- if (isHighlyEditableInset(inset_hit)) {
- // Highly editable inset, like math
- UpdatableInset * inset = (UpdatableInset *) inset_hit;
- FuncRequest cmd1(bv, LFUN_MOUSE_RELEASE, x, y, cmd.button());
- inset->localDispatch(cmd1);
- } else {
- FuncRequest cmd1(bv, LFUN_MOUSE_RELEASE, x, y, cmd.button());
- inset_hit->localDispatch(cmd1);
- // IMO this is a grosshack! Inset's should be changed so that
- // they call the actions they have to do with the insetButtonRel.
- // function and not in the edit(). This should be changed
- // (Jug 20020329)
-#ifdef WITH_WARNINGS
-#warning Please remove donot call inset->edit() here (Jug 20020812)
-#endif
- inset_hit->edit(bv, x, y, cmd.button());
- }
- break;
+ FuncRequest cmd1(bv, LFUN_MOUSE_RELEASE, x, y, cmd.button());
+ inset_hit->localDispatch(cmd1);