BufferView::BufferView(LyXView *o, int xpos, int ypos,
int width, int height)
- : _owner(o)
+ : owner_(o)
{
- _buffer = 0;
+ buffer_ = 0;
screen = 0;
work_area = 0;
create_view(xpos, ypos, width, height);
// Activate the timer for the cursor
fl_set_timer(timer_cursor, 0.4);
- fl_set_focus_object(_owner->getForm(), work_area);
+ fl_set_focus_object(owner_->getForm(), work_area);
work_area_focus = true;
lyx_focus = false;
}
-void BufferView::setBuffer(Buffer *b)
+void BufferView::buffer(Buffer *b)
{
- lyxerr.debug() << "Setting buffer in BufferView" << endl;
- if (_buffer) {
- _buffer->InsetSleep();
- _buffer->delUser(this);
+ lyxerr[Debug::INFO] << "Setting buffer in BufferView" << endl;
+ if (buffer_) {
+ buffer_->InsetSleep();
+ buffer_->delUser(this);
}
// Set current buffer
- _buffer = b;
+ buffer_ = b;
if (bufferlist.getState() == BufferList::CLOSING) return;
screen = 0;
// If we are closing the buffer, use the first buffer as current
- if (!_buffer) {
- _buffer = bufferlist.first();
+ if (!buffer_) {
+ buffer_ = bufferlist.first();
}
- if (_buffer) {
- lyxerr.debug() << " Buffer addr: " << _buffer << endl;
- _buffer->addUser(this);
- _owner->getMenus()->showMenus();
+ if (buffer_) {
+ lyxerr[Debug::INFO] << " Buffer addr: " << buffer_ << endl;
+ buffer_->addUser(this);
+ owner_->getMenus()->showMenus();
// If we don't have a text object for this, we make one
- if (_buffer->text == 0)
+ if (buffer_->text == 0)
resizeCurrentBuffer();
else {
updateScreen();
screen->first = screen->TopCursorVisible();
redraw();
updateAllVisibleBufferRelatedPopups();
- _buffer->InsetWakeup();
+ buffer_->InsetWakeup();
} else {
- lyxerr.debug() << " No Buffer!" << endl;
- _owner->getMenus()->hideMenus();
+ lyxerr[Debug::INFO] << " No Buffer!" << endl;
+ owner_->getMenus()->hideMenus();
updateScrollbar();
fl_redraw_object(work_area);
}
// should update layoutchoice even if we don't have a buffer.
- _owner->updateLayoutChoice();
- _owner->getMiniBuffer()->Init();
- _owner->updateWindowTitle();
+ owner_->updateLayoutChoice();
+ owner_->getMiniBuffer()->Init();
+ owner_->updateWindowTitle();
}
work_area->h,
work_area->x,
work_area->y,
- _buffer->text);
+ buffer_->text);
}
void BufferView::resize()
{
// This will resize the buffer. (Asger)
- if (_buffer)
+ if (buffer_)
resizeCurrentBuffer();
}
void BufferView::redraw()
{
- lyxerr.debug() << "BufferView::redraw()" << endl;
+ lyxerr[Debug::INFO] << "BufferView::redraw()" << endl;
lgb_hack = true;
fl_redraw_object(work_area);
fl_redraw_object(scrollbar);
* maximum must be the working area height. No scrolling will
* be possible */
- if (!_buffer) {
+ if (!buffer_) {
fl_set_slider_value(scrollbar, 0);
fl_set_slider_size(scrollbar, scrollbar->h);
return;
long cbth = 0;
long cbsf = 0;
- if (_buffer->text)
- cbth = _buffer->text->height;
+ if (buffer_->text)
+ cbth = buffer_->text->height;
if (screen)
cbsf = screen->first;
long maximum_height = work_area->h * 3/4 + cbth;
long value = cbsf;
- /* set the scrollbar */
+ // set the scrollbar
double hfloat = work_area->h;
double maxfloat = maximum_height;
fl_set_slider_bounds(scrollbar, 0,
maximum_height - work_area->h);
#if FL_REVISION > 85
- double lineh = _buffer->text->DefaultHeight();
+ double lineh = buffer_->text->DefaultHeight();
fl_set_slider_increment(scrollbar,work_area->h-lineh,lineh);
#endif
if (maxfloat>0){
void BufferView::redoCurrentBuffer()
{
- lyxerr.debug() << "BufferView::redoCurrentBuffer" << endl;
- if (_buffer && _buffer->text) {
+ lyxerr[Debug::INFO] << "BufferView::redoCurrentBuffer" << endl;
+ if (buffer_ && buffer_->text) {
resize();
- _owner->updateLayoutChoice();
+ owner_->updateLayoutChoice();
}
}
int BufferView::resizeCurrentBuffer()
{
- lyxerr.debug() << "resizeCurrentBuffer" << endl;
