#ifndef BUFFER_VIEW_H
#define BUFFER_VIEW_H
+#include "support/types.h"
+
#include <boost/utility.hpp>
#include <string>
class Buffer;
class Change;
-class CursorSlice;
-class Encoding;
+class DocIterator;
class ErrorList;
class FuncRequest;
-class InsetOld;
+class FuncStatus;
class Language;
class LCursor;
class LyXText;
class LyXScreen;
class LyXView;
class Painter;
-class PosIterator;
-class Selection;
-class TeXErrors;
-class UpdatableInset;
-
-
-// The structure that keeps track of the selections set.
-struct Selection {
- Selection()
- : set_(false), mark_(false)
- {}
- bool set() const {
- return set_;
- }
- void set(bool s) {
- set_ = s;
- }
- bool mark() const {
- return mark_;
- }
- void mark(bool m) {
- mark_ = m;
- }
-private:
- bool set_; // former selection
- bool mark_; // former mark_set
-};
+class ParIterator;
+
+
+namespace Update {
+ enum flags {
+ FitCursor = 1,
+ Force = 2,
+ SinglePar = 4,
+ MultiParSel = 8
+ };
+
+inline flags operator|(flags const f, flags const g)
+{
+ return static_cast<flags>(int(f) | int(g));
+}
+
+inline flags operator&(flags const f, flags const g)
+{
+ return static_cast<flags>(int(f) & int(g));
+}
+
+} // namespace
+
/**
* A buffer view encapsulates a view onto a particular
* Create a view with the given owner main window,
* of the given dimensions.
*/
- BufferView(LyXView * owner, int x, int y, int w, int h);
+ BufferView(LyXView * owner, int w, int h);
~BufferView();
/// set the buffer we are viewing
- void buffer(Buffer * b);
+ void setBuffer(Buffer * b);
/// return the buffer being viewed
Buffer * buffer() const;
/// return the owning main view
LyXView * owner() const;
- /// return the visible top y
- int top_y() const;
-
- /// set the visible top y
- void top_y(int);
-
/// resize event has happened
void resize();
/// reload the contained buffer
void reload();
/// create a new buffer based on template
- bool newFile(std::string const & fname, std::string const & tname,
+ void newFile(std::string const & fname, std::string const & tname,
bool named = true);
/// load a buffer into the view
bool loadLyXFile(std::string const & name, bool tolastfiles = true);
- /// fit the user cursor within the visible view
+ /** perform pending painting updates. \c fitcursor means first
+ * to do a fitcursor, and to force an update if screen
+ * position changes. \c forceupdate means to force an update
+ * in any case.
+ */
+
+ void update(Update::flags flags = Update::FitCursor | Update::Force);
+ /// move the screen to fit the cursor. Only to be called with
+ /// good y coordinates (after a bv::metrics)
bool fitCursor();
- /// perform pending painting updates
- void update();
/// reset the scrollbar to reflect current view position
void updateScrollbar();
- /// FIXME
- void redoCurrentBuffer();
/// FIXME
bool available() const;
void restorePosition(unsigned int i);
/// does the given bookmark have a saved position ?
bool isSavedPosition(unsigned int i);
+ /// save bookmarks to .lyx/session
+ void saveSavedPositions();
/// return the current change at the cursor
Change const getCurrentChange();
/// return the lyxtext we are using
- LyXText * getLyXText() const;
+ LyXText * getLyXText();
- /// update paragraph dialogs
- void updateParagraphDialog();
-
- /// return the current encoding at the cursor
- Encoding const * getEncoding() const;
-
- /// return the parent language of the given inset
- Language const * getParentLanguage(InsetOld * inset) const;
+ /// return the lyxtext we are using
+ LyXText const * getLyXText() const;
- /// replace the currently selected word
- void replaceWord(std::string const & replacestring);
- /// simple replacing. Use the font of the first selected character
+ /// simple replacing. Use the font of the first selected character
void replaceSelectionWithString(std::string const & str);
/// move cursor to the named label
void gotoLabel(std::string const & label);
- /// undo last action
- void undo();
- /// redo last action
- void redo();
-
/// get the stored error list
ErrorList const & getErrorList() const;
/// show the error list to the user
/// set the cursor based on the given TeX source row
void setCursorFromRow(int row);
- /**
- * Insert an inset into the buffer.
