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 // -*- C++ -*-
 /* This file is part of
- * ======================================================
+ * ====================================================== 
  * 
  *           LyX, The Document Processor
  *        
  *           Copyright 1995 Matthias Ettrich
- *           Copyright 1995-1999 The LyX Team.
+ *           Copyright 1995-2000 The LyX Team.
  *
- * ======================================================*/
+ * ====================================================== */
 
 #include <config.h>
 
-#include <cstdlib>
-#include <csignal>
-
-#include <unistd.h>
-#include <sys/wait.h>
-
-#include "support/lstrings.h"
-
 #ifdef __GNUG__
 #pragma implementation
 #endif
 
-#include "commandtags.h"
 #include "BufferView.h"
-#include "bufferlist.h"
-#include "LyXView.h"
-#include "lyxfunc.h"
-#include "insets/lyxinset.h"
-#include "minibuffer.h"
-#include "lyxscreen.h"
-#include "up.xpm"
-#include "down.xpm"
-#include "error.h"
-#include "lyxdraw.h"
-#include "lyx_gui_misc.h"
-#include "BackStack.h"
+#include "BufferView_pimpl.h"
 #include "lyxtext.h"
-#include "lyx_cb.h"
-#include "gettext.h"
-
-extern BufferList bufferlist;
-void sigchldhandler(pid_t pid, int *status);
-
-extern void SetXtermCursor(Window win);
-extern bool input_prohibited;
-extern bool selection_possible;
-extern void BeforeChange();
-extern char ascii_type;
-extern int UnlockInset(UpdatableInset* inset);
-extern void ToggleFloat();
-extern void MenuPasteSelection(char at);
-extern InsetUpdateStruct *InsetUpdateList;
-extern void UpdateInsetUpdateList();
-
-// This is _very_ temporary
-FL_OBJECT *figinset_canvas;
-
-BufferView::BufferView(LyXView *o, int xpos, int ypos,
+#include "WorkArea.h"
+#include "lyxscreen.h"
+
+
+BufferView::BufferView(LyXView * o, int xpos, int ypos,
                       int width, int height)
-       : _owner(o)
+       : pimpl_(new Pimpl(this, o, xpos, ypos, width, height))
 {
-       _buffer = 0;
-       
-       screen = 0;
-       work_area = 0;
-       figinset_canvas = 0;
-       scrollbar = 0;
-       button_down = 0;
-       button_up = 0;
-       timer_cursor = 0;
-       current_scrollbar_value = 0;
-       create_view(xpos, ypos, width, height);
-       // Activate the timer for the cursor 
-       fl_set_timer(timer_cursor, 0.4);
-       fl_set_focus_object(_owner->getForm(), work_area);
-       work_area_focus = true;
-       lyx_focus = false;
-        backstack = new BackStack(16);
+       text = 0;
+       inset_slept = false;
 }
 
 
 BufferView::~BufferView()
 {
-       delete backstack;
-}   
+       delete text;
+       delete pimpl_;
+}
 
 
-void BufferView::setBuffer(Buffer *b)
+Buffer * BufferView::buffer() const
 {
-       lyxerr.debug("Setting buffer in BufferView");
-       if (_buffer) {
-               _buffer->InsetSleep();
-               _buffer->delUser(this);
-       }
-
-       // Set current buffer
-       _buffer = b;
-
-       if (bufferlist.getState() == BufferList::CLOSING) return;
-       
-       // Nuke old image
-       if (screen)
-               delete screen;
-       screen = 0;
-
-       // If we are closing the buffer, use the first buffer as current
-       if (!_buffer) {
-               _buffer = bufferlist.first();
-       }
-
-       if (_buffer) {
-               lyxerr.debug(string("  Buffer addr: ") + tostr(_buffer));
-               _buffer->addUser(this);
-               _owner->getMenus()->showMenus();
-               // If we don't have a text object for this, we make one
-               if (_buffer->text == 0)
-                       resizeCurrentBuffer();
-               else {
-                       updateScreen();
-                       updateScrollbar();
-               }
-               screen->first = screen->TopCursorVisible();
-               redraw();
-               updateAllVisibleBufferRelatedPopups();
-               _buffer->InsetWakeup();
-       } else {
-               lyxerr.debug("  No Buffer!");
-               _owner->getMenus()->hideMenus();
-               //workAreaExpose();
-               updateScrollbar();
-               fl_redraw_object(work_area);
-       }
-       // should update layoutchoice even if we don't have a buffer.
-       _owner->updateLayoutChoice();
-       _owner->getMiniBuffer()->Init();
-       _owner->updateWindowTitle();
+       return pimpl_->buffer_;
 }
 
 
-void BufferView::updateScreen()
+LyXScreen * BufferView::screen() const
 {
-       // Regenerate the screen.
-       if (screen)
-               delete screen;
-       screen = new LyXScreen(FL_ObjWin(work_area),
-                              work_area->w,
-                              work_area->h,
-                              work_area->x,
-                              work_area->y,
-                              _buffer->text);
+       return pimpl_->screen_.get();
 }
 
 
-void BufferView::resize()
+WorkArea * BufferView::workarea() const
+{
+       return &pimpl_->workarea_;
+}
+
+
+LyXView * BufferView::owner() const
+{
+       return pimpl_->owner_;
+}
+
+
+void BufferView::pushIntoUpdateList(Inset * i)
+{
+       pimpl_->updatelist.push(i);
+}
+
+
+Painter & BufferView::painter() 
 {
-       // This will resize the buffer. (Asger)
-       if (_buffer)
-               resizeCurrentBuffer();
+       return pimpl_->painter();
 }
 
 
-static bool lgb_hack = false;
+void BufferView::buffer(Buffer * b)
+{
+       pimpl_->buffer(b);
+}
+
+
+void BufferView::resize(int xpos, int ypos, int width, int height)
+{
+       pimpl_->resize(xpos, ypos, width, height);
+}
+
+
+void BufferView::resize()
+{
+       pimpl_->resize();
+}
+
 
 void BufferView::redraw()
 {
-       lyxerr.debug("BufferView::redraw()");
-       lgb_hack = true;
-       fl_redraw_object(work_area);
-       fl_redraw_object(scrollbar);
-       fl_redraw_object(button_down);
-       fl_redraw_object(button_up);
-       lgb_hack = false;
+       pimpl_->redraw();
 }
 
