buffer_.text().cursorBottom(cur);
// accept everything in a single step to support atomic undo
buffer_.text().acceptOrRejectChanges(cur, Text::ACCEPT);
+ cur.resetAnchor();
// FIXME: Move this LFUN to Buffer so that we don't have to do this:
dr.screenUpdate(Update::Force | Update::FitCursor);
dr.forceBufferUpdate();
// reject everything in a single step to support atomic undo
// Note: reject does not work recursively; the user may have to repeat the operation
buffer_.text().acceptOrRejectChanges(cur, Text::REJECT);
+ cur.resetAnchor();
// FIXME: Move this LFUN to Buffer so that we don't have to do this:
dr.screenUpdate(Update::Force | Update::FitCursor);
dr.forceBufferUpdate();
d->text_metrics_[&buffer_.text()].editXY(cur, p.x_, p.y_,
true, act == LFUN_SCREEN_UP);
+ cur.resetAnchor();
//FIXME: what to do with cur.x_target()?
bool update = in_texted && cur.bv().checkDepm(cur, old);
cur.finishUndo();
buffer_.text().setCursor(d->cursor_, 0, 0);
else
buffer_.text().setCursor(d->cursor_, buffer_.getParFromID(tmpid).pit(), tmppos);
+ d->cursor_.setSelection(false);
+ d->cursor_.resetAnchor();
recenter();
}
d->cursor_.setCursor(dit);
d->cursor_.setSelection(false);
+ // FIXME
+ // It seems on general grounds as if this is probably needed, but
+ // it is not yet clear.
+ // See bug #7394 and r38388.
+ // d->cursor.resetAnchor();
}
d->cursor_.macroModeClose();
// Has the cursor just left the inset?
- bool leftinset = (&d->cursor_.inset() != &cur.inset());
+ bool const leftinset = (&d->cursor_.inset() != &cur.inset());
if (leftinset)
d->cursor_.fixIfBroken();
// FIXME: shift-mouse selection doesn't work well across insets.
- bool do_selection = select && &d->cursor_.normalAnchor().inset() == &cur.inset();
+ bool const do_selection =
+ select && &d->cursor_.normalAnchor().inset() == &cur.inset();
// do the dEPM magic if needed
// FIXME: (1) move this to InsetText::notifyCursorLeaves?