#env['QT4_UIC4COM'] = [
# CLVar('$QT4_UIC $QT4_UICDECLFLAGS -o ${TARGETS[0]} $SOURCE'),
# ]
- env['QT4_UIC4COM'] = '$QT4_UIC -o $TARGET $SOURCE'
+ env['QT4_UIC4COM'] = '$QT4_UIC $QT4_UICDECLFLAGS -o $TARGET $SOURCE'
uic4builder = Builder(
action='$QT4_UIC4COM',
src_suffix='$QT4_UISUFFIX',
'QtUiTools',
'QtUiTools_debug',
]
- # under windows, they are named QtCore4 etc
- validModules += [x+'4' for x in validModules]
- pclessModules += [x+'4' for x in pclessModules]
invalidModules=[]
for module in modules:
if module not in validModules :
self.AppendUnique(LIBS=[lib+'4'+debugSuffix for lib in modules])
if 'QtOpenGL' in modules:
self.AppendUnique(LIBS=['opengl32'])
- self.AppendUnique(CPPPATH=[ '$QTDIR/include/'+module[:-1]
+ self.AppendUnique(CPPPATH=[ '$QTDIR/include/'+module
for module in modules])
self.AppendUnique(LIBPATH=['$QTDIR/lib'])