 
-void BufferView::fitCursor()
+void BufferView::fitCursor(LyXText * text)
 {
-       if (screen) screen->FitCursor();
+       pimpl_->fitCursor(text);
 }
 
 
 void BufferView::update()
 {
-       if (screen) screen->Update();
+       pimpl_->update();
 }
 
 
 void BufferView::updateScrollbar()
 {
-       /* If the text is smaller than the working area, the scrollbar
-        * maximum must be the working area height. No scrolling will 
-        * be possible */
-
-       if (!_buffer) {
-               fl_set_slider_value(scrollbar, 0);
-               fl_set_slider_size(scrollbar, scrollbar->h);
-               return;
-       }
-       
-       static long max2 = 0;
-       static long height2 = 0;
-
-       long cbth = 0;
-       long cbsf = 0;
-
-       if (_buffer->text)
-               cbth = _buffer->text->height;
-       if (screen)
-               cbsf = screen->first;
-
-       // check if anything has changed.
-       if (max2 == cbth &&
-           height2 == work_area->h &&
-           current_scrollbar_value == cbsf)
-               return;       // no
-       
-       max2 = cbth;
-       height2 = work_area->h;
-       current_scrollbar_value = cbsf;
-
-       if (cbth <= height2) { // text is smaller than screen
-               fl_set_slider_size(scrollbar, scrollbar->h);
-               return;
-       }
-       
-       long maximum_height = work_area->h * 3/4 + cbth;
-       long value = cbsf;
-
-       /* set the scrollbar */
-       double hfloat = work_area->h;
-       double maxfloat = maximum_height;
-   
-       fl_set_slider_value(scrollbar, value);
-       fl_set_slider_bounds(scrollbar, 0,
-                            maximum_height - work_area->h);
-#if FL_REVISION > 85
-       double lineh = _buffer->text->DefaultHeight();
-       fl_set_slider_increment(scrollbar,work_area->h-lineh,lineh);
-#endif
-       if (maxfloat>0){
-               if ((hfloat/maxfloat) * (float) height2 < 3)
-                       fl_set_slider_size(scrollbar,
-                                          3/(float)height2);
-               else
-                       fl_set_slider_size(scrollbar,
-                                          hfloat/maxfloat);
-       } else
-               fl_set_slider_size(scrollbar, hfloat);
-       fl_set_slider_precision(scrollbar, 0);
+       pimpl_->updateScrollbar();
+}
+
+
+void BufferView::scrollCB(double value)
+{
+       pimpl_->scrollCB(value);
+}
+
+
+Inset * BufferView::checkInsetHit(LyXText * text, int & x, int & y,
+                                 unsigned int button)
+{
+       return pimpl_->checkInsetHit(text, x, y, button);
 }
 
 
 void BufferView::redoCurrentBuffer()
 {
-       lyxerr.debug("BufferView::redoCurrentBuffer");
-       if (_buffer && _buffer->text) {
-               resize();
-               _owner->updateLayoutChoice();
-       }
+       pimpl_->redoCurrentBuffer();
 }
 
 
 int BufferView::resizeCurrentBuffer()
 {
-       lyxerr.debug("resizeCurrentBuffer");
-       
-       LyXParagraph *par = 0;
-       LyXParagraph *selstartpar = 0;
-       LyXParagraph *selendpar = 0;
-       int pos = 0;
-       int selstartpos = 0;
-       int selendpos = 0;
-       int selection = 0;
-       int mark_set = 0;
-
-       ProhibitInput();
-
-       _owner->getMiniBuffer()->Set(_("Formatting document..."));   
-
-       if (_buffer->text) {
-               par = _buffer->text->cursor.par;
-               pos = _buffer->text->cursor.pos;
-               selstartpar = _buffer->text->sel_start_cursor.par;
-               selstartpos = _buffer->text->sel_start_cursor.pos;
-               selendpar = _buffer->text->sel_end_cursor.par;
-               selendpos = _buffer->text->sel_end_cursor.pos;
-               selection = _buffer->text->selection;
-               mark_set = _buffer->text->mark_set;
-               delete _buffer->text;
-       }
-       _buffer->text = new LyXText(work_area->w, _buffer);
-
-       updateScreen();
-   
-       if (par) {
-               _buffer->text->selection = true;
-               /* at this point just
-                * to avoid the Delete-
-                * Empty-Paragraph
-                * Mechanism when
-                * setting the cursor */
-               _buffer->text->mark_set = mark_set;
-               if (selection) {
-                       _buffer->text->SetCursor(selstartpar, selstartpos);
-                       _buffer->text->sel_cursor = _buffer->text->cursor;
-                       _buffer->text->SetCursor(selendpar, selendpos);
-                       _buffer->text->SetSelection();
-                       _buffer->text->SetCursor(par, pos);
-               } else {
-                       _buffer->text->SetCursor(par, pos);
-                       _buffer->text->sel_cursor = _buffer->text->cursor;
-                       _buffer->text->selection = false;
-               }
-       }
-       screen->first = screen->TopCursorVisible(); /* this will scroll the
-                                                    * screen such that the
-                                                    * cursor becomes
-                                                    * visible */ 
-       updateScrollbar();
-       redraw();
-       _owner->getMiniBuffer()->Init();
-       AllowInput();
-
-       // Now if the title form still exist kill it
-       TimerCB(0,0);
-
-       return 0;
+       return pimpl_->resizeCurrentBuffer();
 }
 
 
-void BufferView::gotoError()
+void BufferView::cursorPrevious(LyXText * text)
 {
-       if (!screen)
-               return;
-   
-       screen->HideCursor();
-       BeforeChange();
-       _buffer->update(-2);
-       LyXCursor tmp;
-   
-       if (!_buffer->text->GotoNextError()) {
-               if (_buffer->text->cursor.pos 
-                   || _buffer->text->cursor.par !=
-                   _buffer->text->FirstParagraph()) {
-                       tmp = _buffer->text->cursor;
-                       _buffer->text->cursor.par =
-                               _buffer->text->FirstParagraph();
-                       _buffer->text->cursor.pos = 0;
-                       if (!_buffer->text->GotoNextError()) {
-                               _buffer->text->cursor = tmp;
-                               _owner->getMiniBuffer()->Set(_("No more errors"));
-                               LyXBell();
-                       }
-               } else {
-                       _owner->getMiniBuffer()->Set(_("No more errors"));
-                       LyXBell();
-               }
-       }
-       _buffer->update(0);
-       _buffer->text->sel_cursor =
-               _buffer->text->cursor;
+       pimpl_->cursorPrevious(text);
 }
 
