// loop over children
for (auto const & p : d->children_positions) {
Buffer * child = const_cast<Buffer *>(p.first);
- // This can happen when called during GUI operations
- if (!theBufferList().isLoaded(child))
- continue;
// No duplicates
ListOfBuffers::const_iterator bit = find(children.begin(), children.end(), child);
if (bit != children.end())