+ /// draw textselection
+ void drawSelection(PainterInfo & pi, int x, int y) const;
+ /// returns distance of this cell to the point given by x and y
+ // assumes valid position and size cache
+ int dist(int x, int y) const;
+
+ /// try to handle that request
+ void dispatch(LCursor & cur, FuncRequest & cmd);
+ /// do we want to handle this event?
+ bool getStatus(LCursor & cur, FuncRequest const & cmd,
+ FuncStatus & status) const;
+
+ /// access to out BufferView. This should go...