BOOST_FUNCTION_TEMPLATE_ARGS);
template<typename F>
- bool assign_to(F f, function_buffer& functor)
+ bool assign_to(F f, function_buffer& functor) const
{
typedef typename get_function_tag<F>::type tag;
return assign_to(f, functor, tag());
}
template<typename F,typename Allocator>
- bool assign_to_a(F f, function_buffer& functor, Allocator a)
+ bool assign_to_a(F f, function_buffer& functor, Allocator a) const
{
typedef typename get_function_tag<F>::type tag;
return assign_to_a(f, functor, a, tag());
}
- void clear(function_buffer& functor)
+ void clear(function_buffer& functor) const
{
if (base.manager)
base.manager(functor, functor, destroy_functor_tag);
// Function pointers
template<typename FunctionPtr>
bool
- assign_to(FunctionPtr f, function_buffer& functor, function_ptr_tag)
+ assign_to(FunctionPtr f, function_buffer& functor, function_ptr_tag) const
{
this->clear(functor);
if (f) {
// should be a reinterpret cast, but some compilers insist
// on giving cv-qualifiers to free functions
- functor.func_ptr = (void (*)())(f);
+ functor.func_ptr = reinterpret_cast<void (*)()>(f);
return true;
} else {
return false;
}
template<typename FunctionPtr,typename Allocator>
bool
- assign_to_a(FunctionPtr f, function_buffer& functor, Allocator, function_ptr_tag)
+ assign_to_a(FunctionPtr f, function_buffer& functor, Allocator, function_ptr_tag) const
{
return assign_to(f,functor,function_ptr_tag());
}
// Member pointers
#if BOOST_FUNCTION_NUM_ARGS > 0
template<typename MemberPtr>
- bool assign_to(MemberPtr f, function_buffer& functor, member_ptr_tag)
+ bool assign_to(MemberPtr f, function_buffer& functor, member_ptr_tag) const
{
// DPG TBD: Add explicit support for member function
// objects, so we invoke through mem_fn() but we retain the
// right target_type() values.
if (f) {
- this->assign_to(mem_fn(f), functor);
+ this->assign_to(boost::mem_fn(f), functor);
return true;
} else {
return false;
}
}
template<typename MemberPtr,typename Allocator>
- bool assign_to_a(MemberPtr f, function_buffer& functor, Allocator a, member_ptr_tag)
+ bool assign_to_a(MemberPtr f, function_buffer& functor, Allocator a, member_ptr_tag) const
{
// DPG TBD: Add explicit support for member function
// objects, so we invoke through mem_fn() but we retain the
// right target_type() values.
if (f) {
- this->assign_to_a(mem_fn(f), functor, a);
+ this->assign_to_a(boost::mem_fn(f), functor, a);
return true;
} else {
return false;
// Assign to a function object using the small object optimization
template<typename FunctionObj>
void
- assign_functor(FunctionObj f, function_buffer& functor, mpl::true_)
+ assign_functor(FunctionObj f, function_buffer& functor, mpl::true_) const
{
- new ((void*)&functor.data) FunctionObj(f);
+ new (reinterpret_cast<void*>(&functor.data)) FunctionObj(f);
}
template<typename FunctionObj,typename Allocator>
void
- assign_functor_a(FunctionObj f, function_buffer& functor, Allocator, mpl::true_)
+ assign_functor_a(FunctionObj f, function_buffer& functor, Allocator, mpl::true_) const
{
assign_functor(f,functor,mpl::true_());
}
// Assign to a function object allocated on the heap.