+ lyxerr[Debug::INFO] << "resizeCurrentBuffer" << endl;
LyXParagraph * par = 0;
LyXParagraph * selstartpar = 0;
ProhibitInput();
- _owner->getMiniBuffer()->Set(_("Formatting document..."));
-
- if (_buffer->text) {
- par = _buffer->text->cursor.par;
- pos = _buffer->text->cursor.pos;
- selstartpar = _buffer->text->sel_start_cursor.par;
- selstartpos = _buffer->text->sel_start_cursor.pos;
- selendpar = _buffer->text->sel_end_cursor.par;
- selendpos = _buffer->text->sel_end_cursor.pos;
- selection = _buffer->text->selection;
- mark_set = _buffer->text->mark_set;
- delete _buffer->text;
+ owner_->getMiniBuffer()->Set(_("Formatting document..."));
+
+ if (buffer_->text) {
+ par = buffer_->text->cursor.par;
+ pos = buffer_->text->cursor.pos;
+ selstartpar = buffer_->text->sel_start_cursor.par;
+ selstartpos = buffer_->text->sel_start_cursor.pos;
+ selendpar = buffer_->text->sel_end_cursor.par;
+ selendpos = buffer_->text->sel_end_cursor.pos;
+ selection = buffer_->text->selection;
+ mark_set = buffer_->text->mark_set;
+ delete buffer_->text;
}
- _buffer->text = new LyXText(work_area->w, _buffer);
+ buffer_->text = new LyXText(work_area->w, buffer_);
updateScreen();
if (par) {
- _buffer->text->selection = true;
+ buffer_->text->selection = true;
/* at this point just
* to avoid the Delete-
* Empty-Paragraph
* Mechanism when
* setting the cursor */
- _buffer->text->mark_set = mark_set;
+ buffer_->text->mark_set = mark_set;
if (selection) {
- _buffer->text->SetCursor(selstartpar, selstartpos);
- _buffer->text->sel_cursor = _buffer->text->cursor;
- _buffer->text->SetCursor(selendpar, selendpos);
- _buffer->text->SetSelection();
- _buffer->text->SetCursor(par, pos);
+ buffer_->text->SetCursor(selstartpar, selstartpos);
+ buffer_->text->sel_cursor = buffer_->text->cursor;
+ buffer_->text->SetCursor(selendpar, selendpos);
+ buffer_->text->SetSelection();
+ buffer_->text->SetCursor(par, pos);
} else {
- _buffer->text->SetCursor(par, pos);
- _buffer->text->sel_cursor = _buffer->text->cursor;
- _buffer->text->selection = false;
+ buffer_->text->SetCursor(par, pos);
+ buffer_->text->sel_cursor = buffer_->text->cursor;
+ buffer_->text->selection = false;
}
}
screen->first = screen->TopCursorVisible(); /* this will scroll the
* visible */
updateScrollbar();
redraw();
- _owner->getMiniBuffer()->Init();
+ owner_->getMiniBuffer()->Init();
AllowInput();
// Now if the title form still exist kill it
screen->HideCursor();
BeforeChange();
- _buffer->update(-2);
+ buffer_->update(-2);
LyXCursor tmp;
- if (!_buffer->text->GotoNextError()) {
- if (_buffer->text->cursor.pos
- || _buffer->text->cursor.par !=
- _buffer->text->FirstParagraph()) {
- tmp = _buffer->text->cursor;
- _buffer->text->cursor.par =
- _buffer->text->FirstParagraph();
- _buffer->text->cursor.pos = 0;
- if (!_buffer->text->GotoNextError()) {
- _buffer->text->cursor = tmp;
- _owner->getMiniBuffer()->Set(_("No more errors"));
+ if (!buffer_->text->GotoNextError()) {
+ if (buffer_->text->cursor.pos
+ || buffer_->text->cursor.par !=
+ buffer_->text->FirstParagraph()) {
+ tmp = buffer_->text->cursor;
+ buffer_->text->cursor.par =
+ buffer_->text->FirstParagraph();
+ buffer_->text->cursor.pos = 0;
+ if (!buffer_->text->GotoNextError()) {
+ buffer_->text->cursor = tmp;
+ owner_->getMiniBuffer()->Set(_("No more errors"));
LyXBell();
}
} else {
- _owner->getMiniBuffer()->Set(_("No more errors"));
+ owner_->getMiniBuffer()->Set(_("No more errors"));
LyXBell();
}
}
- _buffer->update(0);
- _buffer->text->sel_cursor =
- _buffer->text->cursor;
+ buffer_->update(0);
+ buffer_->text->sel_cursor =
+ buffer_->text->cursor;
}
obj->u_vdata = this;
fl_set_pixmapbutton_data(obj, up_xpm);
-#if FL_REVISION >85
+#if FL_REVISION > 85
// Remove the blue feedback rectangle
