- int row, int cell) const;
- ///
- void drawCellSelection(Painter &, int x, int baseline,
- int row, int column, int cell) const;
- ///
- void setPos(BufferView *, int x, int y) const;
- ///
- DispatchResult moveRight(BufferView *, bool lock);
- ///
- DispatchResult moveLeft(BufferView *, bool lock);