#ifndef BUFFER_VIEW_H
#define BUFFER_VIEW_H
+#include "DocumentClassPtr.h"
+#include "TexRow.h"
#include "update_flags.h"
#include "support/strfwd.h"
class Change;
class CoordCache;
class Cursor;
+class CursorSlice;
class DispatchResult;
class DocIterator;
class DocumentClass;
class FuncStatus;
class Intl;
class Inset;
+class Length;
+class PainterInfo;
class ParIterator;
class ParagraphMetrics;
class Point;
+class TexRow;
class Text;
class TextMetrics;
/// Scrollbar Parameters.
struct ScrollbarParameters
{
+ // These parameters are normalized against the screen geometry and pixel
+ // coordinates. Position 0 corresponds to the top the the screen.
ScrollbarParameters()
- : min(0), max(0), position(0), single_step(1), page_step(1)
+ : min(0), max(0), single_step(1), page_step(1)
{}
/// Minimum scrollbar position in pixels.
int min;
/// Maximum scrollbar position in pixels.
int max;
- /// Current position in the document in pixels.
- int position;
/// Line-scroll amount in pixels.
int single_step;
/// Page-scroll amount in pixels.
/// left margin
int leftMargin() const;
+ /// return the on-screen size of this length
+ /*
+ * This is a wrapper around Length::inPixels that uses the
+ * bufferview width as width and the EM value of the default
+ * document font.
+ */
+ int inPixels(Length const & len) const;
+
/// \return true if the BufferView is at the top of the document.
bool isTopScreen() const;
*/
void processUpdateFlags(Update::flags flags);
- /// move the screen to fit the cursor.
+ /// return true if one shall move the screen to fit the cursor.
/// Only to be called with good y coordinates (after a bv::metrics)
- bool fitCursor();
+ bool needsFitCursor() const;
+
+ // Returns the amount of horizontal scrolling applied to the
+ // top-level row where the cursor lies
+ int horizScrollOffset() const;
+ // Returns the amount of horizontal scrolling applied to the
+ // row of text starting at (pit, pos)
+ int horizScrollOffset(Text const * text,
+ pit_type pit, pos_type pos) const;
+
+ // Returns true if the row of text starting at (pit, pos) was scrolled
+ // at the last draw event.
+ bool hadHorizScrollOffset(Text const * text,
+ pit_type pit, pos_type pos) const;
+
/// reset the scrollbar to reflect current view position.
void updateScrollbar();
/// return the Scrollbar Parameters.
/// \return Tool tip for the given position.
docstring toolTip(int x, int y) const;
/// \return the context menu for the given position.
- docstring contextMenu(int x, int y) const;
+ std::string contextMenu(int x, int y) const;
/// Save the current position as bookmark.
/// if idx == 0, save to temp_bookmark
void gotoLabel(docstring const & label);
/// set the cursor based on the given TeX source row.
- void setCursorFromRow(int row);
+ bool setCursorFromRow(int row);
+ /// set the cursor based on the given start and end TextEntries.
+ bool setCursorFromEntries(TexRow::TextEntry start, TexRow::TextEntry end);
/// set cursor to the given inset. Return true if found.
bool setCursorFromInset(Inset const *);
void recenter();
/// Ensure that the BufferView cursor is visible.
/// This method will automatically scroll and update the BufferView
- /// if needed.
- void showCursor();
+ /// (metrics+drawing) if needed.
+ void showCursor();
/// Ensure the passed cursor \p dit is visible.
/// This method will automatically scroll and update the BufferView
- /// if needed.
+ /// (metrics+drawing) if needed.
/// \param recenter Whether the cursor should be centered on screen
void showCursor(DocIterator const & dit, bool recenter,
bool update);
/// Scroll to the cursor.
/// \param recenter Whether the cursor should be centered on screen
bool scrollToCursor(DocIterator const & dit, bool recenter);
- /// LFUN_SCROLL Helper.
- void lfunScroll(FuncRequest const & cmd);
/// scroll down document by the given number of pixels.
int scrollDown(int pixels);
/// scroll up document by the given number of pixels.
size_t const & inlineCompletionUniqueChars() const;
/// return the position in the buffer of the inline completion postfix.
DocIterator const & inlineCompletionPos() const;
+ /// make sure inline completion position is OK
+ void resetInlineCompletionPos();
/// set the inline completion postfix and its position in the buffer.
/// Updates the updateFlags in \c cur.
- void setInlineCompletion(Cursor & cur, DocIterator const & pos,
+ void setInlineCompletion(Cursor const & cur, DocIterator const & pos,
docstring const & completion, size_t uniqueChars = 0);
/// translate and insert a character, using the correct keymap.
/// access to full cursor.
Cursor const & cursor() const;
/// sets cursor.
- /// This will also open all relevant collapsable insets.
+ /// This will also open all relevant collapsible insets.
void setCursor(DocIterator const &);
+ /// set the selection up to dit.
+ void setCursorSelectionTo(DocIterator const & dit);
/// Check deleteEmptyParagraphMechanism and update metrics if needed.
/// \retval true if an update was needed.
bool checkDepm(Cursor & cur, Cursor & old);
void putSelectionAt(DocIterator const & cur,
int length, bool backwards);
+ /// selects the item at cursor if its paragraph is empty.
+ bool selectIfEmpty(DocIterator & cur);
+
/// update the internal \c ViewMetricsInfo.
void updateMetrics();
void editInset(std::string const & name, Inset * inset);
///
void clearLastInset(Inset * inset) const;
+ /// Is the mouse hovering a clickable inset or element?
+ bool clickableInset() const;
+ ///
+ void makeDocumentClass();
private:
/// noncopyable
/// \return true if no further update is needed.
bool singleParUpdate();
+ // Set the row on which the cursor lives.
+ void setCurrentRowSlice(CursorSlice const & rowSlice);
+
+ // Check whether the row where the cursor lives needs to be scrolled.
+ // Update the drawing strategy if needed.
+ void checkCursorScrollOffset(PainterInfo & pi);
+
/// The minimal size of the document that is visible. Used
/// when it is allowed to scroll below the document.
int minVisiblePart();
- /// Search recursively for the the innermost inset that covers (x, y) position.
+ /// Search recursively for the innermost inset that covers (x, y) position.
/// \retval 0 if no inset is found.
Inset const * getCoveringInset(
Text const & text, //< The Text where we start searching.
void updateHoveredInset() const;
///
- void updateDocumentClass(DocumentClass const * const olddc);
+ void updateDocumentClass(DocumentClassConstPtr olddc);
///
int width_;
///