class Change;
class CoordCache;
class Cursor;
+class DispatchResult;
class DocIterator;
+class DocumentClass;
class FuncRequest;
class FuncStatus;
class Intl;
/// This method will automatically scroll and update the BufferView
/// if needed.
/// \param recenter Whether the cursor should be centered on screen
- void showCursor(DocIterator const & dit, bool recenter = false);
+ void showCursor(DocIterator const & dit, bool recenter,
+ bool update);
/// Scroll to the cursor.
void scrollToCursor();
/// Scroll to the cursor.
/// scroll document by the given number of pixels.
int scroll(int pixels);
/// Scroll the view by a number of pixels.
- void scrollDocView(int pixels);
+ void scrollDocView(int pixels, bool update);
/// Set the cursor position based on the scrollbar one.
void setCursorFromScrollbar();
/// translate and insert a character, using the correct keymap.
void translateAndInsert(char_type c, Text * t, Cursor & cur);
- /// return true for events that will handle.
- FuncStatus getStatus(FuncRequest const & cmd);
+ /// \return true if we've made a decision
+ bool getStatus(FuncRequest const & cmd, FuncStatus & flag);
/// execute the given function.
- /// \return true if the function has been processed.
- bool dispatch(FuncRequest const & argument);
+ void dispatch(FuncRequest const & cmd, DispatchResult & dr);
/// request an X11 selection.
/// \return the selected string.
CoordCache const & coordCache() const;
///
- Point getPos(DocIterator const & dit, bool boundary) const;
+ Point getPos(DocIterator const & dit) const;
/// is the paragraph of the cursor visible ?
bool paragraphVisible(DocIterator const & dit) const;
+ /// is the cursor currently visible in the view
+ bool cursorInView(Point const & p, int h) const;
+ /// get the position and height of the cursor
+ void cursorPosAndHeight(Point & p, int & h) const;
///
void insertLyXFile(support::FileName const & f);
/// save temporary bookmark for jump back navigation
void bookmarkEditPosition();
+ /// Find and return the inset associated with given dialog name.
+ Inset * editedInset(std::string const & name) const;
+ /// Associate an inset associated with given dialog name.
+ void editInset(std::string const & name, Inset * inset);
+ ///
+ void clearLastInset(Inset * inset) const;
+ /// Is the mouse hovering a clickable inset or element?
+ bool clickableInset() const;
private:
/// noncopyable
BufferView(BufferView const &);
void operator=(BufferView const &);
- // the position relative to (0, baseline) of outermost paragraph
- Point coordOffset(DocIterator const & dit, bool boundary) const;
+ /// the position relative to (0, baseline) of outermost paragraph
+ Point coordOffset(DocIterator const & dit) const;
/// Update current paragraph metrics.
/// \return true if no further update is needed.
bool singleParUpdate();
int y //< y-coordinate on screen
) const;
+ /// Update the hovering status of the insets. This is called when
+ /// either the screen is updated or when the buffer has scolled.
+ void updateHoveredInset() const;
+
+ ///
+ void updateDocumentClass(DocumentClass const * const olddc);
///
int width_;
///