-}
-
-
-void MathDotsInset::draw(Painter & pain, int x, int y) const
-{
- mathed_draw_deco(pain, x + 2, y - dh_, width_ - 2, ascent_, key_->id);
- if (key_->id == LM_vdots || key_->id == LM_ddots)
- ++x;
- if (key_->id != LM_vdots)
- --y;
- mathed_draw_deco(pain, x + 2, y - dh_, width_ - 2, ascent_, key_->id);