 
-void BufferView::create_view(int xpos, int ypos, int width, int height)
+void BufferView::cursorNext(LyXText * text)
 {
-       FL_OBJECT *obj;
-       const int bw = abs(fl_get_border_width());
-
-       // a hack for the figinsets (Matthias)
-       // This one first, then it will probably be invisible. (Lgb)
-       ::figinset_canvas = figinset_canvas = obj =
-               fl_add_canvas(FL_NORMAL_CANVAS,
-                             xpos + 1,
-                             ypos + 1,1,1,"");
-       fl_set_object_boxtype(obj,FL_NO_BOX);
-       fl_set_object_resize(obj, FL_RESIZE_ALL);
-       fl_set_object_gravity(obj, NorthWestGravity, NorthWestGravity);
-
-       // a box
-       obj = fl_add_box(FL_BORDER_BOX, xpos, ypos,
-                        width - 15,
-                        height,"");
-       fl_set_object_resize(obj, FL_RESIZE_ALL);
-       fl_set_object_gravity(obj, NorthWestGravity, SouthEastGravity);
-
-       // the free object
-       work_area = obj = fl_add_free(FL_INPUT_FREE,
-                                     xpos +bw, ypos+bw,
-                                     width-15-2*bw /* scrollbarwidth */,
-                                     height-2*bw,"",
-                                     work_area_handler);
-       obj->wantkey = FL_KEY_TAB;
-       obj->u_vdata = this; /* This is how we pass the BufferView
-                                      to the work_area_handler. */
-       fl_set_object_boxtype(obj,FL_DOWN_BOX);
-       fl_set_object_resize(obj, FL_RESIZE_ALL);
-       fl_set_object_gravity(obj, NorthWestGravity, SouthEastGravity);
-
-       //
-       // THE SCROLLBAR
-       //
-
-       // up - scrollbar button
-#if FL_REVISION > 85
-       fl_set_border_width(-1);
-#else
-       fl_set_border_width(-2); // to get visible feedback
-#endif
-       button_up = obj = fl_add_pixmapbutton(FL_TOUCH_BUTTON,
-                                             width-15+4*bw,
-                                             ypos,
-                                             15,15,"");
-       fl_set_object_boxtype(obj,FL_UP_BOX);
-       fl_set_object_color(obj,FL_MCOL,FL_BLUE);
-       fl_set_object_resize(obj, FL_RESIZE_ALL);
-       fl_set_object_gravity(obj,NorthEastGravity, NorthEastGravity);
-       fl_set_object_callback(obj,UpCB,(long)this);
-       fl_set_pixmapbutton_data(obj, up_xpm);
-
-#if FL_REVISION >85
-       // Remove the blue feedback rectangle
-       fl_set_pixmapbutton_focus_outline(obj,0);
-#endif 
-
-       // the scrollbar slider
-       fl_set_border_width(-bw);
-       scrollbar = obj = fl_add_slider(FL_VERT_SLIDER,
-                                       width-15+4*bw,
-                                       ypos + 15,
-                                       15,height-30,"");
-       fl_set_object_color(obj,FL_COL1,FL_MCOL);
-       fl_set_object_boxtype(obj, FL_UP_BOX);
-       fl_set_object_resize(obj, FL_RESIZE_ALL);
-       fl_set_object_gravity(obj, NorthEastGravity, SouthEastGravity);
-       fl_set_object_callback(obj,ScrollCB,(long)this);
-       
-       // down - scrollbar button
-#if FL_REVISION > 85
-       fl_set_border_width(-1);
-#else
-       fl_set_border_width(-2); // to get visible feedback
-#endif
-       button_down = obj = fl_add_pixmapbutton(FL_TOUCH_BUTTON,
-                                                     width-15+4*bw,
-                                                     ypos + height-15,
-                                                     15,15,"");
-       fl_set_object_boxtype(obj,FL_UP_BOX);
-       fl_set_object_color(obj,FL_MCOL,FL_BLUE);
-       fl_set_object_resize(obj, FL_RESIZE_ALL);
-       fl_set_object_gravity(obj, SouthEastGravity, SouthEastGravity);
-       fl_set_object_callback(obj,DownCB,(long)this);
-       fl_set_pixmapbutton_data(obj, down_xpm);
-       fl_set_border_width(-bw);
-
-#if FL_REVISION >85
-       // Remove the blue feedback rectangle
-       fl_set_pixmapbutton_focus_outline(obj,0);
-#endif 
-
-       //
-       // TIMERS
-       //
-       
-       // timer_cursor
-       timer_cursor = obj = fl_add_timer(FL_HIDDEN_TIMER,
-                                         0,0,0,0,"Timer");
-       fl_set_object_callback(obj,CursorToggleCB,0);
-       obj->u_vdata = this;
+       pimpl_->cursorNext(text);
 }
 
 
-// Callback for scrollbar up button
-void BufferView::UpCB(FL_OBJECT *ob, long buf)
+bool BufferView::available() const
 {
-       BufferView *view = (BufferView*) buf;
-       
-       if (view->_buffer == 0) return;
-
-       const XEvent*ev2;
-       static long time = 0;
-       ev2 = fl_last_event();
-       if (ev2->type == ButtonPress || ev2->type == ButtonRelease) 
-               time = 0;
-       int button = fl_get_button_numb(ob);
-       switch (button) {
-       case 3:
-               view->ScrollUpOnePage(time++); break;
-       case 2:
-               view->ScrollDownOnePage(time++); break;
-       default:
-               view->ScrollUp(time++); break;
-       }
+       return pimpl_->available();
 }
 
 
-static
-void waitForX()
+void BufferView::beforeChange(LyXText * text)
 {
-       static Window w = 0;
-       static Atom a = 0;
-       if (!a)
-               a = XInternAtom(fl_display, "WAIT_FOR_X", False);
-       if (w == 0) {
-               int mask;
-               XSetWindowAttributes attr;
-               mask = CWOverrideRedirect;
-               attr.override_redirect = 1;
-               w = XCreateWindow(fl_display, fl_root,
-                                 0, 0, 1, 1, 0, CopyFromParent,
-                                 InputOnly, CopyFromParent, mask, &attr);
-               XSelectInput(fl_display, w, PropertyChangeMask);
-               XMapWindow(fl_display, w);
-       }
-       static XEvent ev;
-       XChangeProperty(fl_display, w, a, a, 8,
-                       PropModeAppend, (unsigned char *)"", 0);
-       XWindowEvent(fl_display, w, PropertyChangeMask, &ev);
+       pimpl_->beforeChange(text);
 }
 
 
-// Callback for scrollbar slider
-void BufferView::ScrollCB(FL_OBJECT *ob, long buf)
+void BufferView::savePosition(unsigned int i)
 {
-       BufferView *view = (BufferView*) buf;
-       extern bool cursor_follows_scrollbar;
-       
-       if (view->_buffer == 0) return;
-
-       view->current_scrollbar_value = (long)fl_get_slider_value(ob);
-       if (view->current_scrollbar_value < 0)
-               view->current_scrollbar_value = 0;
-   
-       if (!view->screen)
-               return;
-
-       view->screen->Draw(view->current_scrollbar_value);
-
-       if (cursor_follows_scrollbar) {
-               LyXText * vbt = view->_buffer->text;
-               int height = vbt->DefaultHeight();
-               
-               if (vbt->cursor.y < view->screen->first + height) {
-                       vbt->SetCursorFromCoordinates(0,
-                                                     view->screen->first +
-                                                     height);
-               }
-               else if (vbt->cursor.y >
-                        view->screen->first + view->work_area->h - height) {
-                       vbt->SetCursorFromCoordinates(0,
-                                                     view->screen->first +
-                                                     view->work_area->h  -
-                                                     height);
-               }
-       }
-       waitForX();
+       pimpl_->savePosition(i);
 }
 
