+ ///
+ bool interpret(LCursor & cur, char c);
+ ///
+ bool script(LCursor & cur, bool);
+
+
+private:
+ /// lfun handler
+ void lfunMousePress(LCursor &, FuncRequest &);
+ ///
+ void lfunMouseRelease(LCursor &, FuncRequest &);
+ ///
+ void lfunMouseMotion(LCursor &, FuncRequest &);
+
+protected: