreen(bool full_screen) { full_screen_ = full_screen; }
+
+ /// right margin
+ int rightMargin() const;
+
+ /// left margin
+ int leftMargin() const;
+
+ /// \return true if the BufferView is at the top of the document.
+ bool isTopScreen() const;
+
+ /// \return true if the BufferView is at the bottom of the document.
+ bool isBottomScreen() const;
+
/// perform pending metrics updates.
/** \c Update::FitCursor means first to do a FitCursor, and to
* force an update if screen position changes.
void updateScrollbar();
/// return the Scrollbar Parameters.
ScrollbarParameters const & scrollbarParameters() const;
+ /// \return Tool tip for the given position.
+ docstring toolTip(int x, int y) const;
+ /// \return the context menu for the given position.
+ docstring contextMenu(int x, int y) const;
/// Save the current position as bookmark.
/// if idx == 0, save to temp_bookmark
/// set the cursor based on the given TeX source row.
void setCursorFromRow(int row);
- /// center the document view around the cursor.
- void center();
+ /// set cursor to the given inset. Return true if found.
+ bool setCursorFromInset(Inset const *);
+
+ /// Ensure that the BufferView cursor is visible.
+ /// This method will automatically scroll and update the BufferView
+ /// if needed.
+ void showCursor();
+ /// Ensure the passed cursor \p dit is visible.
+ /// This method will automatically scroll and update the BufferView
+ /// if needed.
+ void showCursor(DocIterator const & dit);
+ /// LFUN_SCROLL Helper.
+ void lfunScroll(FuncRequest const & cmd);
/// scroll down document by the given number of pixels.
- void scrollDown(int pixels);
+ int scrollDown(int pixels);
/// scroll up document by the given number of pixels.
- void scrollUp(int pixels);
+ int scrollUp(int pixels);
/// scroll document by the given number of pixels.
- void scroll(int pixels);
+ int scroll(int pixels);
/// Scroll the view by a number of pixels.
void scrollDocView(int pixels);
/// Set the cursor position based on the scrollbar one.
/// return the pixel height of the document view.
int workHeight() const;
+ /// return the inline completion postfix.
+ docstring const & inlineCompletion() const;
+ /// return the number of unique characters in the inline completion.
+ size_t const & inlineCompletionUniqueChars() const;
+ /// return the position in the buffer of the inline completion postfix.
+ DocIterator const & inlineCompletionPos() const;
+ /// set the inline completion postfix and its position in the buffer.
+ /// Updates the updateFlags in \c cur.
+ void setInlineCompletion(Cursor & cur, DocIterator const & pos,
+ docstring const & completion, size_t uniqueChars = 0);
+
/// translate and insert a character, using the correct keymap.
void translateAndInsert(char_type c, Text * t, Cursor & cur);
/// return true for events that will handle.
FuncStatus getStatus(FuncRequest const & cmd);
/// execute the given function.
- /// \return the Update::flags for further metrics update.
- Update::flags dispatch(FuncRequest const & argument);
+ /// \return true if the function has been processed.
+ bool dispatch(FuncRequest const & argument);
/// request an X11 selection.
/// \return the selected string.
Text const & text, //< The Text where we start searching.
int x, //< x-coordinate on screen
int y //< y-coordinate on screen
- );
+ ) const;
///
int width_;
///
int height_;
///
- Buffer & buffer_;
-
+ bool full_screen_;
///
- void updateOffsetRef();
+ Buffer & buffer_;
struct Private;
Private * const d;
/// margin for changebar
inline int changebarMargin() { return 12; }
-/// right margin
-inline int rightMargin() { return 10; }
-
} // namespace lyx
#endif // BUFFERVIEW_H