 
-// Callback for scrollbar down button
-void BufferView::DownCB(FL_OBJECT *ob, long buf)
+void BufferView::restorePosition(unsigned int i)
 {
-       BufferView *view = (BufferView*) buf;
-
-       if (view->_buffer == 0) return;
-       
-       const XEvent*ev2;
-       static long time = 0;
-       ev2 = fl_last_event();
-       if (ev2->type == ButtonPress || ev2->type == ButtonRelease) 
-               time = 0;
-       int button = fl_get_button_numb(ob);
-       switch (button) {
-       case 2:
-               view->ScrollUpOnePage(time++); break;
-       case 3:
-               view->ScrollDownOnePage(time++); break;
-       default:
-               view->ScrollDown(time++); break;
-       }
+       pimpl_->restorePosition(i);
 }
 
 
-int BufferView::ScrollUp(long time)
+bool BufferView::isSavedPosition(unsigned int i)
 {
-       if (_buffer == 0) return 0;
-       if (!screen)
-               return 0;
-   
-       double value= fl_get_slider_value(scrollbar);
-   
-       if (value == 0)
-               return 0;
-   
-       float add_value =  (_buffer->text->DefaultHeight()
-                           + (float)(time) * (float)(time) * 0.125);
-   
-       if (add_value > work_area->h)
-               add_value = (float) (work_area->h -
-                                    _buffer->text->DefaultHeight());
-   
-       value -= add_value;
-
-       if (value < 0)
-               value = 0;
-   
-       fl_set_slider_value(scrollbar, value);
-   
-       ScrollCB(scrollbar,(long)this); 
-       return 0;
+       return pimpl_->isSavedPosition(i);
 }
 
 
-int BufferView::ScrollDown(long time)
+void BufferView::update(LyXText * text, UpdateCodes f)
 {
-       if (_buffer == 0) return 0;
-       if (!screen)
-               return 0;
-   
-       double value= fl_get_slider_value(scrollbar);
-       double min, max;
-       fl_get_slider_bounds(scrollbar, &min, &max);
-
-       if (value == max)
-               return 0;
-   
-       float add_value =  (_buffer->text->DefaultHeight()
-                           + (float)(time) * (float)(time) * 0.125);
-   
-       if (add_value > work_area->h)
-               add_value = (float) (work_area->h -
-                                    _buffer->text->DefaultHeight());
-   
-       value += add_value;
-   
-       if (value > max)
-               value = max;
-   
-       fl_set_slider_value(scrollbar, value);
-   
-       ScrollCB(scrollbar,(long)this); 
-       return 0;
+       pimpl_->update(text, f);
 }
 
 
-void BufferView::ScrollUpOnePage(long /*time*/)
+void BufferView::setState()
 {
-       if (_buffer == 0) return;
-       if (!screen)
-               return;
-   
-       long y = screen->first;
-
-       if (!y) return;
-   
-       Row* row = _buffer->text->GetRowNearY(y);
-       y = y - work_area->h + row->height;
-       
-       fl_set_slider_value(scrollbar, y);
-   
-       ScrollCB(scrollbar,(long)this); 
+       pimpl_->setState();
 }
 
 
-void BufferView::ScrollDownOnePage(long /*time*/)
+void BufferView::insetSleep()
 {
-       if (_buffer == 0) return;
-       if (!screen)
-               return;
-   
-       double min, max;
-       fl_get_slider_bounds(scrollbar, &min, &max);
-       long y = screen->first;
-   
-       if (y > _buffer->text->height - work_area->h)
-               return;
-   
-       y += work_area->h;
-       _buffer->text->GetRowNearY(y);
-       
-       fl_set_slider_value(scrollbar, y);
-   
-       ScrollCB(scrollbar,(long)this); 
+       pimpl_->insetSleep();
 }
 
 
-int BufferView::work_area_handler(FL_OBJECT * ob, int event,
-                                 FL_Coord, FL_Coord ,
-                                 int /*key*/, void *xev)
+void BufferView::insetWakeup()
 {
-       static int x_old = -1;
-       static int y_old = -1;
-       static long scrollbar_value_old = -1;
-       
-       XEvent* ev = (XEvent*) xev;
-       BufferView *view = (BufferView*) ob->u_vdata;
-
-       // If we don't have a view yet; return
-       if (!view || quitting) return 0;
-
-       switch (event){   
-       case FL_DRAW:
-               view->workAreaExpose(); 
-               break;
-       case FL_PUSH:
-               view->WorkAreaButtonPress(ob, 0,0,0,ev,0);
-               break; 
-       case FL_RELEASE:
-               view->WorkAreaButtonRelease(ob, 0,0,0,ev,0);
-               break;
-       case FL_MOUSE:
-               if (ev->xmotion.x != x_old || 
-                   ev->xmotion.y != y_old ||
-                   view->current_scrollbar_value != scrollbar_value_old) {
-                       x_old = ev->xmotion.x;
-                       y_old = ev->xmotion.y;
-                       scrollbar_value_old = view->current_scrollbar_value;
-                       view->WorkAreaMotionNotify(ob, 0,0,0,ev,0);
-               }
-               break;
-       // Done by the raw callback:
-       //  case FL_KEYBOARD: WorkAreaKeyPress(ob, 0,0,0,ev,0); break;
-       case FL_FOCUS:
-               if (!view->_owner->getMiniBuffer()->shows_no_match)
-                       view->_owner->getMiniBuffer()->Init();
-               view->_owner->getMiniBuffer()->shows_no_match = false;
-               view->work_area_focus = true;
-               fl_set_timer(view->timer_cursor, 0.4);
-               break;
-       case FL_UNFOCUS:
-               view->_owner->getMiniBuffer()->ExecCommand();
-               view->work_area_focus = false;
-               break;
-       case FL_ENTER:
-               SetXtermCursor(view->_owner->getForm()->window);
-               // reset the timer
-               view->lyx_focus = true;
-               fl_set_timer(view->timer_cursor, 0.4);
-               break;
-       case FL_LEAVE: 
-               if (!input_prohibited)
-                       XUndefineCursor(fl_display,
-                                       view->_owner->getForm()->window);
-               view->lyx_focus = false; // This is not an absolute truth
-               // but if it is not true, it will be changed within a blink
-               // of an eye. ... Not good enough... use regulare timeperiod
-               //fl_set_timer(view->timer_cursor, 0.01); // 0.1 sec blink
-               fl_set_timer(view->timer_cursor, 0.4); // 0.4 sec blink
-               break;
-       case FL_DBLCLICK: 
-               // select a word 
-               if (view->_buffer && !view->_buffer->the_locking_inset) {
-                       if (view->screen && ev->xbutton.button == 1) {
-                               view->screen->HideCursor();
-                               view->screen->ToggleSelection(); 
-                               view->_buffer->text->SelectWord();
-                               view->screen->ToggleSelection(false);
-                               /* This will fit the cursor on the screen
-                                * if necessary */ 
-                               view->_buffer->update(0); 
-                       }
-               }
-               break;
-       case FL_TRPLCLICK:
-               // select a line
-               if (view->_buffer && view->screen && ev->xbutton.button == 1) {
-                       view->screen->HideCursor(); 
-                       view->screen->ToggleSelection(); 
-                       view->_buffer->text->CursorHome();
-                       view->_buffer->text->sel_cursor =
-                               view->_buffer->text->cursor;
-                       view->_buffer->text->CursorEnd();
-                       view->_buffer->text->SetSelection();
-                       view->screen->ToggleSelection(false); 
-                       /* This will fit the cursor on the screen
-                        * if necessary */ 
-                       view->_buffer->update(0); 
-               }
-               break;
-       case FL_OTHER:
-               view->WorkAreaSelectionNotify(ob,
-                                             view->_owner->getForm()->window,
-                                             0,0,ev,0); 
-               break;
-       }
-       return 1;
+       pimpl_->insetWakeup();
 }
 