fl_set_pixmapbutton_focus_outline(obj,0);
#endif
{
BufferView * view = static_cast<BufferView*>(ob->u_vdata);
- if (view->_buffer == 0) return;
+ if (view->buffer_ == 0) return;
XEvent const * ev2;
static long time = 0;
// Callback for scrollbar slider
void BufferView::ScrollCB(FL_OBJECT * ob, long)
{
- BufferView *view = static_cast<BufferView*>(ob->u_vdata);
+ BufferView * view = static_cast<BufferView*>(ob->u_vdata);
extern bool cursor_follows_scrollbar;
- if (view->_buffer == 0) return;
+ if (view->buffer_ == 0) return;
view->current_scrollbar_value = long(fl_get_slider_value(ob));
if (view->current_scrollbar_value < 0)
view->screen->Draw(view->current_scrollbar_value);
if (cursor_follows_scrollbar) {
- LyXText * vbt = view->_buffer->text;
+ LyXText * vbt = view->buffer_->text;
int height = vbt->DefaultHeight();
if (vbt->cursor.y < view->screen->first + height) {
{
BufferView * view = static_cast<BufferView*>(ob->u_vdata);
- if (view->_buffer == 0) return;
+ if (view->buffer_ == 0) return;
- XEvent const *ev2;
+ XEvent const * ev2;
static long time = 0;
ev2 = fl_last_event();
if (ev2->type == ButtonPress || ev2->type == ButtonRelease)
int BufferView::ScrollUp(long time)
{
- if (_buffer == 0) return 0;
+ if (buffer_ == 0) return 0;
if (!screen)
return 0;
if (value == 0)
return 0;
- float add_value = (_buffer->text->DefaultHeight()
+ float add_value = (buffer_->text->DefaultHeight()
+ float(time) * float(time) * 0.125);
if (add_value > work_area->h)
add_value = float(work_area->h -
- _buffer->text->DefaultHeight());
+ buffer_->text->DefaultHeight());
value -= add_value;
int BufferView::ScrollDown(long time)
{
- if (_buffer == 0) return 0;
+ if (buffer_ == 0) return 0;
if (!screen)
return 0;
if (value == max)
return 0;
- float add_value = (_buffer->text->DefaultHeight()
+ float add_value = (buffer_->text->DefaultHeight()
+ float(time) * float(time) * 0.125);
if (add_value > work_area->h)
add_value = float(work_area->h -
- _buffer->text->DefaultHeight());
+ buffer_->text->DefaultHeight());
value += add_value;
void BufferView::ScrollUpOnePage(long /*time*/)
{
- if (_buffer == 0) return;
+ if (buffer_ == 0) return;
if (!screen)
return;
if (!y) return;
- Row* row = _buffer->text->GetRowNearY(y);
+ Row* row = buffer_->text->GetRowNearY(y);
y = y - work_area->h + row->height;
fl_set_slider_value(scrollbar, y);
void BufferView::ScrollDownOnePage(long /*time*/)
{
- if (_buffer == 0) return;
+ if (buffer_ == 0) return;
if (!screen)
return;
fl_get_slider_bounds(scrollbar, &min, &max);
long y = screen->first;
- if (y > _buffer->text->height - work_area->h)
+ if (y > buffer_->text->height - work_area->h)
return;
y += work_area->h;
- _buffer->text->GetRowNearY(y);
+ buffer_->text->GetRowNearY(y);
fl_set_slider_value(scrollbar, y);
// Done by the raw callback:
// case FL_KEYBOARD: WorkAreaKeyPress(ob, 0,0,0,ev,0); break;
case FL_FOCUS:
- if (!view->_owner->getMiniBuffer()->shows_no_match)
- view->_owner->getMiniBuffer()->Init();
- view->_owner->getMiniBuffer()->shows_no_match = false;
+ if (!view->owner_->getMiniBuffer()->shows_no_match)
+ view->owner_->getMiniBuffer()->Init();
+ view->owner_->getMiniBuffer()->shows_no_match = false;
view->work_area_focus = true;
fl_set_timer(view->timer_cursor, 0.4);
break;
case FL_UNFOCUS:
- view->_owner->getMiniBuffer()->ExecCommand();
+ view->owner_->getMiniBuffer()->ExecCommand();
view->work_area_focus = false;
break;
case FL_ENTER:
- SetXtermCursor(view->_owner->getForm()->window);
+ SetXtermCursor(view->owner_->getForm()->window);
// reset the timer
view->lyx_focus = true;
fl_set_timer(view->timer_cursor, 0.4);
case FL_LEAVE:
if (!input_prohibited)
XUndefineCursor(fl_display,
- view->_owner->getForm()->window);
+ view->owner_->getForm()->window);
