]> git.lyx.org Git - lyx.git/blobdiff - lib/layouts/hollywood.layout
remove lowercase, better layout handling and some variable renameing
[lyx.git] / lib / layouts / hollywood.layout
index bb1a4a9851c1cfaf27d195aaf27ac2d1cc3172cd..10a76d072e6615e8a59799a792837b6b7a2fa411 100644 (file)
@@ -34,69 +34,59 @@ DefaultFont
   Color                 None
 EndFont
 
-Preamble
-\usepackage{fancyhdr}
-\usepackage{extramarks}
-\usepackage{ifthen}
-\usepackage{lastpage}
-\pagestyle{fancy}
-% This stuff is for a shooting script
-% \lhead{\ifthenelse{ \not \value{page} = 1}{CONTINUED:}{}}
-% \rfoot{\ifthenelse{ \not \value{page}=\pageref{LastPage}}{(CONT'D)}
-%  {\ifthenelse{\value{page}=\pageref{LastPage}}{(END)}{}}}
-
-
-% This is what we want for a spec script
-\rhead{\thepage.}
-\cfoot{}
-% \renewcommand{\headrulewitdh}{0pt}
-  % This one is needed to get real adobe courier, but you can use
-  % cmtt which is also correct
-  \renewcommand{\familydefault}{pcr}
-  % This is to negate the effect of the ~ that LyX adds everywhere
- \let~=\space
-  % this protects you against the fact that TeX does not want to
-  % hyphenate in typewriter font. It is possible to enable
-  % hyphenation, but I do not remember how.
-  % That's good because we -do not- want any hyphenation.
-  \sloppy
-EndPreamble
+DefaultStyle   Dialogue
 
-# Standard style definition (I kept this one to provide a general case)
-Style Standard
+# Dialogue style definition. Actor dialog
+Style Dialogue
   Margin                Static
-  LatexType             Paragraph
-  LatexName             dummy
-  ParIndent             ""
-  ParSkip               0.4
+  LatexType             Command
+  LatexName             dialogue
+  LeftMargin            MMMMMMMMMM
+  RightMargin          MMMMMMMMMMMMMMMMMMMMMMM
+  ParSkip               0.0
+  TopSep               0.0
+  BottomSep            0.0
   Align                 Left
-  AlignPossible         Block, Left, Right, Center
-  Labeltype             No_Label
+  AlignPossible         Left
+  LabelType             No_Label
 End
 
-
-# Narrative description of Scene
-Style Narrative
+# More: Use to break a long Dialogue
+Style More
   Margin                Static
-  LatexType             Environment
-  LatexName             narrative
-  ParIndent             ""
-  ParSkip               0.8
-  TopSep               1.0
+  LatexType             Command
+  LatexName             more
+  LeftMargin            MMMMMMMMMMMMMMMMMMMMMMMMMMM
+  ParSkip               0.0
+  TopSep               0.0
+  BottomSep            0.0
+  KeepEmpty            1
   Align                 Left
   AlignPossible         Left
-  LabelType             No_Label
+  LabelType             Static
+  LabelString          "(MORE)"
+
+Font
+  Family                Typewriter
+  Series                Medium
+  Shape                 Up
+  Size                  Normal
+  Color                 Green
+EndFont
+
 End
 
+
+
 # FADE_IN: and FADE_OUT: usually stand alone. If you want a more complicated
 # FADE_IN e.g. FADE_IN on STELLA:, use the Narrative Style.
 Style FADE_IN:
   Margin                Dynamic
-  LatexType             Environment
+  LatexType             Command
   LatexName             fadein
   ParIndent             ""
-  ParSkip               0.8
-  TopSep               1.0
+  ParSkip               0.25
+  TopSep               0.25
   Align                 Left
   AlignPossible         Left
   KeepEmpty            1
@@ -111,11 +101,11 @@ End
 # - DAY, or - NIGHT or similar to define lighting.
 Style INT.
   Margin                Dynamic
-  LatexType             Environment
-  LatexName             interior
+  LatexType             Command
+  LatexName             interiorshot
   ParIndent             ""
-  ParSkip               0.8
-  TopSep               1.0
+  ParSkip               0.25
+  TopSep               0.25
   Align                 Left
   AlignPossible         Left
   LabelType             Static
@@ -124,39 +114,42 @@ End
 
 Style EXT.
   Margin                Dynamic
-  LatexType             Environment
-  LatexName             exterior
+  LatexType             Command
+  LatexName             exteriorshot
   ParIndent             ""
-  ParSkip               0.8
-  TopSep               1.0
+  ParSkip               0.25
+  TopSep               0.25
   Align                 Left
   AlignPossible         Left
   LabelType             Static
   LabelString          "EXT. "
 End
 