-int BufferView::WorkAreaMotionNotify(FL_OBJECT *ob, Window,
-                                    int /*w*/, int /*h*/,
-                                    XEvent *ev, void */*d*/)
-{
 
-       if (_buffer == 0) return 0;
-       if (!screen) return 0;
-
-       // Check for inset locking
-       if (_buffer->the_locking_inset) {
-               LyXCursor cursor = _buffer->text->cursor;
-               _buffer->the_locking_inset->
-                       InsetMotionNotify(ev->xbutton.x - ob->x - cursor.x,
-                                         ev->xbutton.y - ob->y -
-                                         (cursor.y),
-                                         ev->xbutton.state);
-               return 0;
-       }
-   
-       // Only use motion with button 1
-       if (!ev->xmotion.state & Button1MotionMask)
-               return 0; 
-   
-       /* The selection possible is needed, that only motion events are 
-        * used, where the bottom press event was on the drawing area too */
-       if (selection_possible) {
-               screen->HideCursor();
-
-               _buffer->text->
-                       SetCursorFromCoordinates(ev->xbutton.x - ob->x,
-                                                ev->xbutton.y - ob->y +
-                                                screen->first);
-      
-               if (!_buffer->text->selection)
-                   _buffer->update(-3); // Maybe an empty line was deleted
-      
-               _buffer->text->SetSelection();
-               screen->ToggleToggle();
-               if (screen->FitCursor())
-                       updateScrollbar(); 
-               screen->ShowCursor();
-       }
-       return 0;
+void BufferView::insetUnlock()
+{
+       pimpl_->insetUnlock();
 }
 
 
-extern int bibitemMaxWidth(const class LyXFont &);
+bool BufferView::focus() const
+{
+       return pimpl_->focus();
+}
+
 
-// Single-click on work area
-int BufferView::WorkAreaButtonPress(FL_OBJECT *ob, Window,
-                       int /*w*/, int /*h*/, XEvent *ev, void */*d*/)
+void BufferView::focus(bool f)
 {
-       last_click_x = -1;
-       last_click_y = -1;
-
-       if (_buffer == 0) return 0;
-       if (!screen) return 0;
-
-       int const x = ev->xbutton.x - ob->x;
-       int const y = ev->xbutton.y - ob->y;
-       // If we hit an inset, we have the inset coordinates in these
-       // and inset_hit points to the inset.  If we do not hit an
-       // inset, inset_hit is 0, and inset_x == x, inset_y == y.
-       int inset_x = x;
-       int inset_y = y;
-       Inset * inset_hit = checkInsetHit(inset_x, inset_y);
-
-       // ok ok, this is a hack.
-       int button = ev->xbutton.button;
-       if (button == 4 || button == 5) goto wheel;
-
-       {
-               
-       if (_buffer->the_locking_inset) {
-               // We are in inset locking mode
-               
-               /* Check whether the inset was hit. If not reset mode,
-                  otherwise give the event to the inset */
-               if (inset_hit != 0) {
-                       _buffer->the_locking_inset->
-                               InsetButtonPress(inset_x, inset_y, button);
-                       return 0;
-               } else {
-                       UnlockInset(_buffer->the_locking_inset);
-               }
-       }
-       
-       selection_possible = true;
-       screen->HideCursor();
-       
-       // Right button mouse click on a table
-       if (button == 3 &&
-           (_buffer->text->cursor.par->table ||
-            _buffer->text->MouseHitInTable(x, y+screen->first))) {
-               // Set the cursor to the press-position
-               _buffer->text->SetCursorFromCoordinates(x, y + screen->first);
-               bool doit = true;
-               
-               // Only show the table popup if the hit is in the table, too
-               if (!_buffer->text->HitInTable(_buffer->text->cursor.row, x))
-                       doit = false;
-               
-               // Hit above or below the table?
-               if (doit) {
-                       if (!_buffer->text->selection) {
-                               screen->ToggleSelection();
-                               _buffer->text->ClearSelection();
-                               _buffer->text->FullRebreak();
-                               screen->Update();
-                               updateScrollbar();
-                       }
-                       // Popup table popup when on a table.
-                       // This is obviously temporary, since we should be
-                       // able to 
-                       // popup various context-sensitive-menus with the
-                       // the right mouse. So this should be done more
-                       // general in the future. Matthias.
-                       selection_possible = false;
-                       _owner->getLyXFunc()->Dispatch(LFUN_LAYOUT_TABLE,
-                                                      "true");
-                       return 0;
-               }
-       }
-       
-       int screen_first = screen->first;
-       
-       // Middle button press pastes if we have a selection
-       bool paste_internally = false;
-       if (button == 2  // && !_buffer->the_locking_inset
-           && _buffer->text->selection) {
-               _owner->getLyXFunc()->Dispatch(LFUN_COPY);
-               paste_internally = true;
-       }
-       
-       // Clear the selection
-       screen->ToggleSelection();
-       _buffer->text->ClearSelection();
-       _buffer->text->FullRebreak();
-       screen->Update();
-       updateScrollbar();
-               
-       // Single left click in math inset?
-       if (inset_hit != 0 && inset_hit->Editable() == 2) {
-               // Highly editable inset, like math
-               selection_possible = false;
-               _owner->updateLayoutChoice();
-               _owner->getMiniBuffer()->Set(inset_hit->EditMessage());
-               inset_hit->Edit(inset_x, inset_y);
-               return 0;
-       } 
-
-       // Right click on a footnote flag opens float menu
-       if (button == 3) { 
-               selection_possible = false;
-               return 0;
-       }
-       
-       _buffer->text->SetCursorFromCoordinates(x, y + screen_first);
-       _buffer->text->FinishUndo();
-       _buffer->text->sel_cursor = _buffer->text->cursor;
-       _buffer->text->cursor.x_fix = _buffer->text->cursor.x;
-       
-       _owner->updateLayoutChoice();
-       if (screen->FitCursor()){
-               updateScrollbar();
-               selection_possible = false;
-       }
-
-       // Insert primary selection with middle mouse
-       // if there is a local selection in the current buffer, insert this
-       if (button == 2) { //  && !_buffer->the_locking_inset){
-               if (paste_internally)
-                       _owner->getLyXFunc()->Dispatch(LFUN_PASTE);
-               else
-                       _owner->getLyXFunc()->Dispatch(LFUN_PASTESELECTION,
-                                                      "paragraph");
-               selection_possible = false;
-               return 0;
-       }
-       }
-       goto out;
- wheel: {
-       // I am not quite sure if this is the correct place to put this,
-       // but it will not cause any harm.
-       // Patch from Mark Huang (markman@mit.edu) to make LyX recognise
-       // button 4 and 5. This enables LyX use use the scrollwhell on
-       // certain mice for something useful. (Lgb)
-       // Added wheel acceleration detection code. (Rvdk)
-       static Time lastTime = 0;
-       int diff = ev->xbutton.time - lastTime;
-       int scroll = int(1.0 + (4.0/(abs(diff)+1.0))*200.0);
-       switch (button) {
-       case 4:
-               ScrollUp(scroll);
-               break;
-       case 5:
-               ScrollDown(scroll);
-               break;
-       }
-       lastTime = ev->xbutton.time;
-       return 0;
-       }
- out:
-       last_click_x = x;
-       last_click_y = y;
-       
-       return 0;
+       pimpl_->focus(f);
 }
 
