+double const mapsto[] = {
+ 2, 3,
+ 0.75, 0.015, 0.95, 0.5, 0.75, 0.985,
+ 1, 0.015, 0.475, 0.945, 0.475,
+ 1, 0.015, 0.015, 0.015, 0.985,
+ 0
+};
+
+
+double const lhook[] = {
+ 2, 3,
+ 0.25, 0.015, 0.05, 0.5, 0.25, 0.985,
+ 1, 0.015, 0.475, 0.7, 0.475,
+ 2, 5,
+ 0.7, 0.015, 0.825, 0.15, 0.985, 0.25,
+ 0.825, 0.35, 0.7, 0.475,
+ 0
+};
+
+
+double const rhook[] = {
+ 2, 3,
+ 0.75, 0.015, 0.95, 0.5, 0.75, 0.985,
+ 1, 0.3, 0.475, 0.985, 0.475,
+ 2, 5,
+ 0.3, 0.015, 0.175, 0.15, 0.05, 0.25,
+ 0.175, 0.35, 0.3, 0.475,
+ 0
+};
+
+
+double const LRArrow[] = {
+ 2, 3,
+ 0.25, 0.015, 0.05, 0.5, 0.25, 0.985,
+ 2, 3,
+ 0.75, 0.015, 0.95, 0.5, 0.75, 0.985,
+ 1, 0.2, 0.8, 0.8, 0.8,
+ 1, 0.2, 0.2, 0.8, 0.2,
+ 0
+};
+
+
+double const LArrow[] = {
+ 2, 3,
+ 0.25, 0.015, 0.05, 0.5, 0.25, 0.985,
+ 1, 0.2, 0.8, 0.985, 0.8,
+ 1, 0.2, 0.2, 0.985, 0.2,
+ 0
+};
+
+
+double const lharpoondown[] = {
+ 2, 2,
+ 0.015, 0.5, 0.25, 0.985,
+ 1, 0.02, 0.475, 0.985, 0.475,
+ 0
+};
+
+
+double const lharpoonup[] = {
+ 2, 2,
+ 0.25, 0.015, 0.015, 0.5,
+ 1, 0.02, 0.525, 0.985, 0.525,
+ 0
+};
+
+
+double const lrharpoons[] = {
+ 2, 2,
+ 0.25, 0.015, 0.015, 0.225,
+ 1, 0.02, 0.23, 0.985, 0.23,
+ 2, 2,
+ 0.75, 0.985, 0.985, 0.775,
+ 1, 0.02, 0.7, 0.980, 0.7,
+ 0
+};
+
+
+double const rlharpoons[] = {
+ 2, 2,
+ 0.75, 0.015, 0.985, 0.225,
+ 1, 0.02, 0.23, 0.985, 0.23,
+ 2, 2,
+ 0.25, 0.985, 0.015, 0.775,
+ 1, 0.02, 0.7, 0.980, 0.7,
+ 0
+};
+
+