// That is to say, if a cursor is in a nested inset, it will be
// restore to the left of the top level inset.
LastFilePosSection::FilePos fp;
+ fp.file = buffer_.fileName();
fp.pit = d->cursor_.bottom().pit();
fp.pos = d->cursor_.bottom().pos();
- theSession().lastFilePos().save(buffer_.fileName(), fp);
+ theSession().lastFilePos().save(fp);
if (d->last_inset_)
d->last_inset_->setMouseHover(this, false);
}
-bool BufferView::cursorInView(Point const & p, int h) const
+bool BufferView::caretInView() const
{
- Cursor const & cur = cursor();
+ if (!paragraphVisible(cursor()))
+ return false;
+ Point p;
+ int h;
+ caretPosAndHeight(p, h);
+
// does the cursor touch the screen ?
- if (p.y_ + h < 0 || p.y_ >= workHeight() || !paragraphVisible(cur))
+ if (p.y_ + h < 0 || p.y_ >= workHeight())
return false;
return true;
}
// however, the different coordinates of insets and paragraphs
// needs to be updated.
LYXERR(Debug::PAINTING, "Strategy: NoScreenUpdate");
- pi.full_repaint = false;
if (pain.isNull()) {
pi.full_repaint = true;
tm.draw(pi, 0, y);