view->lyx_focus = false; // This is not an absolute truth
// but if it is not true, it will be changed within a blink
// of an eye. ... Not good enough... use regulare timeperiod
break;
case FL_DBLCLICK:
// select a word
- if (view->_buffer && !view->_buffer->the_locking_inset) {
+ if (view->buffer_ && !view->buffer_->the_locking_inset) {
if (view->screen && ev->xbutton.button == 1) {
view->screen->HideCursor();
view->screen->ToggleSelection();
- view->_buffer->text->SelectWord();
+ view->buffer_->text->SelectWord();
view->screen->ToggleSelection(false);
/* This will fit the cursor on the screen
* if necessary */
- view->_buffer->update(0);
+ view->buffer_->update(0);
}
}
break;
case FL_TRPLCLICK:
// select a line
- if (view->_buffer && view->screen && ev->xbutton.button == 1) {
+ if (view->buffer_ && view->screen && ev->xbutton.button == 1) {
view->screen->HideCursor();
view->screen->ToggleSelection();
- view->_buffer->text->CursorHome();
- view->_buffer->text->sel_cursor =
- view->_buffer->text->cursor;
- view->_buffer->text->CursorEnd();
- view->_buffer->text->SetSelection();
+ view->buffer_->text->CursorHome();
+ view->buffer_->text->sel_cursor =
+ view->buffer_->text->cursor;
+ view->buffer_->text->CursorEnd();
+ view->buffer_->text->SetSelection();
view->screen->ToggleSelection(false);
/* This will fit the cursor on the screen
* if necessary */
- view->_buffer->update(0);
+ view->buffer_->update(0);
}
break;
case FL_OTHER:
view->WorkAreaSelectionNotify(ob,
- view->_owner->getForm()->window,
+ view->owner_->getForm()->window,
0,0,ev,0);
break;
}
XEvent *ev, void */*d*/)
{
- if (_buffer == 0) return 0;
+ if (buffer_ == 0) return 0;
if (!screen) return 0;
// Check for inset locking
- if (_buffer->the_locking_inset) {
- LyXCursor cursor = _buffer->text->cursor;
- _buffer->the_locking_inset->
+ if (buffer_->the_locking_inset) {
+ LyXCursor cursor = buffer_->text->cursor;
+ buffer_->the_locking_inset->
InsetMotionNotify(ev->xbutton.x - ob->x - cursor.x,
ev->xbutton.y - ob->y -
(cursor.y),
if (selection_possible) {
screen->HideCursor();
- _buffer->text->
+ buffer_->text->
SetCursorFromCoordinates(ev->xbutton.x - ob->x,
ev->xbutton.y - ob->y +
screen->first);
- if (!_buffer->text->selection)
- _buffer->update(-3); // Maybe an empty line was deleted
+ if (!buffer_->text->selection)
+ buffer_->update(-3); // Maybe an empty line was deleted
- _buffer->text->SetSelection();
+ buffer_->text->SetSelection();
screen->ToggleToggle();
if (screen->FitCursor())
updateScrollbar();
last_click_x = -1;
last_click_y = -1;
- if (_buffer == 0) return 0;
+ if (buffer_ == 0) return 0;
if (!screen) return 0;
int const x = ev->xbutton.x - ob->x;
{
- if (_buffer->the_locking_inset) {
+ if (buffer_->the_locking_inset) {
// We are in inset locking mode
/* Check whether the inset was hit. If not reset mode,
otherwise give the event to the inset */
if (inset_hit != 0) {
- _buffer->the_locking_inset->
+ buffer_->the_locking_inset->
InsetButtonPress(inset_x, inset_y, button);
return 0;
} else {
- UnlockInset(_buffer->the_locking_inset);
+ UnlockInset(buffer_->the_locking_inset);
}
}
// Right button mouse click on a table
if (button == 3 &&
- (_buffer->text->cursor.par->table ||
- _buffer->text->MouseHitInTable(x, y+screen->first))) {
+ (buffer_->text->cursor.par->table ||
+ buffer_->text->MouseHitInTable(x, y+screen->first))) {
// Set the cursor to the press-position
- _buffer->text->SetCursorFromCoordinates(x, y + screen->first);
+ buffer_->text->SetCursorFromCoordinates(x, y + screen->first);
bool doit = true;
// Only show the table popup if the hit is in the table, too
- if (!_buffer->text->HitInTable(_buffer->text->cursor.row, x))
+ if (!buffer_->text->HitInTable(buffer_->text->cursor.row, x))
doit = false;
// Hit above or below the table?