 
-int BufferView::WorkAreaButtonRelease(FL_OBJECT *ob, Window ,
-                         int /*w*/, int /*h*/, XEvent *ev, void */*d*/)
+bool BufferView::active() const
 {
-       if (_buffer == 0 || screen == 0) return 0;
-
-       int const x = ev->xbutton.x - ob->x;
-       int const y = ev->xbutton.y - ob->y;
-
-       // If we hit an inset, we have the inset coordinates in these
-       // and inset_hit points to the inset.  If we do not hit an
-       // inset, inset_hit is 0, and inset_x == x, inset_y == y.
-       int inset_x = x;
-       int inset_y = y;
-       Inset * inset_hit = checkInsetHit(inset_x, inset_y);
-
-       if (_buffer->the_locking_inset) {
-               // We are in inset locking mode.
-
-               /* LyX does a kind of work-area grabbing for insets.
-                  Only a ButtonPress Event outside the inset will 
-                  force a InsetUnlock. */
-               _buffer->the_locking_inset->
-                       InsetButtonRelease(inset_x, inset_y, 
-                                          ev->xbutton.button);
-               return 0;
-       }
-  
-       selection_possible = false;
-        if (_buffer->text->cursor.par->table) {
-                int cell = _buffer->text->
-                        NumberOfCell(_buffer->text->cursor.par,
-                                     _buffer->text->cursor.pos);
-                if (_buffer->text->cursor.par->table->IsContRow(cell) &&
-                    _buffer->text->cursor.par->table->
-                    CellHasContRow(_buffer->text->cursor.par->table->
-                                   GetCellAbove(cell))<0) {
-                        _buffer->text->CursorUp();
-                }
-        }
-       
-       if (ev->xbutton.button >= 2)
-               return 0;
-
-       // Make sure that the press was not far from the release
-       if ((abs(last_click_x - x) >= 5) ||
-           (abs(last_click_y - y) >= 5)) {
-               return 0;
-       }
-
-       // Did we hit an editable inset?
-       if (inset_hit != 0) {
-               // Inset like error, notes and figures
-               selection_possible = false;
-#ifdef WITH_WARNINGS
-#warning fix this proper in 0.13
-#endif
-               // Following a ref shouldn't issue
-               // a push on the undo-stack
-               // anylonger, now that we have
-               // keybindings for following
-               // references and returning from
-               // references.  IMHO though, it
-               // should be the inset's own business
-               // to push or not push on the undo
-               // stack. They don't *have* to
-               // alter the document...
-               // (Joacim)
-               // ...or maybe the SetCursorParUndo()
-               // below isn't necessary at all anylonger?
-               if (inset_hit->LyxCode() == Inset::REF_CODE) {
-                       _buffer->text->SetCursorParUndo();
-               }
-
-               _owner->getMiniBuffer()->Set(inset_hit->EditMessage());
-               inset_hit->Edit(inset_x, inset_y);
-               return 0;
-       }
-
-       // check whether we want to open a float
-       if (_buffer->text) {
-               bool hit = false;
-               char c = ' ';
-               if (_buffer->text->cursor.pos <
-                   _buffer->text->cursor.par->Last()) {
-                       c = _buffer->text->cursor.par->
-                               GetChar(_buffer->text->cursor.pos);
-               }
-               if (c == LYX_META_FOOTNOTE || c == LYX_META_MARGIN
-                   || c == LYX_META_FIG || c == LYX_META_TAB
-                   || c == LYX_META_WIDE_FIG || c == LYX_META_WIDE_TAB
-                    || c == LYX_META_ALGORITHM){
-                       hit = true;
-               } else if (_buffer->text->cursor.pos - 1 >= 0) {
-                       c = _buffer->text->cursor.par->
-                               GetChar(_buffer->text->cursor.pos - 1);
-                       if (c == LYX_META_FOOTNOTE || c == LYX_META_MARGIN
-                           || c == LYX_META_FIG || c == LYX_META_TAB
-                           || c == LYX_META_WIDE_FIG 
-                           || c == LYX_META_WIDE_TAB
-                           || c == LYX_META_ALGORITHM){
-                               // We are one step too far to the right
-                               _buffer->text->CursorLeft();
-                               hit = true;
-                       }
-               }
-               if (hit == true) {
-                       ToggleFloat();
-                       selection_possible = false;
-                       return 0;
-               }
-       }
-
-       // Do we want to close a float? (click on the float-label)
-       if (_buffer->text->cursor.row->par->footnoteflag ==
-           LyXParagraph::OPEN_FOOTNOTE
-           && _buffer->text->cursor.pos == 0
-           && _buffer->text->cursor.row->previous &&
-           _buffer->text->cursor.row->previous->par->
-           footnoteflag != LyXParagraph::OPEN_FOOTNOTE){
-               LyXFont font (LyXFont::ALL_SANE);
-               font.setSize(LyXFont::SIZE_SMALL);
-
-               int box_x = 20; // LYX_PAPER_MARGIN;
-               box_x += font.textWidth("Mwide-figM", 10);
-
-               int screen_first = screen->first;
-
-               if (x < box_x
-                   && y + screen_first > _buffer->text->cursor.y -
-                   _buffer->text->cursor.row->baseline
-                   && y + screen_first < _buffer->text->cursor.y -
-                   _buffer->text->cursor.row->baseline
-                   + font.maxAscent()*1.2 + font.maxDescent()*1.2) {
-                       ToggleFloat();
-                       selection_possible = false;
-                       return 0;
-               }
-       }
-
-       // Maybe we want to edit a bibitem ale970302
-       if (_buffer->text->cursor.par->bibkey && x < 20 + 
-           bibitemMaxWidth(lyxstyle.TextClass(_buffer->
-                                       params.textclass)->defaultfont)) {
-               _buffer->text->cursor.par->bibkey->Edit(0, 0);
-       }
-
-       return 0;
+       return pimpl_->active();
 }
 
