class ErrorList;
class FuncRequest;
class FuncStatus;
-class InsetOld;
class Language;
class LCursor;
class LyXText;
class Painter;
class ParIterator;
+
+namespace Update {
+ enum flags {
+ FitCursor = 1,
+ Force = 2,
+ SinglePar = 4,
+ MultiParSel = 8
+ };
+
+inline flags operator|(flags const f, flags const g)
+{
+ return static_cast<flags>(int(f) | int(g));
+}
+
+inline flags operator&(flags const f, flags const g)
+{
+ return static_cast<flags>(int(f) & int(g));
+}
+
+} // namespace
+
+
/**
* A buffer view encapsulates a view onto a particular
* buffer, and allows access to operate upon it. A view
/// return the owning main view
LyXView * owner() const;
- /// return the visible top y
- int top_y() const;
-
- /// set the visible top y
- void top_y(int);
-
/// resize event has happened
void resize();
/// load a buffer into the view
bool loadLyXFile(std::string const & name, bool tolastfiles = true);
- /// fit the user cursor within the visible view
+ /** perform pending painting updates. \c fitcursor means first
+ * to do a fitcursor, and to force an update if screen
+ * position changes. \c forceupdate means to force an update
+ * in any case.
+ */
+
+ void update(Update::flags flags = Update::FitCursor | Update::Force);
+ /// move the screen to fit the cursor. Only to be called with
+ /// good y coordinates (after a bv::metrics)
bool fitCursor();
- /// perform pending painting updates
- void update();
/// reset the scrollbar to reflect current view position
void updateScrollbar();
- /// FIXME
- void redoCurrentBuffer();
/// FIXME
bool available() const;
Change const getCurrentChange();
/// return the lyxtext we are using
- LyXText * getLyXText() const;
+ LyXText * getLyXText();
+
+ /// return the lyxtext we are using
+ LyXText const * getLyXText() const;
/// simple replacing. Use the font of the first selected character
void replaceSelectionWithString(std::string const & str);
/// clear the X selection
void unsetXSel();
+ /// access to offset
+ int offset_ref() const;
+ /// access to anchor
+ lyx::pit_type anchor_ref() const;
+
/// access to full cursor
LCursor & cursor();
/// access to full cursor
LCursor const & cursor() const;
///
LyXText * text() const;
- ///
- void setCursor(ParIterator const & par, lyx::pos_type pos);
- ///
+ /// sets cursor and open all relevant collapsable insets.
+ void setCursor(DocIterator const &);
+ /// sets cursor; this is used when handling LFUN_MOUSE_PRESS.
+ void mouseSetCursor(LCursor & cur);
+
+ /* Sets the selection. When \c backwards == false, set anchor
+ * to \c cur and cursor to \c cur + \c length. When \c
+ * backwards == true, set anchor to \c cur and cursor to \c
+ * cur + \c length.
+ */
void putSelectionAt(DocIterator const & cur,
int length, bool backwards);
+ ///
+ bool const repaintAll() const;
+ ///
+ void const repaintAll(bool r) const;
private:
///
- struct Pimpl;
+ class Pimpl;
///
- friend struct BufferView::Pimpl;
+ friend class BufferView::Pimpl;
///
Pimpl * pimpl_;
};