///
void draw(PainterInfo & pi, int x, int y) const;
/// draw inset selection
void drawSelection(PainterInfo & pi, int x, int y) const;
/// are we inside the area covered by the inset?
///
void draw(PainterInfo & pi, int x, int y) const;
/// draw inset selection
void drawSelection(PainterInfo & pi, int x, int y) const;
/// are we inside the area covered by the inset?