- pi.pain.line(x2, y1, x2, y5, Color_added_space);
+ if (kind_ == smasht)
+ pi.pain.line(x2, y1, x2, y3, Color_added_space);
+ else if (kind_ == smashb)
+ pi.pain.line(x2, y3, x2, y5, Color_added_space);
+ else
+ pi.pain.line(x2, y1, x2, y5, Color_added_space);