#include "CutAndPaste.h"
#include "debug.h"
#include "DispatchResult.h"
+#include "EmbeddedFiles.h"
#include "ErrorList.h"
#include "factory.h"
#include "FloatList.h"
flag.setOnOff(buffer_.params().compressed);
break;
}
+
+ case LFUN_BUFFER_TOGGLE_EMBEDDING: {
+ flag.setOnOff(buffer_.params().embedded);
+ break;
+ }
case LFUN_SCREEN_UP:
case LFUN_SCREEN_DOWN:
// turn compression on/off
buffer_.params().compressed = !buffer_.params().compressed;
break;
+
+ case LFUN_BUFFER_TOGGLE_EMBEDDING:
+ // turn embedding on/off
+ buffer_.embeddedFiles().enable(!buffer_.params().embedded);
+ break;
case LFUN_NEXT_INSET_TOGGLE: {
// this is the real function we want to invoke