/// set the buffer we are viewing.
/// \todo FIXME: eventually, we will create a new BufferView
/// when switching Buffers, so this method should go.
- void setBuffer(Buffer * b);
+ /// returns the buffer currently set
+ Buffer * setBuffer(Buffer * b);
/// return the buffer being viewed.
Buffer * buffer() const;
std::string data)> updateDialog;
/// This signal is emitted when the layout at the cursor is changed.
- boost::signal<void(std::string layout)> layoutChanged;
+ boost::signal<void(docstring layout)> layoutChanged;
private:
///