if (doit) {
- if (!_buffer->text->selection) {
+ if (!buffer_->text->selection) {
screen->ToggleSelection();
- _buffer->text->ClearSelection();
- _buffer->text->FullRebreak();
+ buffer_->text->ClearSelection();
+ buffer_->text->FullRebreak();
screen->Update();
updateScrollbar();
}
// the right mouse. So this should be done more
// general in the future. Matthias.
selection_possible = false;
- _owner->getLyXFunc()->Dispatch(LFUN_LAYOUT_TABLE,
+ owner_->getLyXFunc()->Dispatch(LFUN_LAYOUT_TABLE,
"true");
return 0;
}
// Middle button press pastes if we have a selection
bool paste_internally = false;
- if (button == 2 // && !_buffer->the_locking_inset
- && _buffer->text->selection) {
- _owner->getLyXFunc()->Dispatch(LFUN_COPY);
+ if (button == 2 // && !buffer_->the_locking_inset
+ && buffer_->text->selection) {
+ owner_->getLyXFunc()->Dispatch(LFUN_COPY);
paste_internally = true;
}
// Clear the selection
screen->ToggleSelection();
- _buffer->text->ClearSelection();
- _buffer->text->FullRebreak();
+ buffer_->text->ClearSelection();
+ buffer_->text->FullRebreak();
screen->Update();
updateScrollbar();
if (inset_hit != 0 && inset_hit->Editable() == 2) {
// Highly editable inset, like math
selection_possible = false;
- _owner->updateLayoutChoice();
- _owner->getMiniBuffer()->Set(inset_hit->EditMessage());
+ owner_->updateLayoutChoice();
+ owner_->getMiniBuffer()->Set(inset_hit->EditMessage());
inset_hit->Edit(inset_x, inset_y);
return 0;
}
return 0;
}
- _buffer->text->SetCursorFromCoordinates(x, y + screen_first);
- _buffer->text->FinishUndo();
- _buffer->text->sel_cursor = _buffer->text->cursor;
- _buffer->text->cursor.x_fix = _buffer->text->cursor.x;
+ buffer_->text->SetCursorFromCoordinates(x, y + screen_first);
+ buffer_->text->FinishUndo();
+ buffer_->text->sel_cursor = buffer_->text->cursor;
+ buffer_->text->cursor.x_fix = buffer_->text->cursor.x;
- _owner->updateLayoutChoice();
+ owner_->updateLayoutChoice();
if (screen->FitCursor()){
updateScrollbar();
selection_possible = false;
// Insert primary selection with middle mouse
// if there is a local selection in the current buffer, insert this
- if (button == 2) { // && !_buffer->the_locking_inset){
+ if (button == 2) { // && !buffer_->the_locking_inset){
if (paste_internally)
- _owner->getLyXFunc()->Dispatch(LFUN_PASTE);
+ owner_->getLyXFunc()->Dispatch(LFUN_PASTE);
else
- _owner->getLyXFunc()->Dispatch(LFUN_PASTESELECTION,
+ owner_->getLyXFunc()->Dispatch(LFUN_PASTESELECTION,
"paragraph");
selection_possible = false;
return 0;
int BufferView::WorkAreaButtonRelease(FL_OBJECT *ob, Window ,
int /*w*/, int /*h*/, XEvent *ev, void */*d*/)
{
- if (_buffer == 0 || screen == 0) return 0;
+ if (buffer_ == 0 || screen == 0) return 0;
int const x = ev->xbutton.x - ob->x;
int const y = ev->xbutton.y - ob->y;
int inset_y = y;
Inset * inset_hit = checkInsetHit(inset_x, inset_y);
- if (_buffer->the_locking_inset) {
+ if (buffer_->the_locking_inset) {
// We are in inset locking mode.