-# Dialogue style definition. Actor dialog
-Style Dialogue
+
+# Narrative description of Scene
+# same as narrative, but glued to INT., EXT., or Scene
+Style Description
   Margin                Static
-  LatexType             Environment
-  LatexName             dialogue
-  LeftMargin            MMMMMMMMMMMM
-  RightMargin          MMMMMMMMMMMM
-  ParSkip               0.0
-  TopSep               0.0
-  BottomSep            0.0
+  LatexType             Command
+  LatexName             description
+  ParIndent             ""
+  ParSkip               0.25
+  TopSep               0.25
+  RightMargin          MMMMM
   Align                 Left
   AlignPossible         Left
   LabelType             No_Label
 End
+
 # Speaker style definition, identifies speaker  ALL CAPS
+# Use this also for THE END
 Style Speaker
   Margin                Static
-  LatexType             Environment
+  LatexType             Command
   LatexName             speaker
-  LeftMargin            MMMMMMMMMMMMMMMMMMMMMM
+  LeftMargin            MMMMMMMMMMMMMMMMMMMMMMM
   ParSkip               0.0
-  TopSep               1.0
+  TopSep               0.25
   BottomSep            0.0
   Align                 Left
   AlignPossible         Left
@@ -167,9 +160,10 @@ End
 # The ( and ) will automatically appear on screen, so don't type any.
 Style Parenthetical  
   Margin                Static
-  LatexType             Environment
+  LatexType             Command
   LatexName             parenthetical
-  LeftMargin            MMMMMMMMMMMMMMMMM
+  LeftMargin            MMMMMMMMMMMMMMMMMMM
+  RightMargin          MMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
   TopSep               0.0
   BottomSep            0.0
   ParSkip              0.0
@@ -190,22 +184,93 @@ EndFont
 
 End
 
+# Used when the same speaker continues after a narrative. Don't type
+# anything.
+Style Continuing  
+  Margin                Static
+  LatexType             Command
+  LatexName             continuing
+  LeftMargin           MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
+  TopSep               0.5
+  BottomSep            0.5
+  ParSkip              0.0
+  KeepEmpty            1
+  Align                 Left
+  AlignPossible         Left
+  LabelType            Static
+  LabelString          "(continuing)"
+
+Font
+  Family                Typewriter
+  Series                Medium
+  Shape                 Up
+  Size                  Normal
+  Color                 Green
+EndFont
+
+End
+
+# Narrative description of action
+Style Narrative
+  Margin                Static
+  LatexType             Command
+  LatexName             narrative
+  ParIndent             ""
+  ParSkip               0.25
+  TopSep               0.25
+  RightMargin          MMMMM
+  Align                 Left
+  AlignPossible         Left
+  LabelType             No_Label
+End
+
+
+
+
 # Transition style definition ALL CAPS
 Style Transition
   Margin                Static
   LatexType             Environment
   LatexName             flushright
   ParIndent             ""
-  TopSep               1.0
+  TopSep               0.5
   ParSkip               0.4
   Align                 Right
   AlignPossible         Right
   LabelType             No_Label
 End
 
-Style FADE_OUT:
+Style TITLE_OVER:
   Margin                Dynamic
-  LatexType             Environment
+  LatexType             Command
+  LatexName             titleover
+  ParIndent             ""
+  ParSkip               0.5
+  TopSep               0.5
+  Align                 Left
+  AlignPossible         Left
+  KeepEmpty            1
+  LabelType             Static
+  LabelString          "TITLE OVER: "
+End
+
+Style INTERCUT
+  Margin                Dynamic
+  LatexType             Command
+  LatexName             intercut
+  ParIndent             ""
+  ParSkip               0.25
+  TopSep               0.5
+  Align                 Left
+  AlignPossible         Left
+  KeepEmpty            1
+  LabelType             Static
+  LabelString          "INTERCUT WITH: "
+End
+
+Style FADE_OUT
+  Margin                Dynamic
+  LatexType             Command
   LatexName             fadeout
   ParIndent             ""
   ParSkip               0.8
@@ -214,11 +279,33 @@ Style FADE_OUT:
   AlignPossible         Left
   KeepEmpty            1
   LabelType             Static
-  LabelString          "FADE OUT: "
+  LabelString          "FADE OUT "
 End
 
+# Same as Standard, Standard deprecated 
+Style General
+  Margin                Static
+  LatexType             Paragraph
+  LatexName             dummy
+  ParIndent             ""
+  ParSkip               0.4
+  Align                 Left
+  AlignPossible         Block, Left, Right, Center
+  Labeltype             No_Label
+End
 
-
+# General Left aligned CAPS
+Style Scene
+  Margin                Dynamic
+  LatexType             Command
+  LatexName             scene
+  ParIndent             ""
+  ParSkip               0.25
+  TopSep               0.25
+  Align                 Left
+  AlignPossible         Left
+  LabelType             No_Label
+End
 
 # Right Address style
 Style Right_Address
@@ -258,6 +345,29 @@ Style Title
   AlignPossible                Left, Right, Center
 
 End
+
+# Standard style definition (I kept this one to provide a general case)
+Style Standard
+ObsoletedBy General
+End
+Style FADE_OUT:
+ObsoletedBy FADE_OUT
+End
+
+# For shooting scripts only, puts CONTINUED in rfoot, CONTINUED: in
+# nextpage lhead and clears that rfoot. It is used when a scene continues
+# onto the next page. This command is provided in case a production unit
+# wants to convert the spec script into a shooting script.
+#Style CONTINUED
+#  LatexType           Command
+#  LatexName           continued
+#End
+# Clears rfoot, does a pagebreak, and clears lhead.
+#Style NOT_CONTD
+#  LatexType           Command
+#  LatexName           endcontinued
+#End
  
 Input stdtitle.inc
 Input stdstruct.inc