bool greedy; // True if this is a greedy repeat
};
+/*** struct re_recurse ************************************************
+Recurse to a particular subexpression.
+**********************************************************************/
+struct re_recurse : public re_jump
+{
+ int state_id; // identifier of first nested repeat within the recursion.
+};
+
/*** enum re_jump_size_type *******************************************
Provides compiled size of re_jump structure (allowing for trailing alignment).
We provide this so we know how manybytes to insert when constructing the machine