/* LyX does a kind of work-area grabbing for insets.
Only a ButtonPress Event outside the inset will
force a InsetUnlock. */
- _buffer->the_locking_inset->
+ buffer_->the_locking_inset->
InsetButtonRelease(inset_x, inset_y,
ev->xbutton.button);
return 0;
}
selection_possible = false;
- if (_buffer->text->cursor.par->table) {
- int cell = _buffer->text->
- NumberOfCell(_buffer->text->cursor.par,
- _buffer->text->cursor.pos);
- if (_buffer->text->cursor.par->table->IsContRow(cell) &&
- _buffer->text->cursor.par->table->
- CellHasContRow(_buffer->text->cursor.par->table->
+ if (buffer_->text->cursor.par->table) {
+ int cell = buffer_->text->
+ NumberOfCell(buffer_->text->cursor.par,
+ buffer_->text->cursor.pos);
+ if (buffer_->text->cursor.par->table->IsContRow(cell) &&
+ buffer_->text->cursor.par->table->
+ CellHasContRow(buffer_->text->cursor.par->table->
GetCellAbove(cell))<0) {
- _buffer->text->CursorUp();
+ buffer_->text->CursorUp();
}
}
// ...or maybe the SetCursorParUndo()
// below isn't necessary at all anylonger?
if (inset_hit->LyxCode() == Inset::REF_CODE) {
- _buffer->text->SetCursorParUndo();
+ buffer_->text->SetCursorParUndo();
}
- _owner->getMiniBuffer()->Set(inset_hit->EditMessage());
+ owner_->getMiniBuffer()->Set(inset_hit->EditMessage());
inset_hit->Edit(inset_x, inset_y);
return 0;
}
// check whether we want to open a float
- if (_buffer->text) {
+ if (buffer_->text) {
bool hit = false;
char c = ' ';
- if (_buffer->text->cursor.pos <
- _buffer->text->cursor.par->Last()) {
- c = _buffer->text->cursor.par->
- GetChar(_buffer->text->cursor.pos);
+ if (buffer_->text->cursor.pos <
+ buffer_->text->cursor.par->Last()) {
+ c = buffer_->text->cursor.par->
+ GetChar(buffer_->text->cursor.pos);
}
if (c == LYX_META_FOOTNOTE || c == LYX_META_MARGIN
|| c == LYX_META_FIG || c == LYX_META_TAB
|| c == LYX_META_WIDE_FIG || c == LYX_META_WIDE_TAB
|| c == LYX_META_ALGORITHM){
hit = true;
- } else if (_buffer->text->cursor.pos - 1 >= 0) {
- c = _buffer->text->cursor.par->
- GetChar(_buffer->text->cursor.pos - 1);
+ } else if (buffer_->text->cursor.pos - 1 >= 0) {
+ c = buffer_->text->cursor.par->
+ GetChar(buffer_->text->cursor.pos - 1);
if (c == LYX_META_FOOTNOTE || c == LYX_META_MARGIN
|| c == LYX_META_FIG || c == LYX_META_TAB
|| c == LYX_META_WIDE_FIG
|| c == LYX_META_WIDE_TAB
|| c == LYX_META_ALGORITHM){
// We are one step too far to the right
- _buffer->text->CursorLeft();
+ buffer_->text->CursorLeft();
hit = true;
}
}
}
// Do we want to close a float? (click on the float-label)
- if (_buffer->text->cursor.row->par->footnoteflag ==
+ if (buffer_->text->cursor.row->par->footnoteflag ==
LyXParagraph::OPEN_FOOTNOTE
- && _buffer->text->cursor.pos == 0
- && _buffer->text->cursor.row->previous &&
- _buffer->text->cursor.row->previous->par->
+ && buffer_->text->cursor.pos == 0
+ && buffer_->text->cursor.row->previous &&
+ buffer_->text->cursor.row->previous->par->
footnoteflag != LyXParagraph::OPEN_FOOTNOTE){
LyXFont font (LyXFont::ALL_SANE);
