#ifndef BUFFER_VIEW_H
#define BUFFER_VIEW_H
+#include "DocumentClassPtr.h"
+#include "TexRow.h"
#include "update_flags.h"
#include "support/strfwd.h"
class Change;
class CoordCache;
class Cursor;
+class CursorSlice;
+class DispatchResult;
class DocIterator;
+class DocumentClass;
class FuncRequest;
class FuncStatus;
class Intl;
class Inset;
+class Length;
class ParIterator;
class ParagraphMetrics;
class Point;
+class Row;
+class TexRow;
class Text;
class TextMetrics;
/// Scrollbar Parameters.
struct ScrollbarParameters
{
+ // These parameters are normalized against the screen geometry and pixel
+ // coordinates. Position 0 corresponds to the top the the screen.
ScrollbarParameters()
- : min(0), max(0), position(0), single_step(1), page_step(1)
+ : min(0), max(0), single_step(1), page_step(1)
{}
/// Minimum scrollbar position in pixels.
int min;
/// Maximum scrollbar position in pixels.
int max;
- /// Current position in the document in pixels.
- int position;
/// Line-scroll amount in pixels.
int single_step;
/// Page-scroll amount in pixels.
/// left margin
int leftMargin() const;
+ /// return the on-screen size of this length
+ /*
+ * This is a wrapper around Length::inPixels that uses the
+ * bufferview width as width and the EM value of the default
+ * document font.
+ */
+ int inPixels(Length const & len) const;
+
/// \return true if the BufferView is at the top of the document.
bool isTopScreen() const;
/// \return true if the BufferView is at the bottom of the document.
bool isBottomScreen() const;
- /// perform pending metrics updates.
- /** \c Update::FitCursor means first to do a FitCursor, and to
+ /// Add \p flags to current update flags and trigger an update.
+ /* If this method is invoked several times before the update
+ * actually takes place, the effect is cumulative.
+ * \c Update::FitCursor means first to do a FitCursor, and to
* force an update if screen position changes.
* \c Update::Force means to force an update in any case.
- * \retval true if a screen redraw is needed
*/
void processUpdateFlags(Update::flags flags);
- /// move the screen to fit the cursor.
+ /// return true if one shall move the screen to fit the cursor.
/// Only to be called with good y coordinates (after a bv::metrics)
- bool fitCursor();
+ bool needsFitCursor() const;
+
+ /// returns true if this row needs to be repainted (to erase caret)
+ bool needRepaint(Text const * text, Row const & row) const;
+
+ // Returns the amount of horizontal scrolling applied to the
+ // top-level row where the cursor lies
+ int horizScrollOffset() const;
+ // Returns the amount of horizontal scrolling applied to the
+ // row of text starting at (pit, pos)
+ int horizScrollOffset(Text const * text,
+ pit_type pit, pos_type pos) const;
+
+ // Returns true if the row of text starting at (pit, pos) was scrolled
+ // at the last draw event.
+ bool hadHorizScrollOffset(Text const * text,
+ pit_type pit, pos_type pos) const;
+
/// reset the scrollbar to reflect current view position.
void updateScrollbar();
/// return the Scrollbar Parameters.
/// \return Tool tip for the given position.
docstring toolTip(int x, int y) const;
/// \return the context menu for the given position.
- docstring contextMenu(int x, int y) const;
+ std::string contextMenu(int x, int y) const;
/// Save the current position as bookmark.
/// if idx == 0, save to temp_bookmark
void gotoLabel(docstring const & label);
/// set the cursor based on the given TeX source row.
- void setCursorFromRow(int row);
+ bool setCursorFromRow(int row);
+ /// set the cursor based on the given start and end TextEntries.
+ bool setCursorFromEntries(TexRow::TextEntry start, TexRow::TextEntry end);
/// set cursor to the given inset. Return true if found.
bool setCursorFromInset(Inset const *);
void recenter();
/// Ensure that the BufferView cursor is visible.
/// This method will automatically scroll and update the BufferView
- /// if needed.
- void showCursor();
+ /// (metrics+drawing) if needed.
+ void showCursor();
/// Ensure the passed cursor \p dit is visible.
/// This method will automatically scroll and update the BufferView
- /// if needed.
+ /// (metrics+drawing) if needed.
/// \param recenter Whether the cursor should be centered on screen
- void showCursor(DocIterator const & dit, bool recenter = false);
+ void showCursor(DocIterator const & dit, bool recenter,
+ bool update);
/// Scroll to the cursor.
void scrollToCursor();
/// Scroll to the cursor.
/// \param recenter Whether the cursor should be centered on screen
bool scrollToCursor(DocIterator const & dit, bool recenter);
- /// LFUN_SCROLL Helper.
- void lfunScroll(FuncRequest const & cmd);
/// scroll down document by the given number of pixels.
int scrollDown(int pixels);
/// scroll up document by the given number of pixels.
/// scroll document by the given number of pixels.
int scroll(int pixels);
/// Scroll the view by a number of pixels.