 
-/* 
- * Returns an inset if inset was hit. 0 otherwise.
- * If hit, the coordinates are changed relative to the inset. 
- * Otherwise coordinates are not changed, and false is returned.
- */
-Inset * BufferView::checkInsetHit(int &x, int &y)
+int BufferView::workWidth() const
 {
-       if (!getScreen())
-               return 0;
-  
-       int y_tmp = y + getScreen()->first;
-  
-       LyXCursor cursor = _buffer->text->cursor;
-       if (cursor.pos < cursor.par->Last() 
-           && cursor.par->GetChar(cursor.pos) == LYX_META_INSET
-           && cursor.par->GetInset(cursor.pos)
-           && cursor.par->GetInset(cursor.pos)->Editable()) {
-
-               // Check whether the inset really was hit
-               Inset* tmpinset = cursor.par->GetInset(cursor.pos);
-               LyXFont font = _buffer->text->GetFont(cursor.par, cursor.pos);
-               if (x > cursor.x
-                   && x < cursor.x + tmpinset->Width(font) 
-                   && y_tmp > cursor.y - tmpinset->Ascent(font)
-                   && y_tmp < cursor.y + tmpinset->Descent(font)) {
-                       x = x - cursor.x;
-                       // The origin of an inset is on the baseline
-                       y = y_tmp - (cursor.y); 
-                       return tmpinset;
-               }
-       } else if (cursor.pos - 1 >= 0 
-                  && cursor.par->GetChar(cursor.pos - 1) == LYX_META_INSET
-                  && cursor.par->GetInset(cursor.pos - 1)
-                  && cursor.par->GetInset(cursor.pos - 1)->Editable()) {
-               _buffer->text->CursorLeft();
-               Inset * result = checkInsetHit(x, y);
-               if (result == 0) {
-                       _buffer->text->CursorRight();
-                       return 0;
-               } else {
-                       return result;
-               }
-       }
-       return 0;
+    return pimpl_->workarea_.workWidth();
 }
 
 
-int BufferView::workAreaExpose()
+bool BufferView::belowMouse() const 
 {
-       if (!work_area || !work_area->form->visible) 
-               return 1;
-
-       // this is a hack to ensure that we only call this through
-       // BufferView::redraw().
-       if (!lgb_hack) {
-               redraw();
-       }
-       
-       static int work_area_width = work_area->w;
-       static int work_area_height = work_area->h;
-
-       bool widthChange = work_area->w != work_area_width;
-       bool heightChange = work_area->h != work_area_height;
-
-       // update from work area
-       work_area_width = work_area->w;
-       work_area_height = work_area->h;
-       if (_buffer != 0) {
-               if (widthChange) {
-                       // All buffers need a resize
-                       bufferlist.resize();
-               } else if (heightChange) {
-                       // Rebuild image of current screen
-                       updateScreen();
-                       // fitCursor() ensures we don't jump back
-                       // to the start of the document on vertical
-                       // resize
-                       fitCursor();
-
-                       // The main window size has changed, repaint most stuff
-                       redraw();
-                       // ...including the minibuffer
-                       _owner->getMiniBuffer()->Init();
-
-               } else if (screen) screen->Redraw();
-       } else {
-               // Grey box when we don't have a buffer
-               fl_winset(FL_ObjWin(work_area));
-               fl_rectangle(1, work_area->x, work_area->y,
-                            work_area->w, work_area->h, FL_GRAY63);
-       }
-
-       // always make sure that the scrollbar is sane.
-       updateScrollbar();
-       _owner->updateLayoutChoice();
-       return 1;
+       return pimpl_->belowMouse();
 }
 
 
-// Callback for cursor timer
-void BufferView::CursorToggleCB(FL_OBJECT *ob, long)
+void BufferView::showCursor()
 {
-       BufferView *view = (BufferView*) ob->u_vdata;
-       
-       /* quite a nice place for asyncron Inset updating, isn't it? */
-       // actually no! This is run even if no buffer exist... so (Lgb)
-       if (view && !view->_buffer) {
-               goto set_timer_and_return;
-       }
-#ifdef WITH_WARNINGS
-#warning NOTE!
-#endif
+       pimpl_->showCursor();
+}
 
-       // On my quest to solve the gs rendre hangups I am now
-       // disabling the SIGHUP completely, and will do a wait
-       // now and then instead. If the guess that xforms somehow
-       // destroys something is true, this is likely (hopefully)
-       // to solve the problem...at least I hope so. Lgb
-
-       // ...Ok this seems to work...at least it does not make things
-       // worse so far. However I still see gs processes that hangs.
-       // I would really like to know _why_ they are hanging. Anyway
-       // the solution without the SIGCHLD handler seems to be easier
-       // to debug.
-
-       // When attaching gdb to a a running gs that hangs it shows
-       // that it is waiting for input(?) Is it possible for us to
-       // provide that input somehow? Or figure what it is expecing
-       // to read?
-
-       // One solution is to, after some time, look if there are some
-       // old gs processes still running and if there are: kill them
-       // and re render.
-
-       // Another solution is to provide the user an option to rerender
-       // a picture. This would, for the picture in question, check if
-       // there is a gs running for it, if so kill it, and start a new
-       // rendering process.
-
-       // these comments posted to lyx@via
-//#if 0
-       {
-       int status = 1;
-       int pid = waitpid((pid_t)0, &status, WNOHANG);
-       if (pid == -1) // error find out what is wrong
-               ; // ignore it for now.
-       else if (pid > 0)
-               sigchldhandler(pid, &status);
-       }
-//#endif
-       if (InsetUpdateList) 
-               UpdateInsetUpdateList();
-
-       if (view && !view->screen){
-               goto set_timer_and_return;
-       }
-
-       if (view->lyx_focus && view->work_area_focus) {
-               if (!view->_buffer->the_locking_inset){
-                       view->screen->CursorToggle();
-               } else {
-                       view->_buffer->the_locking_inset->
-                               ToggleInsetCursor();
-               }
-               goto set_timer_and_return;
-       } else {
-               // Make sure that the cursor is visible.
-               if (!view->_buffer->the_locking_inset){
-                       view->screen->ShowCursor();
-               } else {
-                       if (!view->_buffer->the_locking_inset->isCursorVisible())
-                               view->_buffer->the_locking_inset->
-                                       ToggleInsetCursor();
-               }
-
-               // This is only run when work_area_focus or lyx_focus is false.
-               Window tmpwin;
-               int tmp;
-               XGetInputFocus(fl_display, &tmpwin, &tmp);
-               lyxerr.debug(string("tmpwin: ") + tostr(tmpwin));
-               lyxerr.debug(string("window: ")
-                            + tostr(view->_owner->getForm()->window));
-               lyxerr.debug(string("work_area_focus: ")
-                            + tostr(view->work_area_focus));
-               lyxerr.debug(string("lyx_focus      : ")
-                            + tostr(view->lyx_focus));
-               if (tmpwin != view->_owner->getForm()->window) {
-                       view->lyx_focus = false;
-                       goto skip_timer;
-               } else {
-                       view->lyx_focus = true;
-                       if (!view->work_area_focus)
-                               goto skip_timer;
-                       else
-                               goto set_timer_and_return;
-               }
-       }
-
-  set_timer_and_return:
-       fl_set_timer(ob, 0.4);
-  skip_timer:
-       return;
+
+void BufferView::hideCursor()
+{
+       pimpl_->hideCursor();
 }
 