font.setSize(LyXFont::SIZE_SMALL);
int screen_first = screen->first;
if (x < box_x
- && y + screen_first > _buffer->text->cursor.y -
- _buffer->text->cursor.row->baseline
- && y + screen_first < _buffer->text->cursor.y -
- _buffer->text->cursor.row->baseline
+ && y + screen_first > buffer_->text->cursor.y -
+ buffer_->text->cursor.row->baseline
+ && y + screen_first < buffer_->text->cursor.y -
+ buffer_->text->cursor.row->baseline
+ font.maxAscent()*1.2 + font.maxDescent()*1.2) {
ToggleFloat();
selection_possible = false;
}
// Maybe we want to edit a bibitem ale970302
- if (_buffer->text->cursor.par->bibkey && x < 20 +
- bibitemMaxWidth(textclasslist.TextClass(_buffer->
+ if (buffer_->text->cursor.par->bibkey && x < 20 +
+ bibitemMaxWidth(textclasslist.TextClass(buffer_->
params.textclass).defaultfont())) {
- _buffer->text->cursor.par->bibkey->Edit(0, 0);
+ buffer_->text->cursor.par->bibkey->Edit(0, 0);
}
return 0;
int y_tmp = y + getScreen()->first;
- LyXCursor cursor = _buffer->text->cursor;
+ LyXCursor cursor = buffer_->text->cursor;
if (cursor.pos < cursor.par->Last()
&& cursor.par->GetChar(cursor.pos) == LYX_META_INSET
&& cursor.par->GetInset(cursor.pos)
// Check whether the inset really was hit
Inset* tmpinset = cursor.par->GetInset(cursor.pos);
- LyXFont font = _buffer->text->GetFont(cursor.par, cursor.pos);
+ LyXFont font = buffer_->text->GetFont(cursor.par, cursor.pos);
if (x > cursor.x
&& x < cursor.x + tmpinset->Width(font)
&& y_tmp > cursor.y - tmpinset->Ascent(font)
&& cursor.par->GetChar(cursor.pos - 1) == LYX_META_INSET
&& cursor.par->GetInset(cursor.pos - 1)
&& cursor.par->GetInset(cursor.pos - 1)->Editable()) {
- _buffer->text->CursorLeft();
+ buffer_->text->CursorLeft();
Inset * result = checkInsetHit(x, y);
if (result == 0) {
- _buffer->text->CursorRight();
+ buffer_->text->CursorRight();
return 0;
} else {
return result;
// update from work area
work_area_width = work_area->w;
work_area_height = work_area->h;
- if (_buffer != 0) {
+ if (buffer_ != 0) {
if (widthChange) {
// All buffers need a resize
bufferlist.resize();
// The main window size has changed, repaint most stuff
redraw();
// ...including the minibuffer
- _owner->getMiniBuffer()->Init();
+ owner_->getMiniBuffer()->Init();
} else if (screen) screen->Redraw();
} else {
// always make sure that the scrollbar is sane.
updateScrollbar();
- _owner->updateLayoutChoice();
+ owner_->updateLayoutChoice();
return 1;
}
/* quite a nice place for asyncron Inset updating, isn't it? */
// actually no! This is run even if no buffer exist... so (Lgb)
- if (view && !view->_buffer) {
+ if (view && !view->buffer_) {
goto set_timer_and_return;
}
}
if (view->lyx_focus && view->work_area_focus) {
- if (!view->_buffer->the_locking_inset){
+ if (!view->buffer_->the_locking_inset){
view->screen->CursorToggle();
} else {
- view->_buffer->the_locking_inset->
+ view->buffer_->the_locking_inset->
ToggleInsetCursor();
}
goto set_timer_and_return;
} else {
// Make sure that the cursor is visible.
