///
CHANGE = 4
};
-
+
///
BufferView(LyXView * owner, int , int , int, int);
///
///
void redraw();
///
- void fitCursor();
+ bool fitCursor();
///
void update();
//
void updateScrollbar();
///
Inset * checkInsetHit(LyXText *, int & x, int & y);
- ///
+ ///
void redoCurrentBuffer();
///
int resizeCurrentBuffer();
void cursorPrevious(LyXText *);
///
void cursorNext(LyXText *);
- ///
+ ///
bool available() const;
///
LyXView * owner() const;
///
void beforeChange(LyXText *);
- ///
- void savePosition(unsigned int i);
- ///
- void restorePosition(unsigned int i);
+ ///
+ void savePosition(unsigned int i);
+ ///
+ void restorePosition(unsigned int i);
///
bool isSavedPosition(unsigned int i);
/** This holds the mapping between buffer paragraphs and screen rows.
///
UpdatableInset * theLockingInset() const;
///
- void theLockingInset(UpdatableInset * inset);
+ void theLockingInset(UpdatableInset * inset);
///
void updateInset(Inset * inset, bool mark_dirty);
///
///
void hideLockedInsetCursor();
///
- void fitLockedInsetCursor(int x, int y, int asc, int desc);
+ bool fitLockedInsetCursor(int x, int y, int asc, int desc);
///
int unlockInset(UpdatableInset * inset);
///
void toggleToggle();
///
void center();
-
+
///
bool focus() const;
///
void setState();
///
- bool ChangeInsets(Inset::Code code, string const & from,
+ bool ChangeInsets(Inset::Code code, string const & from,
string const & to);
///
bool ChangeRefsIfUnique(string const & from, string const & to);