- * Place it in a layout of lout,
- */
- bool insertInset(InsetOld * inset, std::string const & lout = std::string());
-
- /// Inserts a lyx file at cursor position. return false if it fails
- bool insertLyXFile(std::string const & file);
-
- /// FIXME
- bool fitLockedInsetCursor(int x, int y, int asc, int desc);
-
/// hide the cursor if it is visible
void hideCursor();
/// scroll document by the given number of lines of default height
void scroll(int lines);
/// Scroll the view by a number of pixels
- void scrollDocView(int);
+ void scrollDocView(int pixels);
/// return the pixel width of the document view
int workWidth() const;
/// switch between primary and secondary keymaps for RTL entry
void switchKeyMap();
- /// FIXME
- bool ChangeRefsIfUnique(std::string const & from, std::string const & to);
-
/// get the contents of the window system clipboard
std::string const getClipboard() const;
/// fill the window system clipboard
/// tell the window system we have a selection
void haveSelection(bool sel);
+ /// return true for events that will handle
+ FuncStatus getStatus(FuncRequest const & cmd);
/// execute the given function
bool dispatch(FuncRequest const & argument);
-
- /// set target x position of cursor
- void x_target(int x);
- /// return target x position of cursor
- int x_target() const;
/// clear the X selection
void unsetXSel();
+ /// access to offset
+ int offset_ref() const;
+ /// access to anchor
+ lyx::pit_type anchor_ref() const;
+
/// access to full cursor
- LCursor & fullCursor();
- /// access to full cursor
- void fullCursor(LCursor const &);
+ LCursor & cursor();
/// access to full cursor
- LCursor const & fullCursor() const;
- /// access to topmost cursor slice
- CursorSlice & cursor();
- /// access to topmost cursor slice
- CursorSlice const & cursor() const;
- /// access to selection anchor
- CursorSlice & anchor();
- /// access to selection anchor
- CursorSlice const & anchor() const;
- ///
- UpdatableInset * innerInset() const;
+ LCursor const & cursor() const;
///
LyXText * text() const;
- ///
- void resetAnchor();
- ///
- Selection & selection();
- ///
- Selection const & selection() const;
- ///
- CursorSlice & selStart();
- ///
- CursorSlice const & selStart() const;
- ///
- CursorSlice & selEnd();
- ///
- CursorSlice const & selEnd() const;
- ///
- void setSelection();
- ///
- void clearSelection();
+ /// sets cursor and open all relevant collapsable insets.
+ void setCursor(DocIterator const &);
+ /// sets cursor; this is used when handling LFUN_MOUSE_PRESS.
+ void mouseSetCursor(LCursor & cur);
+
+ /* Sets the selection. When \c backwards == false, set anchor
+ * to \c cur and cursor to \c cur + \c length. When \c
+ * backwards == true, set anchor to \c cur and cursor to \c
+ * cur + \c length.
+ */
+ void putSelectionAt(DocIterator const & cur,
+ int length, bool backwards);
///
- void putSelectionAt(PosIterator const & cur, int length, bool backwards);
-
+ bool const repaintAll() const;
///
- Selection selection_;
+ void const repaintAll(bool r) const;
private:
///
- struct Pimpl;
+ class Pimpl;
///
- friend struct BufferView::Pimpl;
+ friend class BufferView::Pimpl;
///
Pimpl * pimpl_;
-
- /**
- * The target x position of the cursor. This is used for when
- * we have text like :
- *
- * blah blah blah blah| blah blah blah
- * blah blah blah
- * blah blah blah blah blah blah
- *
- * When we move onto row 3, we would like to be vertically aligned
- * with where we were in row 1, despite the fact that row 2 is
- * shorter than x()
- */
- int x_target_;
-
};
#endif // BUFFERVIEW_H