- if (!view->_buffer->the_locking_inset){
+ if (!view->buffer_->the_locking_inset){
view->screen->ShowCursor();
} else {
- if (!view->_buffer->the_locking_inset->isCursorVisible())
- view->_buffer->the_locking_inset->
+ if (!view->buffer_->the_locking_inset->isCursorVisible())
+ view->buffer_->the_locking_inset->
ToggleInsetCursor();
}
XGetInputFocus(fl_display, &tmpwin, &tmp);
if (lyxerr.debugging()) {
lyxerr << "tmpwin: " << tmpwin
- << "\nwindow: " << view->_owner->getForm()->window
+ << "\nwindow: " << view->owner_->getForm()->window
<< "\nwork_area_focus: " << view->work_area_focus
<< "\nlyx_focus : " << view->lyx_focus
<< endl;
}
- if (tmpwin != view->_owner->getForm()->window) {
+ if (tmpwin != view->owner_->getForm()->window) {
view->lyx_focus = false;
goto skip_timer;
} else {
int BufferView::WorkAreaSelectionNotify(FL_OBJECT *, Window win,
int /*w*/, int /*h*/, XEvent *event, void */*d*/)
{
- if (_buffer == 0) return 0;
+ if (buffer_ == 0) return 0;
if (event->type != SelectionNotify)
return 0;
if (uc){
if (!ascii_type) {
- _buffer->text->
+ buffer_->text->
InsertStringA(reinterpret_cast<char*>(uc));
} else {
- _buffer->text->
+ buffer_->text->
InsertStringB(reinterpret_cast<char*>(uc));
}
free(uc);
uc = 0;
}
- _buffer->update(1);
+ buffer_->update(1);
}
return 0;
}
void BufferView::cursorPrevious()
{
- if (!currentBuffer()->text->cursor.row->previous) return;
+ if (!buffer()->text->cursor.row->previous) return;
long y = getScreen()->first;
- Row * cursorrow = currentBuffer()->text->cursor.row;
- currentBuffer()->text->
- SetCursorFromCoordinates(currentBuffer()->text->
+ Row * cursorrow = buffer()->text->cursor.row;
+ buffer()->text->
+ SetCursorFromCoordinates(buffer()->text->
cursor.x_fix,
y);
- currentBuffer()->text->FinishUndo();
- /* this is to allow jumping over large insets */
- if ((cursorrow == currentBuffer()->text->cursor.row))
- currentBuffer()->text->CursorUp();
+ buffer()->text->FinishUndo();
+ // this is to allow jumping over large insets
+ if ((cursorrow == buffer()->text->cursor.row))
+ buffer()->text->CursorUp();
- if (currentBuffer()->text->cursor.row->height < work_area->h)
- getScreen()->Draw(currentBuffer()->text->cursor.y
- - currentBuffer()->text->cursor.row->baseline
- + currentBuffer()->text->cursor.row->height
+ if (buffer()->text->cursor.row->height < work_area->h)
+ getScreen()->Draw(buffer()->text->cursor.y
+ - buffer()->text->cursor.row->baseline
+ + buffer()->text->cursor.row->height
- work_area->h +1 );
}
void BufferView::cursorNext()
{
- if (!currentBuffer()->text->cursor.row->next) return;
+ if (!buffer()->text->cursor.row->next) return;
long y = getScreen()->first;
- currentBuffer()->text->GetRowNearY(y);
- Row* cursorrow = currentBuffer()->text->cursor.row;
- currentBuffer()->text->
- SetCursorFromCoordinates(currentBuffer()->text->
+ buffer()->text->GetRowNearY(y);
+ Row * cursorrow = buffer()->text->cursor.row;
+ buffer()->text->
+ SetCursorFromCoordinates(buffer()->text->
cursor.x_fix,
y + work_area->h);
- currentBuffer()->text->FinishUndo();
+ buffer()->text->FinishUndo();
/* this is to allow jumping over large insets */
- if ((cursorrow == currentBuffer()->text->cursor.row))
- currentBuffer()->text->CursorDown();
+ if ((cursorrow == buffer()->text->cursor.row))
+ buffer()->text->CursorDown();
- if (currentBuffer()->text->cursor.row->height < work_area->h)
- getScreen()->Draw(currentBuffer()->text->cursor.y
- - currentBuffer()->text->cursor.row->baseline);
+ if (buffer()->text->cursor.row->height < work_area->h)
+ getScreen()->Draw(buffer()->text->cursor.y
+ - buffer()->text->cursor.row->baseline);
}
bool BufferView::available() const
{
- if (_buffer && _buffer->text) return true;
+ if (buffer_ && buffer_->text) return true;
return false;
}
void BufferView::savePosition()
{
- backstack.push(currentBuffer()->getFileName(),
- currentBuffer()->text->cursor.x,
- currentBuffer()->text->cursor.y);
+ backstack.push(buffer()->getFileName(),
+ buffer()->text->cursor.x,
+ buffer()->text->cursor.y);
}
BeforeChange();
Buffer * b = (bufferlist.exists(fname)) ? bufferlist.getBuffer(fname):
bufferlist.loadLyXFile(fname); // don't ask, just load it
- setBuffer(b);
- currentBuffer()->text->SetCursorFromCoordinates(x, y);
- currentBuffer()->update(0);
+ buffer(b);
+ buffer()->text->SetCursorFromCoordinates(x, y);
+ buffer()->update(0);
}