///
void redraw();
///
- void fitCursor();
+ bool fitCursor();
///
void update();
//
int sly;
///
void insetUnlock();
+#if 0
///
void insetSleep();
///
void insetWakeup();
+#endif
///
void replaceWord(string const & replacestring);
///
///
void hideLockedInsetCursor();
///
- void fitLockedInsetCursor(int x, int y, int asc, int desc);
+ bool fitLockedInsetCursor(int x, int y, int asc, int desc);
///
int unlockInset(UpdatableInset * inset);
///