 
-int BufferView::WorkAreaSelectionNotify(FL_OBJECT *, Window win,
-                           int /*w*/, int /*h*/, XEvent *event, void */*d*/)
+void BufferView::toggleSelection(bool b)
 {
-       if (_buffer == 0) return 0;
-       if (event->type != SelectionNotify)
-               return 0;
-
-       Atom tmpatom;
-       unsigned long ul1;
-       unsigned long ul2;
-       unsigned char* uc = 0;
-       int tmpint;
-       screen->HideCursor();
-       BeforeChange();
-       if (event->xselection.type == XA_STRING
-           && event->xselection.property) {
-    
-               if (XGetWindowProperty(
-                       fl_display            /* display */,
-                       win /* w */,
-                       event->xselection.property        /* property */,
-                       0                /* long_offset */,
-                       0                /* long_length */,
-                       false                /* delete */,
-                       XA_STRING                /* req_type */,
-                       &tmpatom               /* actual_type_return */,
-                       &tmpint                /* actual_format_return */,
-                       &ul1      /* nitems_return */,
-                       &ul2      /* bytes_after_return */,
-                       &uc     /* prop_return */
-                       ) != Success) {
-                       return 0;
-               }
-               XFlush(fl_display);
-
-               if (uc){
-                       free(uc);
-                       uc = 0;
-               }
-
-               if (XGetWindowProperty(
-                       fl_display           /* display */,
-                       win              /* w */,
-                       event->xselection.property           /* property */,
-                       0                /* long_offset */,
-                       ul2/4+1                /* long_length */,
-                       True                /* delete */,
-                       XA_STRING                /* req_type */,
-                       &tmpatom               /* actual_type_return */,
-                       &tmpint                /* actual_format_return */,
-                       &ul1      /* nitems_return */,
-                       &ul2      /* bytes_after_return */,
-                       &uc     /* prop_return */
-                       ) != Success) {
-                       return 0;
-               }
-               XFlush(fl_display);
-        
-               if (uc){
-                       if (!ascii_type)
-                               _buffer->text->
-                                       InsertStringA((char*)uc);
-                       else
-                               _buffer->text->
-                                       InsertStringB((char*)uc);
-                       free(uc);
-                       uc = 0;
-               }
-    
-               _buffer->update(1);
-       }
-       return 0;
+       pimpl_->toggleSelection(b);
 }
 
 
-void BufferView::cursorPrevious()
+void BufferView::toggleToggle()
 {
-       if (!currentBuffer()->text->cursor.row->previous) return;
-       
-       long y = getScreen()->first;
-       Row* cursorrow = currentBuffer()->text->cursor.row;
-       currentBuffer()->text->
-         SetCursorFromCoordinates(currentBuffer()->text->
-                                  cursor.x_fix,
-                                  y);
-       currentBuffer()->text->FinishUndo();
-       /* this is to allow jumping over large insets */
-       if ((cursorrow == currentBuffer()->text->cursor.row))
-         currentBuffer()->text->CursorUp();
-       
-       if (currentBuffer()->text->cursor.row->height < work_area->h)
-         getScreen()->Draw(currentBuffer()->text->cursor.y
-                           - currentBuffer()->text->cursor.row->baseline
-                           + currentBuffer()->text->cursor.row->height
-                           - work_area->h +1 );
+       pimpl_->toggleToggle();
 }
 
 
-void BufferView::cursorNext()
+void BufferView::center() 
 {
-       if (!currentBuffer()->text->cursor.row->next) return;
-       
-       long y = getScreen()->first;
-       currentBuffer()->text->GetRowNearY(y);
-       Row* cursorrow = currentBuffer()->text->cursor.row;
-       currentBuffer()->text->
-               SetCursorFromCoordinates(currentBuffer()->text->
-                                        cursor.x_fix, 
-                                        y + work_area->h);
-       currentBuffer()->text->FinishUndo();
-       /* this is to allow jumping over large insets */
-       if ((cursorrow == currentBuffer()->text->cursor.row))
-         currentBuffer()->text->CursorDown();
-       
-       if (currentBuffer()->text->cursor.row->height < work_area->h)
-         getScreen()->Draw(currentBuffer()->text->cursor.y
-                           - currentBuffer()->text->cursor.row->baseline);
+       pimpl_->center();
 }
 
 
-bool BufferView::available() const
+void BufferView::pasteClipboard(bool asPara)
 {
-       if (_buffer && _buffer->text) return true;
-       return false;
+       pimpl_->pasteClipboard(asPara);
 }
 
 
-void BufferView::savePosition()
+void BufferView::stuffClipboard(string const & stuff) const
 {
-       backstack->push(currentBuffer()->getFileName(),
-                       currentBuffer()->text->cursor.x,
-                       currentBuffer()->text->cursor.y);
+       pimpl_->stuffClipboard(stuff);
 }
 
 
-void BufferView::restorePosition()
+BufferView::UpdateCodes operator|(BufferView::UpdateCodes uc1,
+                                 BufferView::UpdateCodes uc2)
 {
-       int  x, y;
-       string fname = backstack->pop(&x, &y);
-       
-       BeforeChange();
-       Buffer *b = (bufferlist.exists(fname)) ? bufferlist.getBuffer(fname):
-               bufferlist.loadLyXFile(fname); // don't ask, just load it
-       setBuffer(b);
-       currentBuffer()->text->SetCursorFromCoordinates(x, y);
-       currentBuffer()->update(0);
-} 
+       return static_cast<BufferView::UpdateCodes>
+               (static_cast<int>(uc1) | static_cast<int>(uc2));
+}
+
+bool BufferView::Dispatch(kb_action action, string const & argument)
+{
+    return pimpl_->Dispatch(action, argument);
+}