- void scrollDocView(int pixels);
+ void scrollDocView(int pixels, bool update);
/// Set the cursor position based on the scrollbar one.
void setCursorFromScrollbar();
size_t const & inlineCompletionUniqueChars() const;
/// return the position in the buffer of the inline completion postfix.
DocIterator const & inlineCompletionPos() const;
+ /// make sure inline completion position is OK
+ void resetInlineCompletionPos();
/// set the inline completion postfix and its position in the buffer.
/// Updates the updateFlags in \c cur.
- void setInlineCompletion(Cursor & cur, DocIterator const & pos,
+ void setInlineCompletion(Cursor const & cur, DocIterator const & pos,
docstring const & completion, size_t uniqueChars = 0);
/// translate and insert a character, using the correct keymap.
/// \return true if we've made a decision
bool getStatus(FuncRequest const & cmd, FuncStatus & flag);
/// execute the given function.
- /// \return true if the function has been processed.
- bool dispatch(FuncRequest const & argument);
+ void dispatch(FuncRequest const & cmd, DispatchResult & dr);
/// request an X11 selection.
/// \return the selected string.
/// \sa WorkArea
void mouseEventDispatch(FuncRequest const & ev);
- /// access to anchor.
- pit_type anchor_ref() const;
-
///
CursorStatus cursorStatus(DocIterator const & dit) const;
/// access to full cursor.
/// access to full cursor.
Cursor const & cursor() const;
/// sets cursor.
- /// This will also open all relevant collapsable insets.
+ /// This will also open all relevant collapsible insets.
void setCursor(DocIterator const &);
+ /// set the selection up to dit.
+ void setCursorSelectionTo(DocIterator const & dit);
/// Check deleteEmptyParagraphMechanism and update metrics if needed.
/// \retval true if an update was needed.
bool checkDepm(Cursor & cur, Cursor & old);
void putSelectionAt(DocIterator const & cur,
int length, bool backwards);
+ /// selects the item at cursor if its paragraph is empty.
+ bool selectIfEmpty(DocIterator & cur);
+
/// update the internal \c ViewMetricsInfo.
void updateMetrics();
+ // this is the "nodraw" drawing stage: only set the positions of the
+ // insets in metrics cache.
+ void updatePosCache();
+
///
TextMetrics const & textMetrics(Text const * t) const;
TextMetrics & textMetrics(Text const * t);
CoordCache const & coordCache() const;
///
- Point getPos(DocIterator const & dit, bool boundary) const;
+ Point getPos(DocIterator const & dit) const;
/// is the paragraph of the cursor visible ?
bool paragraphVisible(DocIterator const & dit) const;
/// is the cursor currently visible in the view
bool cursorInView(Point const & p, int h) const;
- /// get the position and height of the cursor
- void cursorPosAndHeight(Point & p, int & h) const;
-
+ /// get the position and height of the caret
+ void caretPosAndHeight(Point & p, int & h) const;
///
- void draw(frontend::Painter & pain);
+ void draw(frontend::Painter & pain, bool paint_caret);
/// get this view's keyboard map handler.
Intl & getIntl();
void insertLyXFile(support::FileName const & f);
/// save temporary bookmark for jump back navigation
void bookmarkEditPosition();
+ /// Find and return the inset associated with given dialog name.
+ Inset * editedInset(std::string const & name) const;
+ /// Associate an inset associated with given dialog name.
+ void editInset(std::string const & name, Inset * inset);
+ ///
+ void clearLastInset(Inset * inset) const;
+ /// Is the mouse hovering a clickable inset or element?
+ bool clickableInset() const;
+ ///
+ void makeDocumentClass();
private:
/// noncopyable
BufferView(BufferView const &);
void operator=(BufferView const &);
- // the position relative to (0, baseline) of outermost paragraph
- Point coordOffset(DocIterator const & dit, bool boundary) const;
+ /// the position relative to (0, baseline) of outermost paragraph
+ Point coordOffset(DocIterator const & dit) const;
/// Update current paragraph metrics.
/// \return true if no further update is needed.
bool singleParUpdate();
+ /// do the work for the public updateMetrics()
+ void updateMetrics(Update::flags & update_flags);
+
+ // Set the row on which the cursor lives.
+ void setCurrentRowSlice(CursorSlice const & rowSlice);
+
+ // Check whether the row where the cursor lives needs to be scrolled.
+ // Update the drawing strategy if needed.
+ void checkCursorScrollOffset();
/// The minimal size of the document that is visible. Used
/// when it is allowed to scroll below the document.
int minVisiblePart();
- /// Search recursively for the the innermost inset that covers (x, y) position.
+ /// Search recursively for the innermost inset that covers (x, y) position.
/// \retval 0 if no inset is found.
Inset const * getCoveringInset(
Text const & text, //< The Text where we start searching.
int y //< y-coordinate on screen
) const;
+ /// Update the hovering status of the insets. This is called when
+ /// either the screen is updated or when the buffer has scolled.
+ void updateHoveredInset() const;
+
+ ///
+ void updateDocumentClass(DocumentClassConstPtr olddc);
///
int width_;
///