#if defined( BOOST_NO_TYPEID )
+#include <boost/current_function.hpp>
+#include <functional>
+
namespace boost
{
namespace detail
{
-typedef void* sp_typeinfo;
+class sp_typeinfo
+{
+private:
+
+ sp_typeinfo( sp_typeinfo const& );
+ sp_typeinfo& operator=( sp_typeinfo const& );
+
+ char const * name_;
+
+public:
+
+ explicit sp_typeinfo( char const * name ): name_( name )
+ {
+ }
+
+ bool operator==( sp_typeinfo const& rhs ) const
+ {
+ return this == &rhs;
+ }
+
+ bool operator!=( sp_typeinfo const& rhs ) const
+ {
+ return this != &rhs;
+ }
+
+ bool before( sp_typeinfo const& rhs ) const
+ {
+ return std::less< sp_typeinfo const* >()( this, &rhs );
+ }
+
+ char const* name() const
+ {
+ return name_;
+ }
+};
template<class T> struct sp_typeid_
{
- static char v_;
+ static sp_typeinfo ti_;
+
+ static char const * name()
+ {
+ return BOOST_CURRENT_FUNCTION;
+ }
};
-template<class T> char sp_typeid_< T >::v_;
+#if defined(__SUNPRO_CC)
+// see #4199, the Sun Studio compiler gets confused about static initialization
+// constructor arguments. But an assignment works just fine.
+template<class T> sp_typeinfo sp_typeid_< T >::ti_ = sp_typeid_< T >::name();
+#else
+template<class T> sp_typeinfo sp_typeid_< T >::ti_(sp_typeid_< T >::name());
+#endif
+
+template<class T> struct sp_typeid_< T & >: sp_typeid_< T >
+{
+};
template<class T> struct sp_typeid_< T const >: sp_typeid_< T >
{
} // namespace boost
-#define BOOST_SP_TYPEID(T) (&boost::detail::sp_typeid_<T>::v_)
+#define BOOST_SP_TYPEID(T) (boost::detail::sp_typeid_<T>::ti_)
#else