// For local sockets, the protocol is always 0
// socket() returns -1 in case of error
if ((fd = ::socket(PF_UNIX, SOCK_STREAM, 0))== -1) {
// For local sockets, the protocol is always 0
// socket() returns -1 in case of error
if ((fd = ::socket(PF_UNIX, SOCK_STREAM, 0))== -1) {