template<typename FunctionObj>
void
- assign_functor(FunctionObj f, function_buffer& functor, mpl::false_)
+ assign_functor(FunctionObj f, function_buffer& functor, mpl::false_) const
{
functor.obj_ptr = new FunctionObj(f);
}
template<typename FunctionObj,typename Allocator>
void
- assign_functor_a(FunctionObj f, function_buffer& functor, Allocator a, mpl::false_)
+ assign_functor_a(FunctionObj f, function_buffer& functor, Allocator a, mpl::false_) const
{
typedef functor_wrapper<FunctionObj,Allocator> functor_wrapper_type;
typedef typename Allocator::template rebind<functor_wrapper_type>::other
template<typename FunctionObj>
bool
- assign_to(FunctionObj f, function_buffer& functor, function_obj_tag)
+ assign_to(FunctionObj f, function_buffer& functor, function_obj_tag) const
{
if (!boost::detail::function::has_empty_target(boost::addressof(f))) {
assign_functor(f, functor,
}
template<typename FunctionObj,typename Allocator>
bool
- assign_to_a(FunctionObj f, function_buffer& functor, Allocator a, function_obj_tag)
+ assign_to_a(FunctionObj f, function_buffer& functor, Allocator a, function_obj_tag) const
{
if (!boost::detail::function::has_empty_target(boost::addressof(f))) {
assign_functor_a(f, functor, a,
template<typename FunctionObj>
bool
assign_to(const reference_wrapper<FunctionObj>& f,
- function_buffer& functor, function_obj_ref_tag)
+ function_buffer& functor, function_obj_ref_tag) const
{
- functor.obj_ref.obj_ptr = (void *)f.get_pointer();
+ functor.obj_ref.obj_ptr = (void *)(f.get_pointer());
functor.obj_ref.is_const_qualified = is_const<FunctionObj>::value;
functor.obj_ref.is_volatile_qualified = is_volatile<FunctionObj>::value;
return true;
template<typename FunctionObj,typename Allocator>
bool
assign_to_a(const reference_wrapper<FunctionObj>& f,
- function_buffer& functor, Allocator, function_obj_ref_tag)
+ function_buffer& functor, Allocator, function_obj_ref_tag) const
{
return assign_to(f,functor,function_obj_ref_tag());
}
vtable_type* get_vtable() const {
return reinterpret_cast<vtable_type*>(
- reinterpret_cast<std::size_t>(vtable) & ~(std::size_t)0x01);
+ reinterpret_cast<std::size_t>(vtable) & ~static_cast<size_t>(0x01));
}
struct clear_type {};
~BOOST_FUNCTION_FUNCTION() { clear(); }
-#if BOOST_WORKAROUND(BOOST_MSVC, < 1300)
- // MSVC 6.0 and prior require all definitions to be inline, but
- // these definitions can become very costly.
result_type operator()(BOOST_FUNCTION_PARMS) const
{
if (this->empty())
return get_vtable()->invoker
(this->functor BOOST_FUNCTION_COMMA BOOST_FUNCTION_ARGS);
}
-#else
- result_type operator()(BOOST_FUNCTION_PARMS) const;
-#endif
// The distinction between when to use BOOST_FUNCTION_FUNCTION and
// when to use self_type is obnoxious. MSVC cannot handle self_type as
#else
private:
struct dummy {
- void nonnull() {};
+ void nonnull() {}
};
typedef void (dummy::*safe_bool)();
// static initialization. Otherwise, we will have a race
// condition here in multi-threaded code. See
// http://thread.gmane.org/gmane.comp.lib.boost.devel/164902/.
- static vtable_type stored_vtable =
+ static const vtable_type stored_vtable =
{ { &manager_type::manage }, &invoker_type::invoke };
if (stored_vtable.assign_to(f, functor)) {
if (boost::has_trivial_copy_constructor<Functor>::value &&
boost::has_trivial_destructor<Functor>::value &&
detail::function::function_allows_small_object_optimization<Functor>::value)
- value |= (std::size_t)0x01;
+ value |= static_cast<size_t>(0x01);
vtable = reinterpret_cast<detail::function::vtable_base *>(value);
} else
vtable = 0;
// static initialization. Otherwise, we will have a race
// condition here in multi-threaded code. See
// http://thread.gmane.org/gmane.comp.lib.boost.devel/164902/.
- static vtable_type stored_vtable =
+ static const vtable_type stored_vtable =
{ { &manager_type::manage }, &invoker_type::invoke };
if (stored_vtable.assign_to_a(f, functor, a)) {
if (boost::has_trivial_copy_constructor<Functor>::value &&
boost::has_trivial_destructor<Functor>::value &&
detail::function::function_allows_small_object_optimization<Functor>::value)
- value |= (std::size_t)0x01;
+ value |= static_cast<std::size_t>(0x01);
vtable = reinterpret_cast<detail::function::vtable_base *>(value);
} else
vtable = 0;
f1.swap(f2);
}
-#if !BOOST_WORKAROUND(BOOST_MSVC, < 1300)
- template<typename R BOOST_FUNCTION_COMMA BOOST_FUNCTION_TEMPLATE_PARMS>
- typename BOOST_FUNCTION_FUNCTION<
- R BOOST_FUNCTION_COMMA BOOST_FUNCTION_TEMPLATE_ARGS>::result_type
- inline
- BOOST_FUNCTION_FUNCTION<R BOOST_FUNCTION_COMMA BOOST_FUNCTION_TEMPLATE_ARGS>
- ::operator()(BOOST_FUNCTION_PARMS) const
- {
- if (this->empty())
- boost::throw_exception(bad_function_call());
-
- return get_vtable()->invoker
- (this->functor BOOST_FUNCTION_COMMA BOOST_FUNCTION_ARGS);
- }
-#endif
-
// Poison comparisons between boost::function objects of the same type.
template<typename R BOOST_FUNCTION_COMMA BOOST_FUNCTION_TEMPLATE_PARMS>
void operator==(const BOOST_FUNCTION_FUNCTION<